#include "keymap_common.h" // Default #ifdef KEYMAP_SECTION_ENABLE const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = { #else const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = { #endif /* Keymap 0: Default Layer * ,-----------------------------------------------------------------------. * |Esc| | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Num|Psc|Slk|Pau| * |---+---+---+---+---+---+---+---+---+---+---+---+---+-------+---+---+---| * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Ins|Hom|PgU| * |-----------------------------------------------------------+---+---+---| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|Del|End|PgD| * |-----------------------------------------------------------+-----------| * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | | * |-----------------------------------------------------------| ,---. | * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |Up | | * |-----------------------------------------------------------+---+---+---| * |Ctrl|Gui |Alt | Space |Alt |Gui |Fn0 |Ctrl|Lef|Dow|Rig| * `-----------------------------------------------------------------------' */ KEYMAP_ANSI( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, FN1, PSCR,SLCK,PAUS, \ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, DEL, END, PGDN, \ CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, \ LCTL,LGUI,LALT, SPC, RALT,RGUI,FN0, RCTL, LEFT,DOWN,RGHT), /* Keymap 1: Keypad Layer * ,-----------------------------------------------------------------------. * | | | | | | | | | | | | | | | | | | | * |---+---+---+---+---+---+---+---+---+---+---+---+---+-------+---+---+---| * | | | | | | | | 7| 8| 9| | -| | | | | | * |-----------------------------------------------------------+---+---+---| * | | | | | | | | 4| 5| 6| |Ent| | | | | | * |-----------------------------------------------------------+-----------| * | | | | | | | | 1| 2| 3| +| *| | | * |-----------------------------------------------------------| ,---. | * | | | | | | | | 0| ,| .| /| | | | | * |-----------------------------------------------------------+---+---+---| * | | | | | | | | | | | | * `-----------------------------------------------------------------------' */ KEYMAP_ANSI( TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN2, FN3, FN4, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,P7, P8, P9, TRNS,PMNS,TRNS, TRNS,TRNS,TRNS,TRNS, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,P4, P5, P6, TRNS,PENT,TRNS, TRNS,TRNS,TRNS,TRNS, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,P1, P2, P3, PPLS,PAST, TRNS, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,P0, PCMM,PDOT,PSLS, TRNS, TRNS, \ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS), /* Keymap 2: Fn Layer * ,-----------------------------------------------------------------------. * | | | | | | | | | | | | | | | |Fn2|Fn3|Fn4| * |---+---+---+---+---+---+---+---+---+---+---+---+---+-------+---+---+---| * | | | | | | | | | | | | | | | | | | * |-----------------------------------------------------------+---+---+---| * | | | | | | | | | | | | | | | | | | * |-----------------------------------------------------------+-----------| * | | | | | | | | | | | | | | | * |-----------------------------------------------------------| ,---. | * | | | | | | | | | | | | | | | | * |-----------------------------------------------------------+---+---+---| * | | | | | | | | | | | | * `-----------------------------------------------------------------------' */ KEYMAP_ANSI( TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN2, FN3, FN4, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, \ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS) }; /* * Fn action definition */ #ifdef KEYMAP_SECTION_ENABLE const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn_actions"))) = { #else const uint16_t fn_actions[] PROGMEM = { #endif /* Default Layout */ [0] = ACTION_LAYER_MOMENTARY(2), [1] = ACTION_LAYER_TOGGLE(1), [2] = ACTION_BACKLIGHT_DECREASE(), [3] = ACTION_BACKLIGHT_TOGGLE(), [4] = ACTION_BACKLIGHT_INCREASE() }; #ifdef KEYMAP_IN_EEPROM_ENABLE uint16_t keys_count(void) { return sizeof(keymaps) / sizeof(keymaps[0]) * MATRIX_ROWS * MATRIX_COLS; } uint16_t fn_actions_count(void) { return sizeof(fn_actions) / sizeof(fn_actions[0]); } #endif