Merge branch 'transparent'
This commit is contained in:
commit
7395e1cba0
13
README.md
13
README.md
@ -7,7 +7,7 @@ Source code is available here: <http://github.com/tmk/tmk_keyboard>
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Features
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--------
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* Multi-layer keymap - Multiple keyboard layouts with layer switching.
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* Multi-layer Keymap - Multiple keyboard layouts with layer switching.
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* Mouse key - Mouse control with keyboard
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* System Control Key - Power Down, Sleep, Wake Up and USB Remote Wake up
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* Media Control Key - Volume Down/Up, Mute, Next/Prev track, Play, Stop and etc
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@ -283,8 +283,11 @@ See `common/keycode.h`. Keycode is 8bit internal code to inidicate action perfor
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***In `KEYMAP` definition you need to omit prefix part `KC_` of keycode to keep keymap compact.*** For example, just use `A` instead you place `KC_A` in `KEYMAP`. Some keycodes has 4-letter short name in addition to descriptive name, you'll prefer short one in `KEYMAP`.
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#### 1.1 Normal key
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#### 1.0 Other key
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- `KC_NO` for no aciton
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- `KC_TRNS` for transparent layer
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#### 1.1 Normal key
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- `KC_A` to `KC_Z`, `KC_1` to `KC_0` for alpha numeric key
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- `KC_MINS`, `KC_EQL`, `KC_GRV`, `KC_RBRC`, `KC_LBRC`, `KC_COMM`, `KC_DOT`, `KC_BSLS`, `KC_SLSH`, `KC_SCLN`, `KC_QUOT`
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- `KC_ESC`, `KC_TAB`, `KC_SPC`, `KC_BSPC`, `KC_ENT`, `KC_DEL`, `KC_INS`
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@ -301,7 +304,7 @@ There are 8 modifiers which has discrimination between left and right.
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- `KC_LGUI` and `KC_RGUI` for Windows key or Command key in Mac
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#### 1.3 Fn key
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**`KC_FNnn`** are `Fn` keys which not given any action at the beginning unlike most of keycodes has its own action. To use these keys in `KEYMAP` you need to assign action you want at first. Action of `Fn` is defined in `fn_actions[]` and index of the array is identical with number part of `KC_FNnn`. Thus `KC_FN0` designates action defined in first element of the array. ***32 `Fn` keys can be defined at most.***
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`KC_FNnn` are `Fn` keys which not given any action at the beginning unlike most of keycodes has its own action. To use these keys in `KEYMAP` you need to assign action you want at first. Action of `Fn` is defined in `fn_actions[]` and index of the array is identical with number part of `KC_FNnn`. Thus `KC_FN0` designates action defined in first element of the array. ***32 `Fn` keys can be defined at most.***
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#### 1.4 Mousekey
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- `KC_MS_U`, `KC_MS_D`, `KC_MS_L`, `KC_MS_R` for mouse cursor
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@ -359,7 +362,7 @@ This sets `default layer` into `current layer`. With this action you can return
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ACTION_LAYER_SET_TAP_KEY(layer, key)
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ACTION_LAYER_SET_TAP_TOGGLE(layer)
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`Layer Bit` action XOR bits with `current layer`. `Layer Bit` action can take 0 to 8 as argument.
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`Layer Bit` action XOR given bits with `current layer`. `Layer Bit` action can take 0 to 15 as argument.
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ACTION_LAYER_BIT(bits)
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ACTION_LAYER_BIT_TOGGLE(bits)
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@ -659,4 +662,4 @@ Files & Directories
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License
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-------
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Under `GPL` 2 or later. Some protocol files are under `Modified BSD License`.
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LUFA and PJRC stack have their own license respectively.
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LUFA, PJRC and V-USB stack have their own license respectively.
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@ -201,6 +201,19 @@ void action_exec(keyevent_t event)
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}
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}
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static action_t get_action(key_t key)
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{
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action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
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/* Transparently use default layer */
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if (action.code == ACTION_TRANSPARENT) {
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// TODO: layer stacking
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action = keymap_get_action(default_layer, key.pos.row, key.pos.col);
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debug("TRNASPARENT: "); debug_hex16(action.code); debug("\n");
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}
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return action;
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}
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static void process_action(keyrecord_t *record)
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{
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keyevent_t event = record->event;
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@ -208,8 +221,7 @@ static void process_action(keyrecord_t *record)
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if (IS_NOEVENT(event)) { return; }
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action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
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//debug("action: "); debug_hex16(action.code); if (event.pressed) debug("d\n"); else debug("u\n");
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action_t action = get_action(event.key);
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debug("ACTION: "); debug_action(action); debug("\n");
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switch (action.kind.id) {
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@ -358,6 +370,7 @@ static void process_action(keyrecord_t *record)
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layer_switch(action.layer.val);
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}
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else {
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// NOTE: This is needed by legacy keymap support
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layer_switch(default_layer);
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}
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break;
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@ -421,7 +434,7 @@ static void process_action(keyrecord_t *record)
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unregister_code(action.layer.code);
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} else {
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//debug("LAYER_PRESSED: No tap: NO ACTION\n");
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//TODO: this is ok?
