174 lines
8.3 KiB
C
174 lines
8.3 KiB
C
#include "keymap_common.h"
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#include "rgb.h"
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// Default
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#ifdef KEYMAP_SECTION_ENABLE
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const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
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#else
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const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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#endif
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/* Keymap 0: Default Layer
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* ,---------------------------------------------------------------------------.
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Psc|Pau|Ins|Del|PgU|PgD|
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* |-----------------------------------------------------------+---+---+---+---|
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* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Num| /| *| -|
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* |-----------------------------------------------------------+---+---+---+---|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| 7| 8| 9| |
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* |-----------------------------------------------------------+---+---+---| +|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | 4| 5| 6| |
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* |-----------------------------------------------------------+---+---+---+---|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0| 1| 2| 3| |
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* |-----------------------------------------------------------+---+---+---|Ent|
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* |Ctrl|Gui |Alt | Space |Alt |Fn0 |Gui |Ctrl| 0| 0| .| |
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* `---------------------------------------------------------------------------'
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*/
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KEYMAP(
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,PAUS,INS, DEL, PGUP,PGDN, \
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC,NLCK,PSLS,PAST,PMNS, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS,P7, P8, P9, PPLS, \
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CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,GRV, ENT, P4, P5, P6, PPLS, \
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LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT,FN0, P1, P2, P3, PENT, \
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LCTL,LGUI,LALT, SPC, RALT,FN0, RGUI, RCTL,P0, P0, PDOT,PENT ),
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/* Keymap 1: Fn Layer
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* ,---------------------------------------------------------------------------.
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* |Fn5|Fn6|Fn7|Fn8|Fn9| | | | | | | | | | | | |Hom|End|
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* |-----------------------------------------------------------+---+---+---+---|
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* |F10|F11|F12|F13|F14|F15|F16|F17|F18| | | | | | | | | |
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* |-----------------------------------------------------------+---+---+---+---|
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* | | | | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------|---+---+---| |
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* | | | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------|---+---+---+---|
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* | | | |Fn2|Fn1|Fn3|VoD|VoU|Mut| | | | | | | | |
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* |-----------------------------------------------------------+---+---+---| |
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* | | | | Fn4 | | | | | | | | |
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* `---------------------------------------------------------------------------'
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*/
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KEYMAP(
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FN5 ,FN6 ,FN7 ,FN8 ,FN9 ,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,END, \
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FN10,FN11,FN12,FN13,FN14,FN15,FN16,FN17,FN18,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,FN2 ,FN1, FN3, VOLD,VOLU,MUTE,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS, FN4, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS ),
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/* Keymap 2: Arrow key Overlayer
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* ,---------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------+---+---+---+---|
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* | | | | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------+---+---+---+---|
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* | | | | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------+---+---+---| |
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* | | | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------+---+---+---+---|
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* | | | | | | | | | | | | | |Up | | |
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* |-----------------------------------------------------------+---+---+---| |
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* | | | | | | | | |Lef|Dow|Rig| |
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* `---------------------------------------------------------------------------'
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*/
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KEYMAP(
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,UP, TRNS,TRNS, \
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TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,LEFT,DOWN,RGHT,TRNS ),
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};
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enum function_id {
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AF_RGB_ON = 0,
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AF_RGB_OFF,
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AF_RGB_TOGGLE,
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AF_RGB_INCREASE,
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AF_RGB_DECREASE,
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AF_RGB_FIXED,
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AF_RGB_VARIABLE,
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AF_RGB_STEP
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};
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/*
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* Fn action definition
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*/
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#ifdef KEYMAP_SECTION_ENABLE
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const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn_actions"))) = {
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#else
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const uint16_t fn_actions[] PROGMEM = {
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#endif
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[0] = ACTION_LAYER_MOMENTARY(1),
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[1] = ACTION_BACKLIGHT_TOGGLE(),
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[2] = ACTION_BACKLIGHT_DECREASE(),
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[3] = ACTION_BACKLIGHT_INCREASE(),
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[4] = ACTION_LAYER_TOGGLE(2),
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[5] = ACTION_FUNCTION(AF_RGB_TOGGLE),
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[6] = ACTION_FUNCTION_OPT(AF_RGB_STEP, RGB_FIXED),
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[7] = ACTION_FUNCTION_OPT(AF_RGB_STEP, RGB_VARIABLE),
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[8] = ACTION_FUNCTION(AF_RGB_DECREASE),
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[9] = ACTION_FUNCTION(AF_RGB_INCREASE),
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[10] = ACTION_FUNCTION_OPT(AF_RGB_VARIABLE, RGB_VARIABLE_FADE),
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[11] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED),
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[12] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED_1),
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[13] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED_4),
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[14] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN_1),
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[15] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN_3),
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[16] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE_1),
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[17] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE_4),
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[18] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_WHITE),
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};
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#ifdef KEYMAP_IN_EEPROM_ENABLE
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uint16_t keys_count(void) {
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return sizeof(keymaps) / sizeof(keymaps[0]) * MATRIX_ROWS * MATRIX_COLS;
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}
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uint16_t fn_actions_count(void) {
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return sizeof(fn_actions) / sizeof(fn_actions[0]);
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}
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#endif
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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if (record->event.pressed) {
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switch (id) {
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case AF_RGB_ON:
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rgb_on();
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break;
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case AF_RGB_OFF:
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rgb_off();
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break;
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case AF_RGB_TOGGLE:
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rgb_toggle();
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break;
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case AF_RGB_INCREASE:
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rgb_increase();
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break;
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case AF_RGB_DECREASE:
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rgb_decrease();
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break;
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case AF_RGB_FIXED:
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rgb_set(RGB_FIXED, opt);
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break;
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case AF_RGB_VARIABLE:
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rgb_set(RGB_VARIABLE, opt);
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break;
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case AF_RGB_STEP:
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rgb_step(opt);
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break;
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}
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}
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}
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enum macro_id {
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KEYPAD_00 = 0,
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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switch (id) {
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case KEYPAD_00:
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return (record->event.pressed ?
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MACRO( T(P0), T(P0), END ) :
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MACRO_NONE );
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}
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return MACRO_NONE;
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}
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