/* Copyright 2015 Kai Ryu This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include "keycode.h" #include "action.h" #include "keymap_common.h" #include "rgb.h" #include "debug.h" // Default #ifdef KEYMAP_SECTION_ENABLE const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = { #else const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = { #endif /* Keymap 0: Default Layer * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | * |-----------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| * |-----------------------------------------------------------| * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | * |-----------------------------------------------------------| * |Ctrl|Gui |Alt | Space |Fn0 |Gui |App |Ctrl| * `-----------------------------------------------------------' */ KEYMAP_ANSI( ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ LSFT, Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL), /* Keymap 1: Fn Layer * ,-----------------------------------------------------------. * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | * |-----------------------------------------------------------| * | | |Up |Fn4|Fn5|Fn6|Cal| |Ins| |Psc|Slk|Pau| | * |-----------------------------------------------------------| * | |Lef|Dow|Rig|Fn7|Fn8| | | | |Hom|PgU| | * |-----------------------------------------------------------| * | |Fn2|Fn1|Fn3|Fn9|F10|VoD|VoU|Mut|End|PgD| | * |-----------------------------------------------------------| * | | | | | | | | | * `-----------------------------------------------------------' */ KEYMAP_ANSI( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \ TRNS,TRNS,UP, FN4, FN5, FN6, CALC,TRNS,INS, TRNS,PSCR,SLCK,PAUS,TRNS, \ TRNS,LEFT,DOWN,RGHT,FN7, FN8, TRNS,TRNS,TRNS,TRNS,HOME,PGUP, TRNS, \ TRNS, FN2, FN1, FN3, FN9, FN10,VOLD,VOLU,MUTE,END, PGDN, TRNS, \ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), }; enum function_id { AF_RGB_TOGGLE = 0, AF_RGB_ON, AF_RGB_OFF, AF_RGB_DECREASE, AF_RGB_INCREASE, AF_RGB_STEP, AF_RGB_COLOR_DECREASE, AF_RGB_COLOR_INCREASE }; /* * Fn action definition */ #ifdef KEYMAP_SECTION_ENABLE const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn_actions"))) = { #else const uint16_t fn_actions[] PROGMEM = { #endif [0] = ACTION_LAYER_MOMENTARY(1), [1] = ACTION_BACKLIGHT_TOGGLE(), [2] = ACTION_BACKLIGHT_DECREASE(), [3] = ACTION_BACKLIGHT_INCREASE(), [4] = ACTION_FUNCTION(AF_RGB_STEP), [5] = ACTION_FUNCTION_OPT(AF_RGB_COLOR_DECREASE, RGB_R), [6] = ACTION_FUNCTION_OPT(AF_RGB_COLOR_INCREASE, RGB_R), [7] = ACTION_FUNCTION_OPT(AF_RGB_COLOR_DECREASE, RGB_G), [8] = ACTION_FUNCTION_OPT(AF_RGB_COLOR_INCREASE, RGB_G), [9] = ACTION_FUNCTION_OPT(AF_RGB_COLOR_DECREASE, RGB_B), [10] = ACTION_FUNCTION_OPT(AF_RGB_COLOR_INCREASE, RGB_B), }; #ifdef KEYMAP_IN_EEPROM_ENABLE uint16_t keys_count(void) { return sizeof(keymaps) / sizeof(keymaps[0]) * MATRIX_ROWS * MATRIX_COLS; } uint16_t fn_actions_count(void) { return sizeof(fn_actions) / sizeof(fn_actions[0]); } #endif void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { if (record->event.pressed) { switch (id) { case AF_RGB_TOGGLE: rgb_toggle(); break; case AF_RGB_ON: rgb_on(); break; case AF_RGB_OFF: rgb_off(); break; case AF_RGB_DECREASE: rgb_decrease(); break; case AF_RGB_INCREASE: rgb_increase(); break; case AF_RGB_STEP: rgb_step(); break; case AF_RGB_COLOR_INCREASE: rgb_color_increase(opt); break; case AF_RGB_COLOR_DECREASE: rgb_color_decrease(opt); break; } } }