/* Copyright 2016 Kai Ryu This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include "keycode.h" #include "action.h" #include "action_util.h" #include "keymap_common.h" #include "rgb.h" // Default #ifdef KEYMAP_SECTION_ENABLE const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = { #else const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = { #endif /* Keymap 0: Default Layer * ,-----------------------------------------------. * |Fn3| Q| W| E| R| T| Y| U| I| O| P| BS| * |-----------------------------------------------| * |Tab | A| S| D| F| G| H| J| K| L|Enter | * |-----------------------------------------------| * |Shift | Z| X| C| V| B| N| M| .|RShi|Fn0| * |-----------------------------------------------| * |Ctrl |Gui|Alt | Space |Fn1|Ctrl| * `-----------------------------------------------' */ KEYMAP( FN3, Q, W, E, R, T, Y, U, I, O, P, BSPC, \ TAB, A, S, D, F, G, H, J, K, L, ENT, \ LSFT, Z, X, C, V, B, N, M, DOT, RSFT,FN0, \ LCTL,LGUI,LALT, SPC, FN1, RCTL ), /* Keymap 1: Arrow Keys Overlay * ,-----------------------------------------------. * | | |Up | | | | | | | | | | * |-----------------------------------------------| * | |Lef|Dow|Rig| | | | | | | | * |-----------------------------------------------| * | | | | | | | | | | | | * |-----------------------------------------------| * | | | | | | | * `-----------------------------------------------' */ KEYMAP( TRNS,TRNS,UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS ), /* Keymap 2: Fn Layer 1 * ,-----------------------------------------------. * | 1| 2| 3| 4| 5| 6| 7| 8| 8| 9| -| =| * |-----------------------------------------------| * |Caps| | | | | | | | | ;| '| * |-----------------------------------------------| * | |Fn7|Fn8|Fn5|Fn4|Fn6| | | ,| /| | * |-----------------------------------------------| * | | | | Fn2 | | | * `-----------------------------------------------' */ KEYMAP( 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, \ CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,SCLN, QUOT, \ TRNS, FN7, FN8, FN5, FN4, FN6, TRNS,TRNS,COMM,SLSH,TRNS, \ TRNS,TRNS,TRNS, FN2, TRNS,TRNS ), /* Keymap 3: Fn Layer 2 * ,-----------------------------------------------. * |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| * |-----------------------------------------------| * |Caps| | | | | | | | [| ]|\ | * |-----------------------------------------------| * | |Fn7|Fn8|Fn5|Fn4|Fn6| | | ,| /| | * |-----------------------------------------------| * | | | | Fn2 | | | * `-----------------------------------------------' */ KEYMAP( F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, \ CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,LBRC,RBRC, BSLS, \ TRNS, FN7, FN8, FN5, FN4, FN6, TRNS,TRNS,COMM,SLSH,TRNS, \ TRNS,TRNS,TRNS, FN2, TRNS,TRNS ), }; #ifndef NO_ACTION_FUNCTION enum function_id { AF_RGB_TOGGLE = 0, AF_RGB_DECREASE, AF_RGB_INCREASE, AF_RGB_STEP, AF_TRICKY_ESC }; #endif /* * Fn action definition */ #ifdef KEYMAP_SECTION_ENABLE const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn_actions"))) = { #else const uint16_t fn_actions[] PROGMEM = { #endif [0] = ACTION_LAYER_MOMENTARY(2), [1] = ACTION_LAYER_MOMENTARY(3), [2] = ACTION_LAYER_TOGGLE(1), [3] = ACTION_FUNCTION(AF_TRICKY_ESC), [4] = ACTION_BACKLIGHT_TOGGLE(), [5] = ACTION_BACKLIGHT_DECREASE(), [6] = ACTION_BACKLIGHT_INCREASE(), [7] = ACTION_FUNCTION(AF_RGB_TOGGLE), [8] = ACTION_FUNCTION(AF_RGB_STEP) }; #ifdef KEYMAP_IN_EEPROM_ENABLE uint16_t keys_count(void) { return sizeof(keymaps) / sizeof(keymaps[0]) * MATRIX_ROWS * MATRIX_COLS; } uint16_t fn_actions_count(void) { return sizeof(fn_actions) / sizeof(fn_actions[0]); } #endif #ifndef NO_ACTION_FUNCTION #define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { #ifdef RGB_LED_ENABLE if (record->event.pressed) { switch (id) { case AF_RGB_TOGGLE: rgb_toggle(); break; case AF_RGB_DECREASE: rgb_decrease(); break; case AF_RGB_INCREASE: rgb_increase(); break; case AF_RGB_STEP: rgb_step(); break; } } #endif static uint8_t tricky_esc_registered; switch (id) { case AF_TRICKY_ESC: if (record->event.pressed) { if (get_mods() & MODS_SHIFT_MASK) { tricky_esc_registered = KC_GRV; } else { tricky_esc_registered = KC_ESC; } register_code(tricky_esc_registered); send_keyboard_report(); } else { unregister_code(tricky_esc_registered); send_keyboard_report(); } break; } } #endif