add anti-ghost logic
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3b31337cd8
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82309deefc
4
README
4
README
@ -16,6 +16,9 @@ modulization
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clean source
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debouncing
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anti-ghost
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sleep&wakeup
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boot keyboard support
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mouse key
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keymap layer
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key combination switch
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toggle siwtch
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@ -24,6 +27,7 @@ setting menu(wizard)
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debug console
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keymap setting
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matrix display
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PS/2 keyboard mode
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HHKB support
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Trackpoint(PS/2) support
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Thinkpad keyboard support
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78
matrix.c
78
matrix.c
@ -7,38 +7,36 @@
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#include "matrix.h"
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#include "print.h"
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// matrix is active low. (key on: 0/key off: 1)
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// row: Hi-Z(unselected)/low output(selected)
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// PD:0,1,2,3,6,7/PC:6,7/PF:7
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// col: input w/pullup
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// PB:0-8
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// matrix state buffer
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uint8_t *matrix;
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uint8_t *prev_matrix;
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uint8_t *matrix_prev;
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static uint8_t _matrix0[MATRIX_ROWS];
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static uint8_t _matrix1[MATRIX_ROWS];
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static uint8_t read_col(void);
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static void unselect_rows(void);
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static void select_row(uint8_t row);
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// this must be called once before matrix_scan.
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void matrix_init(void)
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{
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// Column: input w/pullup
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// initialize row and col
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unselect_rows();
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DDRB = 0x00;
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PORTB = 0xFF;
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// Row: Hi-Z(unselected)
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// PD:0,1,2,3,6,7
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// PC:6,7
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// PF:7
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DDRD = 0x00;
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PORTD = 0x00;
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DDRC = 0x00;
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PORTC = 0x00;
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DDRF = 0x00;
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PORTF = 0x00;
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for (int i=0; i < MATRIX_ROWS; i++) {
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_matrix0[i] = 0xFF;
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_matrix1[i] = 0xFF;
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}
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// initialize matrix state: all keys off
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for (int i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0xFF;
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for (int i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0xFF;
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matrix = _matrix0;
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prev_matrix = _matrix1;
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matrix_prev = _matrix1;
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}
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uint8_t matrix_scan(void)
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@ -46,25 +44,65 @@ uint8_t matrix_scan(void)
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uint8_t row, state;
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uint8_t *tmp;
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tmp = prev_matrix;
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prev_matrix = matrix;
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tmp = matrix_prev;
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matrix_prev = matrix;
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matrix = tmp;
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for (row = 0; row < MATRIX_ROWS; row++) {
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select_row(row);
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_delay_us(30); // without this wait read unstable value.
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state = read_col();
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unselect_rows();
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matrix[row] = state;
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}
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return 1;
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}
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bool matrix_is_modified(void) {
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for (int i=0; i <MATRIX_ROWS; i++) {
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if (matrix[i] != matrix_prev[i])
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return true;
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}
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return false;
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}
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bool matrix_has_ghost(void) {
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for (int i=0; i <MATRIX_ROWS; i++) {
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if (matrix_has_ghost_in_row(i))
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return true;
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}
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return false;
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}
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bool matrix_has_ghost_in_row(uint8_t row) {
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uint8_t state = ~matrix[row];
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// no ghost exists in case less than 2 keys on
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if (((state - 1) & state) == 0)
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return false;
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// ghost exists in case same state as other row
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for (int i=0; i < MATRIX_ROWS; i++) {
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if (i == row) continue;
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if ((~matrix[i] & state) == state) return true;
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}
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return false;
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}
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static uint8_t read_col(void)
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{
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return PINB;
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}
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static void unselect_rows(void) {
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DDRD = 0x00;
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PORTD = 0x00;
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DDRC = 0x00;
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PORTC = 0x00;
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DDRF = 0x00;
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PORTF = 0x00;
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}
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static void select_row(uint8_t row)
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{
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switch (row) {
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6
matrix.h
6
matrix.h
@ -1,6 +1,10 @@
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#include <stdbool.h>
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extern uint8_t *matrix;
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extern uint8_t *prev_matrix;
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extern uint8_t *matrix_prev;
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void matrix_init(void);
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uint8_t matrix_scan(void);
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bool matrix_is_modified(void);
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bool matrix_has_ghost(void);
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bool matrix_has_ghost_in_row(uint8_t row);
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59
mykey.c
59
mykey.c
@ -24,10 +24,12 @@
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* THE SOFTWARE.
