Change: 0 means default_layer in current_layer now
- current_layer indicates active layer at the time - default_layer indicates base layer - default_layer is used when current_layer is 0 - with this LAYER_BIT action works as overlay even if default_layer varies other than layer 0.
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@ -289,6 +289,7 @@ void action_exec(keyevent_t event)
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static action_t get_action(key_t key)
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{
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action_t action;
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action.code = ACTION_NO;
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/* layer stack */
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for (layer_item_t i = layer_stack[top_layer]; i.used; i = layer_stack[i.next]) {
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@ -301,14 +302,18 @@ static action_t get_action(key_t key)
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debug("layer_stack: through. "); debug_dec(i.layer); debug("\n");
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}
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/* current layer */
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/* current layer: 0 means default layer */
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if (current_layer) {
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action = action_for_key(current_layer, key);
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if (action.code != ACTION_TRANSPARENT) {
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debug("current layer: used. "); debug_dec(current_layer); debug("\n");
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return action;
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}
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}
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/* default layer */
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if (action.code == ACTION_TRANSPARENT) {
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debug("TRNASPARENT: "); debug_hex16(action.code); debug("\n");
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debug("default layer: used. \n");
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action = action_for_key(default_layer, key);
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}
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return action;
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}
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@ -469,7 +474,7 @@ static void process_action(keyrecord_t *record)
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}
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else {
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// NOTE: This is needed by legacy keymap support
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layer_switch(default_layer);
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layer_switch(0);
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}
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break;
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case LAYER_ON_PRESS:
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@ -500,18 +505,18 @@ static void process_action(keyrecord_t *record)
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case LAYER_SET_DEFAULT_ON_PRESS:
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if (event.pressed) {
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default_layer = action.layer.val;
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layer_switch(default_layer);
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layer_switch(0);
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}
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break;
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case LAYER_SET_DEFAULT_ON_RELEASE:
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if (!event.pressed) {
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default_layer = action.layer.val;
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layer_switch(default_layer);
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layer_switch(0);
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}
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break;
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case LAYER_SET_DEFAULT_ON_BOTH:
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default_layer = action.layer.val;
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layer_switch(default_layer);
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layer_switch(0);
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break;
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default:
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/* tap key */
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@ -530,7 +535,7 @@ static void process_action(keyrecord_t *record)
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} else {
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// NOTE: This is needed by legacy keymap support
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debug("LAYER_SET: No tap: return to default layer(on release)\n");
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layer_switch(default_layer);
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layer_switch(0);
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}
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}
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break;
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@ -573,19 +578,19 @@ static void process_action(keyrecord_t *record)
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break;
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case LAYER_SET_DEFAULT_ON_PRESS:
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if (event.pressed) {
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default_layer = current_layer ^ action.layer.val;
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layer_switch(default_layer);
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default_layer = default_layer ^ action.layer.val;
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layer_switch(0);
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}
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break;
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case LAYER_SET_DEFAULT_ON_RELEASE:
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if (!event.pressed) {
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default_layer = current_layer ^ action.layer.val;
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layer_switch(default_layer);
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default_layer = default_layer ^ action.layer.val;
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layer_switch(0);
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}
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break;
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case LAYER_SET_DEFAULT_ON_BOTH:
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default_layer = current_layer ^ action.layer.val;
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layer_switch(default_layer);
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default_layer = default_layer ^ action.layer.val;
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layer_switch(0);
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break;
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default:
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// tap key
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@ -261,8 +261,9 @@ static bool command_common(uint8_t code)
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#endif
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break;
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#endif
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case KC_ESC:
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case KC_GRV:
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case KC_0:
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case KC_F10:
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clear_keyboard();
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switch_layer(0);
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break;
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@ -270,7 +271,7 @@ static bool command_common(uint8_t code)
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clear_keyboard();
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switch_layer((code - KC_1) + 1);
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break;
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case KC_F1 ... KC_F9:
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case KC_F1 ... KC_F12:
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clear_keyboard();
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switch_layer((code - KC_F1) + 1);
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break;
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@ -545,7 +546,7 @@ static void switch_layer(uint8_t layer)
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{
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print_val_hex8(current_layer);
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print_val_hex8(default_layer);
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current_layer = layer;
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default_layer = layer;
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current_layer = 0;
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print("switch to "); print_val_hex8(layer);
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}
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