#include "keymap_common.h" // Default #ifdef KEYMAP_SECTION_ENABLE const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = { #else const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = { #endif /* Keymap 0: Default Layer * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | * |-----------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| * |-----------------------------------------------------------| * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | * |-----------------------------------------------------------| * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| * `-----------------------------------------------------------' */ KEYMAP_ANSI( ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ LSFT, Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL), }; /* * Fn action definition */ #ifdef KEYMAP_SECTION_ENABLE const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn_actions"))) = { #else const uint16_t fn_actions[] PROGMEM = { #endif }; #ifdef KEYMAP_IN_EEPROM_ENABLE uint16_t keys_count(void) { return sizeof(keymaps) / sizeof(keymaps[0]) * MATRIX_ROWS * MATRIX_COLS; } uint16_t fn_actions_count(void) { return sizeof(fn_actions) / sizeof(fn_actions[0]); } #endif