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// NOTE: This is needed by legacy keymap support
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debug("LAYER_PRESSED: No tap: return to default layer\n");
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layer_switch(default_layer);
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}
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@ -808,7 +821,8 @@ void layer_switch(uint8_t new_layer)
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bool is_tap_key(key_t key)
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{
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action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
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action_t action = get_action(key);
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switch (action.kind.id) {
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case ACT_LMODS_TAP:
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case ACT_RMODS_TAP:
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@ -106,12 +106,14 @@ Keyboard Keys
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-------------
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ACT_LMODS(0000):
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0000|0000|000000|00 No action
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0000|0000|000000|01 Transparent
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0000|0000| keycode Key
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0000|mods|000000|00 Left mods
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0000|mods| keycode Key & Left mods
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ACT_RMODS(0001):
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0001|0000|000000|00 No action
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0001|0000|000000|00 No action(not used)
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0001|0000|000000|01 Transparent(not used)
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0001|0000| keycode Key(no used)
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0001|mods|000000|00 Right mods
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0001|mods| keycode Key & Right mods
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@ -157,7 +159,7 @@ ACT_LAYER_BIT(1001): Bit-op layer
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1000|LLLL|0000 0001 set L to layer on press
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1000|LLLL|0000 0010 set L to layer on release
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1000|----|0000 0011 set default to layer on both(return to default layer)
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1000|LLLL|xxxx xxxx set L to layer while hold and send key on tap
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1000|LLLL| keycode set L to layer while hold and send key on tap
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1000|LLLL|1111 0000 set L to layer while hold and toggle on several taps
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1000|LLLL|1111 1111 set L to default and layer(on press)
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@ -165,7 +167,7 @@ ACT_LAYER_BIT(1001): Bit-op layer
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1001|BBBB|0000 0001 bit-xor layer with B on press
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1001|BBBB|0000 0010 bit-xor layer with B on release
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1001|BBBB|0000 0011 bit-xor layer with B on both(momentary)
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1001|BBBB|xxxx xxxx bit-xor layer with B while hold and send key on tap
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1001|BBBB| keycode bit-xor layer with B while hold and send key on tap
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1001|BBBB|1111 0000 bit-xor layer with B while hold and toggle on several taps
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1001|BBBB|1111 1111 bit-xor default with B and set layer(on press)
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@ -207,16 +209,17 @@ enum action_kind_id {
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/* action utility */
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#define ACTION_NO 0
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#define ACTION_TRANSPARENT 1
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#define ACTION(kind, param) ((kind)<<12 | (param))
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#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F)
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/* Key */
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#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
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/* Mods & key */
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#define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00)
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#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key))
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#define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00)
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#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key))
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#define ACTION_LMODS(mods) ACTION(ACT_LMODS, MODS4(mods)<<8 | 0x00)
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#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, MODS4(mods)<<8 | (key))
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#define ACTION_RMODS(mods) ACTION(ACT_RMODS, MODS4(mods)<<8 | 0x00)
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#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, MODS4(mods)<<8 | (key))
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/* Mod & key */
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#define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
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#define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key))
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@ -268,8 +271,9 @@ enum layer_vals_default {
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/*
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* Set layer
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*/
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/* set layer on press and set default on release */
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#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_MOMENTARY(layer)
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/* set layer on press and none on release */
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#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_P(layer)
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/* set layer on press and set default on release (This is needed by legacy keymap support.) */
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#define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_MOMENTARY)
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/* set layer on press and none on release */
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#define ACTION_LAYER_SET_TOGGLE(layer) ACTION_LAYER_SET_R(layer)
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@ -263,23 +263,16 @@ static bool command_common(uint8_t code)
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#endif
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case KC_0:
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case KC_F10:
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clear_keyboard();
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switch_layer(0);
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break;
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case KC_1:
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case KC_F1:
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switch_layer(1);
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case KC_1 ... KC_9:
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clear_keyboard();
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switch_layer((code - KC_1) + 1);
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break;
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case KC_2:
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case KC_F2:
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switch_layer(2);
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break;
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case KC_3:
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case KC_F3:
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switch_layer(3);
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break;
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case KC_4:
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case KC_F4:
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switch_layer(4);
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case KC_F1 ... KC_F9:
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clear_keyboard();
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switch_layer((code - KC_F1) + 1);
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break;
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default:
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print("?");
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@ -28,6 +28,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define IS_KEY(code) (KC_A <= (code) && (code) <= KC_EXSEL)
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#define IS_MOD(code) (KC_LCTRL <= (code) && (code) <= KC_RGUI)
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#define IS_SPECIAL(code) ((0xA5 <= (code) && (code) <= 0xDF) || (0xE8 <= (code) && (code) <= 0xFF))
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#define IS_SYSTEM(code) (KC_POWER <= (code) && (code) <= KC_WAKE)
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#define IS_CONSUMER(code) (KC_MUTE <= (code) && (code) <= KC_WFAV)
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#define IS_FN(code) (KC_FN0 <= (code) && (code) <= KC_FN31)
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#define IS_MOUSEKEY(code) (KC_MS_UP <= (code) && (code) <= KC_MS_ACCEL2)
