Implement buzzer supporting for TentaPad
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cc3f4bf06c
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a5955692cb
@ -54,7 +54,8 @@ SRC = keymap_common.c \
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led.c \
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backlight.c \
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ledmap.c \
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vibration.c
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vibration.c \
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buzzer.c
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ifdef KEYMAP
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SRC := keymap_$(KEYMAP).c $(SRC)
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@ -54,7 +54,8 @@ SRC = keymap_common.c \
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led.c \
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backlight.c \
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ledmap.c \
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vibration.c
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vibration.c \
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buzzer.c
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ifdef KEYMAP
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SRC := keymap_$(KEYMAP).c $(SRC)
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67
keyboard/tentapad/buzzer.c
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67
keyboard/tentapad/buzzer.c
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@ -0,0 +1,67 @@
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/*
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Copyright 2014 Kai Ryu <kai1103@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <avr/io.h>
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#include <util/delay.h>
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#include "buzzer.h"
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#include "debug.h"
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void buzzer_init(void)
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{
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DDRD |= (1<<PD1);
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PORTD &= ~(1<<PD1);
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}
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inline
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void buzzer_on(void)
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{
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#ifndef EXPERIMENTAL
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PORTD |= (1<<PD1);
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#else
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PORTD |= (1<<PD5);
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#endif
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}
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inline
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void buzzer_off(void)
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{
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#ifndef EXPERIMENTAL
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PORTD &= ~(1<<PD1);
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#else
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PORTD &= ~(1<<PD5);
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#endif
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}
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void buzzer(uint16_t frequency, uint16_t duration)
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{
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uint16_t delay = 100000L / (2 * frequency);
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uint16_t period = (uint32_t)frequency * duration / 1000L;
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uint16_t i;
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//dprintf("delay: %d\nperiod: %d\n", delay, period);
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do {
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buzzer_on();
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i = delay;
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do {
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_delay_us(10);
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} while (--i);
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buzzer_off();
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i = delay;
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do {
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_delay_us(10);
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} while (--i);
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} while(--period);
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}
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26
keyboard/tentapad/buzzer.h
Normal file
26
keyboard/tentapad/buzzer.h
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@ -0,0 +1,26 @@
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/*
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Copyright 2014 Kai Ryu <kai1103@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef BUZZER_H
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#define BUZZER_H
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#include <stdint.h>
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void buzzer_init(void);
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void buzzer(uint16_t frequency, uint16_t duration);
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#endif
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@ -31,6 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "ps2.h"
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#endif
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#include "vibration.h"
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#include "buzzer.h"
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#include "keymap_common.h"
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@ -82,6 +83,7 @@ void matrix_init(void)
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keymaps_cache_init();
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vibration_init();
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buzzer_init();
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// initialize cols
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init_cols();
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94
keyboard/tentapad/pitches.h
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94
keyboard/tentapad/pitches.h
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@ -0,0 +1,94 @@
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#ifndef PITCHES_H
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#define PITCHES_H
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#define NOTE_B0 31
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#define NOTE_C1 33
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#define NOTE_CS1 35
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#define NOTE_D1 37
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#define NOTE_DS1 39
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#define NOTE_E1 41
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#define NOTE_F1 44
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#define NOTE_FS1 46
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#define NOTE_G1 49
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#define NOTE_GS1 52
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#define NOTE_A1 55
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#define NOTE_AS1 58
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#define NOTE_B1 62
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#define NOTE_C2 65
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#define NOTE_CS2 69
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#define NOTE_D2 73
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#define NOTE_DS2 78
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#define NOTE_E2 82
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#define NOTE_F2 87
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#define NOTE_FS2 93
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#define NOTE_G2 98
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#define NOTE_GS2 104
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#define NOTE_A2 110
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#define NOTE_AS2 117
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#define NOTE_B2 123
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#define NOTE_C3 131
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#define NOTE_CS3 139
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#define NOTE_D3 147
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#define NOTE_DS3 156
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#define NOTE_E3 165
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#define NOTE_F3 175
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#define NOTE_FS3 185
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#define NOTE_G3 196
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#define NOTE_GS3 208
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#define NOTE_A3 220
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#define NOTE_AS3 233
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#define NOTE_B3 247
