Add prototype of Action Function.
This commit is contained in:
parent
a2bacd10ef
commit
bab803d80c
188
common/action.c
188
common/action.c
@ -11,47 +11,26 @@
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static void process(keyevent_t event);
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static void register_code(uint8_t code);
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static void unregister_code(uint8_t code);
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static void add_mods(uint8_t mods);
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static void del_mods(uint8_t mods);
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static void set_mods(uint8_t mods);
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static void clear_keyboard(void);
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static void clear_keyboard_but_mods(void);
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static bool sending_anykey(void);
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static void layer_switch(uint8_t new_layer);
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/* tap */
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#define TAP_TIME 300
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/* This counts up when tap occurs */
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static uint8_t tap_count = 0;
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static bool is_tap_key(keyevent_t event)
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void test_func(keyevent_t event, uint8_t opt)
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{
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action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
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switch (action.kind.id) {
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case ACT_LMODS_TAP:
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case ACT_RMODS_TAP:
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return true;
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case ACT_LAYER_PRESSED:
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case ACT_LAYER_BIT:
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switch (action.layer.code) {
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case 0x00:
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case 0xF1 ... 0xFF:
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return false;
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case 0xF0:
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default:
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return true;
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}
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return false;
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if (event.pressed) {
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debug("test_func:pressed: "); debug_hex(opt); debug("\n");
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} else {
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debug("test_func:released: "); debug_hex(opt); debug("\n");
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}
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return false;
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}
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/* layer */
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uint8_t default_layer = 0;
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uint8_t current_layer = 0;
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static keyevent_t tapping_event = {};
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/* tap term(ms) */
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#define TAP_TIME 200
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/* This counts up when tap occurs */
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uint8_t tap_count = 0;
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keyevent_t tapping_event = {};
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/* TAPPING: This indicates that whether tap or not is not decided yet. */
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// NOTE: keyevent_t.time 0 means no event.
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@ -61,26 +40,41 @@ static keyevent_t tapping_event = {};
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#define WAITING_KEYS_BUFFER 8
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static keyevent_t waiting_events[WAITING_KEYS_BUFFER] = {};
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static uint8_t waiting_events_head = 0;
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static uint8_t waiting_events_tail = 0;
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static bool waiting_events_enqueue(keyevent_t event)
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{
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if (IS_NOEVENT(event)) { return true; }
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if (waiting_events_head < WAITING_KEYS_BUFFER) {
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debug("waiting_events["); debug_dec(waiting_events_head); debug("] = ");
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debug_hex16(event.key.raw); debug("\n");
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waiting_events[waiting_events_head++] = event;
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return true;
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if ((waiting_events_head + 1) % WAITING_KEYS_BUFFER == waiting_events_tail) {
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debug("waiting_events_enqueue: Over flow.\n");
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return false;
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}
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debug("waiting_events_enqueue: Over flow.\n");
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return false;
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debug("waiting_events["); debug_dec(waiting_events_head); debug("] = ");
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debug_hex16(event.key.raw); debug("\n");
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waiting_events[waiting_events_head] = event;
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waiting_events_head = (waiting_events_head + 1)% WAITING_KEYS_BUFFER;
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return true;
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}
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static keyevent_t waiting_events_dequeue(void)
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{
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if (waiting_events_head == waiting_events_tail) {
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return (keyevent_t){};
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}
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uint8_t tail = waiting_events_tail;
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waiting_events_tail = waiting_events_tail + 1 % WAITING_KEYS_BUFFER;
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return waiting_events[tail];
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}
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static void waiting_events_clear(void)
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{
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waiting_events_head = 0;
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waiting_events_tail = 0;
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}
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static bool waiting_events_has(key_t key)
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{
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for (uint8_t i = 0; i < waiting_events_head; i++) {
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for (uint8_t i = waiting_events_tail; i != waiting_events_head; i = (i + 1) % WAITING_KEYS_BUFFER) {
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if KEYEQ(key, waiting_events[i].key) return true;
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}
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return false;
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@ -88,7 +82,7 @@ static bool waiting_events_has(key_t key)
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static void waiting_events_process_in_current_layer(void)
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{
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// TODO: in case of including tap key in waiting keys
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for (uint8_t i = 0; i < waiting_events_head; i++) {
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for (uint8_t i = waiting_events_tail; i != waiting_events_head; i = (i + 1) % WAITING_KEYS_BUFFER) {
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debug("waiting_events_process_in_current_layer["); debug_dec(i); debug("]\n");
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process(waiting_events[i]);
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}
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@ -96,7 +90,7 @@ static void waiting_events_process_in_current_layer(void)
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}
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static bool waiting_events_has_anykey_pressed(void)
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{
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for (uint8_t i = 0; i < waiting_events_head; i++) {
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for (uint8_t i = waiting_events_tail; i != waiting_events_head; i = (i + 1) % WAITING_KEYS_BUFFER) {
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if (waiting_events[i].pressed) return true;
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}
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return false;
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@ -137,7 +131,7 @@ void action_exec(keyevent_t event)
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tap_count = 0;
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tapping_event = (keyevent_t){};
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} else {
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//debug("Tapping: pressing tap key.\n");
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if (!IS_NOEVENT(event)) debug("Tapping: other key while tapping.\n");
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if (tap_count == 0) {
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// store event
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waiting_events_enqueue(event);
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@ -146,14 +140,22 @@ void action_exec(keyevent_t event)
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process(event);
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}
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} else {
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//debug("Tapping after releasing tap.\n");
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// Sequential tap
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// Waiting for sequential tap
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if (tap_count && event.pressed && KEYEQ(tapping_event.key, event.key)) {
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tap_count++;
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tapping_event = event;
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debug("Tapping: Sequential tap("); debug_hex(tap_count); debug(")\n");
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process(event);
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} else if (event.pressed && is_tap_key(event)) {
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// Sequential tap can be interfered with other tap key.
