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Fix is_tap_key()

core
tmk 11 years ago
parent
commit
c67eb72c6b
2 changed files with 8 additions and 8 deletions
  1. 7
    7
      common/action.c
  2. 1
    1
      common/action.h

+ 7
- 7
common/action.c View File

case ACT_LAYER: case ACT_LAYER:
case ACT_LAYER_BIT: case ACT_LAYER_BIT:
switch (action.layer.code) { switch (action.layer.code) {
case 0x00:
case 0xF1 ... 0xFF:
case LAYER_MOMENTARY:
case LAYER_ON_PRESS:
case LAYER_ON_RELEASE:
case LAYER_DEFAULT:
return false; return false;
case 0xF0:
default:
case LAYER_TAP_TOGGLE:
default: /* tap key */
return true; return true;
} }
return false; return false;
case ACT_FUNCTION: case ACT_FUNCTION:
if (action.func.opt & FUNC_TAP) {
return true;
}
if (action.func.opt & FUNC_TAP) { return true; }
return false; return false;
} }
return false; return false;

+ 1
- 1
common/action.h View File



/* Function */ /* Function */
enum function_opts { enum function_opts {
FUNC_TAP = 0x8,
FUNC_TAP = 0x8, /* indciates function is tappable */
}; };
#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id) #define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | id) #define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | id)