Add a custom keymap for ghpad rev.RS
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keyboard/ghpad/keymap_redscarf.c
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52
keyboard/ghpad/keymap_redscarf.c
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#include "keymap_common.h"
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// 4x6 Keypad
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#ifdef KEYMAP_SECTION_ENABLE
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const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
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#else
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const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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#endif
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/* Keymap 0: Default Layer
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* ,---------------.
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* |Esc|F5 |Fn0|BS |
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* |---+---+---+---|
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* |Num|/ |* |- |
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* |---+---+---+---|
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* |7 |8 |9 |+ |
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* |---+---+---| |
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* |4 |5 |6 | |
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* |---+---+---+---|
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* |1 |2 |3 |Ent|
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* |---+---+---| |
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* |0 |. | |
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* `---------------'
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*/
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[0] = KEYMAP(
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ESC, F5, FN0, BSPC, \
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NLCK,PSLS,PAST,PMNS, \
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P7, P8, P9, PPLS, \
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P4, P5, P6, PENT, \
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P1, P2, P3, PENT, \
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P0, NO, PDOT,NO)
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};
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/*
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* Fn action definition
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*/
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#ifdef KEYMAP_SECTION_ENABLE
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const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn_actions"))) = {
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#else
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const uint16_t fn_actions[] PROGMEM = {
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#endif
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[0] = ACTION_BACKLIGHT_STEP(),
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};
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#ifdef KEYMAP_EX_ENABLE
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uint16_t keys_count(void) {
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return sizeof(keymaps) / sizeof(keymaps[0]) * MATRIX_ROWS * MATRIX_COLS;
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}
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uint16_t fn_actions_count(void) {
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return sizeof(fn_actions) / sizeof(fn_actions[0]);
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}
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#endif
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