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debug("Tapping: Start with interfering other tap.\n");
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tapping_event = event;
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tap_count = 0;
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waiting_events_clear();
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} else {
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if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n");
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process(event);
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}
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process(event);
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}
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}
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// Not in tapping term
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@ -162,7 +164,7 @@ void action_exec(keyevent_t event)
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if (tapping_event.pressed) {
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if (tap_count == 0) {
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// Not tap, holding down normal key.
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debug("Not tap.\n");
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debug("Tapping: End. Not tap(time out).\n");
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process(tapping_event);
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waiting_events_process_in_current_layer();
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@ -170,15 +172,27 @@ void action_exec(keyevent_t event)
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tapping_event = (keyevent_t){};
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process(event);
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} else {
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// Holding down last tap key.
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//debug("Time out with holding last tap.\n");
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process(event);
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// Holding down last tap key. waiting for releasing last tap key.
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if (!event.pressed && KEYEQ(tapping_event.key, event.key)) {
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debug("Tapping: End(Release holding last tap).\n");
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debug("Tapping: End. Release holding last tap(time out).\n");
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process(event);
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// clear after release last tap key
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tap_count = 0;
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tapping_event = (keyevent_t){};
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waiting_events_clear();
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} else if (event.pressed && is_tap_key(event)) {
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debug("Tapping: Start with forcing to release last tap(time out).\n");
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process((keyevent_t){
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.key = tapping_event.key,
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.time = event.time,
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.pressed = false });
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tap_count = 0;
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tapping_event = event;
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waiting_events_clear();
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} else {
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if (!IS_NOEVENT(event)) debug("Tapping: other key while waiting for release of last tap(time out).\n");
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process(event);
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}
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}
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} else {
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@ -206,7 +220,6 @@ void action_exec(keyevent_t event)
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}
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}
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static void process(keyevent_t event)
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{
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if (IS_NOEVENT(event)) { return; }
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@ -354,6 +367,20 @@ static void process(keyevent_t event)
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default:
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// with tap key
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if (event.pressed) {
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if (IS_TAPPING(event.key)) {
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if (tap_count > 0) {
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debug("LAYER_PRESSED: Tap: register_code\n");
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register_code(action.layer.code);
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} else {
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debug("LAYER_PRESSED: No tap: layer_switch\n");
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layer_switch(action.layer.opt);
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}
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} else {
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// TODO: while other key tapping
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debug("LAYER_PRESSED: No tap: layer_switch\n");
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layer_switch(action.layer.opt);
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}
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/*
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if (IS_TAPPING(event.key) && tap_count > 0) {
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debug("LAYER_PRESSED: Tap: register_code\n");
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register_code(action.layer.code);
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@ -361,6 +388,7 @@ static void process(keyevent_t event)
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debug("LAYER_PRESSED: No tap: layer_switch\n");
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layer_switch(action.layer.opt);
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}
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*/
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} else {
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if (IS_TAPPING(event.key) && tap_count > 0) {
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debug("LAYER_PRESSED: Tap: unregister_code\n");
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@ -488,14 +516,23 @@ static void process(keyevent_t event)
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/* Extentions */
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case ACT_MACRO:
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break;
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case ACT_COMMAND:
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break;
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case ACT_FUNCTION:
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action_call_function(event, action.func.id);
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//test_func(event, action.func.opt);
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break;
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default:
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break;
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}
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}
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static void register_code(uint8_t code)
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/*
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* Utilities for actions.