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*/
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#include <stdbool.h>
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#include <avr/io.h>
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#include <avr/pgmspace.h>
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#include <avr/interrupt.h>
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#include <util/delay.h>
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#include "usb_keyboard_debug.h"
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#include "print.h"
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#include "matrix.h"
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@ -45,7 +47,8 @@ uint16_t idle_count=0;
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int main(void)
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{
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uint8_t modified = 0;
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bool modified = false;
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bool has_ghost = false;
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uint8_t key_index = 0;
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// set for 16 MHz clock
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@ -77,34 +80,30 @@ int main(void)
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while (1) {
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uint8_t row, col, code;
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modified = 0;
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matrix_scan();
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keyboard_modifier_keys = 0;
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for (int i = 0; i < 6; i++)
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keyboard_keys[i] = KB_NO;
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modified = matrix_is_modified();
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has_ghost = matrix_has_ghost();
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// doesnt send keys during ghost occurs
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if (modified && !has_ghost) {
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key_index = 0;
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keyboard_modifier_keys = 0;
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for (int i = 0; i < 6; i++) keyboard_keys[i] = KB_NO;
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for (row = 0; row < MATRIX_ROWS; row++) {
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if (matrix[row] != prev_matrix[row]) {
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modified = 1;
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}
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for (col = 0; col < MATRIX_COLS; col++) {
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if (matrix[row] & 1<<col) continue;
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code = get_keycode(row, col);
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// Modifier keycode: 0xE0-0xE7
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code = get_keycode(row, col);
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if (KB_LCTRL <= code && code <= KB_RGUI) {
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// modifier keycode: 0xE0-0xE7
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keyboard_modifier_keys |= 1<<(code & 0x07);
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} else {
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if (key_index < 6) {
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if (key_index < 6)
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keyboard_keys[key_index] = code;
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}
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key_index++;
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}
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}
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}
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@ -112,20 +111,9 @@ int main(void)
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//Rollover
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}
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// if any keypresses were detected, reset the idle counter
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if (modified) {
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print(" 01234567\n");
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for (row = 0; row < MATRIX_ROWS; row++) {
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phex(row); print(": "); pbin_reverse(matrix[row]); print("\n");
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}
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print("keys: ");
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for (int i = 0; i < 6; i++) { phex(keyboard_keys[i]); print(" "); }
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print("\n");
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print("mod: "); phex(keyboard_modifier_keys); print("\n");
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usb_keyboard_send();
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// variables shared with interrupt routines must be
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// accessed carefully so the interrupt routine doesn't
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// try to use the variable in the middle of our access
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@ -134,6 +122,23 @@ int main(void)
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sei();
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}
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// print matrix state for debug
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if (modified) {
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print("r/c 01234567\n");
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for (row = 0; row < MATRIX_ROWS; row++) {
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phex(row); print(": ");
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pbin_reverse(matrix[row]);
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if (matrix_has_ghost_in_row(row)) {
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print(" <ghost");
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}
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print("\n");
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}
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print("keys: ");
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for (int i = 0; i < 6; i++) { phex(keyboard_keys[i]); print(" "); }
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print("\n");
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print("mod: "); phex(keyboard_modifier_keys); print("\n");
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}
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// now the current pins will be the previous, and
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// wait a short delay so we're not highly sensitive
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// to mechanical "bounce".
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