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#define NOTE_C4 262
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#define NOTE_CS4 277
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#define NOTE_D4 294
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#define NOTE_DS4 311
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#define NOTE_E4 330
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#define NOTE_F4 349
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#define NOTE_FS4 370
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#define NOTE_G4 392
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#define NOTE_GS4 415
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#define NOTE_A4 440
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#define NOTE_AS4 466
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#define NOTE_B4 494
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#define NOTE_C5 523
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#define NOTE_CS5 554
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#define NOTE_D5 587
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#define NOTE_DS5 622
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#define NOTE_E5 659
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#define NOTE_F5 698
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#define NOTE_FS5 740
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#define NOTE_G5 784
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#define NOTE_GS5 831
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#define NOTE_A5 880
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#define NOTE_AS5 932
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#define NOTE_B5 988
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#define NOTE_C6 1047
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#define NOTE_CS6 1109
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#define NOTE_D6 1175
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#define NOTE_DS6 1245
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#define NOTE_E6 1319
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#define NOTE_F6 1397
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#define NOTE_FS6 1480
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#define NOTE_G6 1568
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#define NOTE_GS6 1661
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#define NOTE_A6 1760
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#define NOTE_AS6 1865
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#define NOTE_B6 1976
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#define NOTE_C7 2093
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#define NOTE_CS7 2217
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#define NOTE_D7 2349
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#define NOTE_DS7 2489
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#define NOTE_E7 2637
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#define NOTE_F7 2794
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#define NOTE_FS7 2960
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#define NOTE_G7 3136
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#define NOTE_GS7 3322
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#define NOTE_A7 3520
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#define NOTE_AS7 3729
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#define NOTE_B7 3951
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#define NOTE_C8 4186
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#define NOTE_CS8 4435
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#define NOTE_D8 4699
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#define NOTE_DS8 4978
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#endif
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@ -16,6 +16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <util/delay.h>
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#include "action.h"
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#include "action_layer.h"
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#include "backlight.h"
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@ -23,9 +24,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "eeconfig.h"
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#include "keymap_common.h"
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#include "vibration.h"
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#include "pitches.h"
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#include "buzzer.h"
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#include "tentapad.h"
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#include "debug.h"
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static const uint16_t tones[] PROGMEM = {
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NOTE_C5, NOTE_D5, NOTE_E5, NOTE_F5, NOTE_G5, NOTE_A5, NOTE_B5,
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NOTE_C6, NOTE_D6, NOTE_E6, NOTE_F6, NOTE_G6, NOTE_A6, NOTE_B6,
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NOTE_C7
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};
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uint8_t config_mode = 0;
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static uint8_t layer = 0;
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static uint8_t backlight = 0;
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@ -113,6 +122,11 @@ void enter_config_mode(void)
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backlight = backlight_mode;
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backlight_level(8);
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layer_on(CONFIG_LAYER);
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softpwm_led_set(0, 32 * (layer + 1));
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softpwm_led_set(1, 32 * (backlight + 1));
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buzzer(pgm_read_word(&tones[0]), 50);
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buzzer(pgm_read_word(&tones[4]), 50);
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buzzer(pgm_read_word(&tones[7]), 50);
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}
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void exit_config_mode(void)
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@ -124,6 +138,9 @@ void exit_config_mode(void)
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default_layer_set(1UL<<layer);
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eeconfig_write_default_layer(1UL<<layer);
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}
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buzzer(pgm_read_word(&tones[7]), 50);
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buzzer(pgm_read_word(&tones[4]), 50);
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buzzer(pgm_read_word(&tones[0]), 50);
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}
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void switch_layout(void)
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@ -135,9 +152,14 @@ void switch_layout(void)
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else {
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layer = (layer + 1) % (last_layer() + 1);
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}
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xprintf("layer: %d\n", layer);
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xprintf("last layer: %d\n", last_layer());
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dprintf("layer: %d\n", layer);
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dprintf("last layer: %d\n", last_layer());
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softpwm_led_set(0, 32 * (layer + 1));
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buzzer(pgm_read_word(&tones[layer]), 50);
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if (layer == 0) {
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_delay_ms(10);
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buzzer(pgm_read_word(&tones[layer]), 50);
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}
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}
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void switch_backlight(void)
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@ -149,6 +171,11 @@ void switch_backlight(void)
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else {
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backlight = (backlight + 1) % (BACKLIGHT_LEVELS);
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}
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xprintf("backlight: %d\n", backlight);
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dprintf("backlight: %d\n", backlight);
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softpwm_led_set(1, 32 * (backlight + 1));
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buzzer(pgm_read_word(&tones[7 + backlight]), 50);
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if (backlight == 0) {
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_delay_ms(10);
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buzzer(pgm_read_word(&tones[7 + backlight]), 50);
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}
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}
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