#include "keymap_common.h" #include "rgb.h" // Default #ifdef KEYMAP_SECTION_ENABLE const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_SIZE] __attribute__ ((section (".keymap.keymaps"))) = { #else const uint8_t keymaps[][MATRIX_SIZE] PROGMEM = { #endif /* Keymap 0: Default Layer * ,---------------------------------------------------------------------------------------. * |Esc| | F1| F2| F3| F4| | F5| F6| F7| F8| | F9|F10|F11|F12|Psc|Slk|Pus| | * |---------------------------------------------------------------------------------------| * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Ins|Hom|PgU|Num| /| *| -| * |---------------------------------------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|Del|End|PgD| 7| 8| 9| | * |-----------------------------------------------------------------------------------| +| * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| | * |-----------------------------------------------------------| ,---. |---------------| * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |Up | | 1| 2| 3| | * |-----------------------------------------------------------------------------------|Ent| * |Ctrl|Gui |Alt | Space |Alt |Gui |Fn0 |Ctrl|Lef|Dow|Rig| 0| .| | * `---------------------------------------------------------------------------------------' */ KEYMAP_ANSI_104( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, \ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, PPLS, \ CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, \ LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, PENT, \ LCTL,LGUI,LALT, SPC, RALT,RGUI,FN0, RCTL, LEFT,DOWN,RGHT, P0, PDOT ), }; /* * Fn action definition */ #ifdef KEYMAP_SECTION_ENABLE const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn_actions"))) = { #else const uint16_t fn_actions[] PROGMEM = { #endif }; #ifdef KEYMAP_IN_EEPROM_ENABLE uint16_t keys_count(void) { return sizeof(keymaps) / sizeof(keymaps[0]) * MATRIX_SIZE; } uint16_t fn_actions_count(void) { return sizeof(fn_actions) / sizeof(fn_actions[0]); } #endif #ifndef NO_ACTION_FUNCTION enum function_id { AF_RGB_TOGGLE = 0, AF_RGB_DECREASE, AF_RGB_INCREASE, AF_RGB_STEP }; void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { #ifdef RGB_LED_ENABLE if (record->event.pressed) { switch (id) { case AF_RGB_TOGGLE: rgb_toggle(); break; case AF_RGB_DECREASE: rgb_decrease(); break; case AF_RGB_INCREASE: rgb_increase(); break; case AF_RGB_STEP: rgb_step(); break; } } #endif } #endif