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#define IS_MOUSEKEY_MOVE(code) (KC_MS_UP <= (code) && (code) <= KC_MS_RIGHT)
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@ -35,10 +39,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define IS_MOUSEKEY_WHEEL(code) (KC_MS_WH_UP <= (code) && (code) <= KC_MS_WH_RIGHT)
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#define IS_MOUSEKEY_ACCEL(code) (KC_MS_ACCEL0 <= (code) && (code) <= KC_MS_ACCEL2)
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#define IS_SPECIAL(code) ((0xA5 <= (code) && (code) <= 0xDF) || (0xE8 <= (code) && (code) <= 0xFF))
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#define IS_CONSUMER(code) (KC_MUTE <= (code) && (code) <= KC_WFAV)
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#define IS_SYSTEM(code) (KC_POWER <= (code) && (code) <= KC_WAKE)
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#define MOD_BIT(code) (1<<MOD_INDEX(code))
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#define MOD_INDEX(code) ((code) & 0x07)
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#define FN_BIT(code) (1<<FN_INDEX(code))
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@ -149,6 +149,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define KC_WSTP KC_WWW_STOP
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#define KC_WREF KC_WWW_REFRESH
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#define KC_WFAV KC_WWW_FAVORITES
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/* Transparent */
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#define KC_TRANSPARENT 1
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#define KC_TRNS KC_TRANSPARENT
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/* USB HID Keyboard/Keypad Usage(0x07) */
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@ -17,6 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keymap.h"
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#include "report.h"
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#include "keycode.h"
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#include "action.h"
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/* layer */
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@ -24,46 +25,61 @@ uint8_t default_layer = 0;
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uint8_t current_layer = 0;
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action_t keymap_keycode_to_action(uint8_t keycode)
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{
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action_t action;
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switch (keycode) {
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case KC_A ... KC_EXSEL:
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action.code = ACTION_KEY(keycode);
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break;
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case KC_LCTRL ... KC_LGUI:
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action.code = ACTION_LMOD(keycode);
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break;
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case KC_RCTRL ... KC_RGUI:
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action.code = ACTION_RMOD(keycode);
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break;
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case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
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action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
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break;
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case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
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action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
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break;
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case KC_MS_UP ... KC_MS_ACCEL2:
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action.code = ACTION_MOUSEKEY(keycode);
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break;
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case KC_TRNS:
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action.code = ACTION_TRANSPARENT;
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break;
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default:
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action.code = ACTION_NO;
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break;
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}
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return action;
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}
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#ifndef NO_LEGACY_KEYMAP_SUPPORT
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/* legacy support with weak reference */
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__attribute__ ((weak))
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action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col)
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{
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/* convert from legacy keycode to action */
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uint8_t key = keymap_get_keycode(layer, row, col);
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uint8_t keycode = keymap_get_keycode(layer, row, col);
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action_t action;
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switch (key) {
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case KC_A ... KC_EXSEL:
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action.code = ACTION_KEY(key);
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break;
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case KC_LCTRL ... KC_LGUI:
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action.code = ACTION_LMOD(key);
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break;
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case KC_RCTRL ... KC_RGUI:
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action.code = ACTION_RMOD(key);
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break;
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case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
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action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
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break;
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case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
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action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
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break;
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case KC_MS_UP ... KC_MS_ACCEL2:
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action.code = ACTION_MOUSEKEY(key);
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break;
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switch (keycode) {
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case KC_FN0 ... KC_FN31:
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{
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uint8_t layer = keymap_fn_layer(FN_INDEX(key));
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uint8_t code = keymap_fn_keycode(FN_INDEX(key));
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action.code = ACTION_LAYER_SET_TAP_KEY(layer, code);
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uint8_t layer = keymap_fn_layer(FN_INDEX(keycode));
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uint8_t key = keymap_fn_keycode(FN_INDEX(keycode));
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if (key) {
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action.code = ACTION_LAYER_SET_TAP_KEY(layer, key);
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} else {
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action.code = ACTION_LAYER_SET_MOMENTARY(layer);
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}
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}
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break;
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case KC_NO ... KC_UNDEFINED:
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return action;
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default:
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action.code = ACTION_NO;
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break;
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return keymap_keycode_to_action(keycode);
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}
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return action;
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}
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#endif
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@ -30,14 +30,23 @@ extern uint8_t current_layer;
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extern uint8_t default_layer;
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/* translates key_t to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key);
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/* translates keycode to action */
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action_t keymap_keycode_to_action(uint8_t keycode);
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode);
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/* action for key */
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// TODO: should use struct key_t?
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// TODO: should use struct key_t? move to action.h?
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action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col);
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/* user defined special function */
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void keymap_call_function(keyrecord_t *record, uint8_t id, uint8_t opt);
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#ifndef NO_LEGACY_KEYMAP_SUPPORT
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/* keycode of key */
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uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col);
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Block a user