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*/
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void register_code(uint8_t code)
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{
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if (code == KC_NO) {
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return;
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@ -513,7 +550,7 @@ static void register_code(uint8_t code)
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}
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}
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static void unregister_code(uint8_t code)
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void unregister_code(uint8_t code)
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{
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if IS_KEY(code) {
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host_del_key(code);
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@ -525,7 +562,7 @@ static void unregister_code(uint8_t code)
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}
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}
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static void add_mods(uint8_t mods)
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void add_mods(uint8_t mods)
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{
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if (mods) {
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host_add_mods(mods);
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@ -533,7 +570,7 @@ static void add_mods(uint8_t mods)
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}
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}
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static void del_mods(uint8_t mods)
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void del_mods(uint8_t mods)
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{
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if (mods) {
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host_del_mods(mods);
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@ -541,19 +578,19 @@ static void del_mods(uint8_t mods)
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}
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}
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static void set_mods(uint8_t mods)
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void set_mods(uint8_t mods)
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{
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host_set_mods(mods);
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host_send_keyboard_report();
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}
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static void clear_keyboard(void)
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void clear_keyboard(void)
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{
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host_clear_mods();
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clear_keyboard_but_mods();
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}
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static void clear_keyboard_but_mods(void)
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void clear_keyboard_but_mods(void)
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{
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host_clear_keys();
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host_send_keyboard_report();
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@ -567,13 +604,13 @@ static void clear_keyboard_but_mods(void)
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#endif
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}
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static bool sending_anykey(void)
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bool sending_anykey(void)
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{
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return (host_has_anykey() || host_mouse_in_use() ||
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host_last_sysytem_report() || host_last_consumer_report());
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}
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static void layer_switch(uint8_t new_layer)
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void layer_switch(uint8_t new_layer)
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{
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if (current_layer != new_layer) {
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debug("Layer Switch: "); debug_hex(current_layer);
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@ -584,3 +621,30 @@ static void layer_switch(uint8_t new_layer)
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// TODO: update mods with full scan of matrix? if modifier changes between layers
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}
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}
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bool is_tap_key(keyevent_t event)
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{
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action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
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switch (action.kind.id) {
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case ACT_LMODS_TAP:
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case ACT_RMODS_TAP:
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return true;
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case ACT_LAYER_PRESSED:
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case ACT_LAYER_BIT:
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switch (action.layer.code) {
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case 0x00:
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case 0xF1 ... 0xFF:
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return false;
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case 0xF0:
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default:
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return true;
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}
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return false;
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case ACT_FUNCTION:
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if (action.func.opt & 0x1) {
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return true;
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}
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return false;
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}
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return false;
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}
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@ -3,8 +3,30 @@
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#include "keyboard.h"
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extern uint8_t tap_count;
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extern keyevent_t tapping_event;
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/* Key Action(16bit code)
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/*
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* Utilities for actions.
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*/
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void register_code(uint8_t code);
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void unregister_code(uint8_t code);
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void add_mods(uint8_t mods);
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void del_mods(uint8_t mods);
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void set_mods(uint8_t mods);
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void clear_keyboard(void);
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void clear_keyboard_but_mods(void);
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bool sending_anykey(void);
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void layer_switch(uint8_t new_layer);
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bool is_tap_key(keyevent_t event);
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/*
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Action codes
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16bit code: action_kind(4bit) + action_parameter(12bit)
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Keyboard Keys
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-------------
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@ -94,6 +116,7 @@ ACT_COMMAND(1110):
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ACT_FUNCTION(1111):
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1111| address(12) Function
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1111|opt | id(8) Function
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Macro record(dynamicly)
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Macro play(dynamicly)
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TODO: modifier + [tap key /w mod]
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@ -160,6 +183,11 @@ typedef union {
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uint16_t option :4;
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uint16_t kind :4;
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} command;
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struct action_function {
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uint8_t id :8;
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uint8_t opt :4;
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uint8_t kind :4;
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} func;
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} action_t;
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@ -169,14 +197,20 @@ enum stroke_cmd {
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STROKE_ALLUP, /* release all keys in reverse order */
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};
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// TODO: not needed?
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typedef struct {
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keyevent_t event;
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action_t action;
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uint8_t mods;
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} keyrecord_t;
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/* action function */
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typedef void (*action_func_t)(keyevent_t event, uint8_t opt);
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// TODO: legacy keymap support
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void action_exec(keyevent_t event);
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void action_call_function(keyevent_t event, uint8_t id);
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// TODO: proper names
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@ -234,7 +268,7 @@ void action_exec(keyevent_t event);
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/* Command */
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#define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
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/* Function */
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#define ACTION_FUNCTION(addr) ACTION(ACT_FUNCTION, addr)
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#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
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/* helpers for readability */
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@ -89,7 +89,8 @@ void keyboard_task(void)
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}
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}
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}
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// call to update delaying layer when no real event
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// call with not real event to update state of aciton
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// TODO: use NOEVENT macro
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action_exec((keyevent_t) {
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.key.pos = (keypos_t){ .row = 255, .col = 255 }, // assume this key doesn't exist
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.pressed = false,
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@ -44,10 +44,10 @@ typedef struct {
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#define KEYEQ(keya, keyb) (keya.raw == keyb.raw)
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#define IS_NOEVENT(event) (event.time == 0)
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#define NOEVENT (keyevent_t) { \
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#define NOEVENT (keyevent_t){ \
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.key = (keypos_t){ .row = 255, .col = 255 }, \
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.pressed = false, \
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.time = 0, \
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.time = 0 \
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}
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