79 lines
3.7 KiB
C
79 lines
3.7 KiB
C
#include "keymap_common.h"
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// Poker2
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#ifdef KEYMAP_SECTION_ENABLE
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const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
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#else
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const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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#endif
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/* Keymap 0: Default Layer
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* ,---------------------------------------------------------------.
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | `|
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* |---------------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|Del|
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* |---------------------------------------------------------------|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |PgU|
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* |---------------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Up |PgD|
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* |---------------------------------------------------------------|
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* |Ctrl|Gui |Alt | Space |Alt |App |Ctrl|Lef|Dow|Rig|
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* `---------------------------------------------------------------'
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* | Fn0 |
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* `---------------------'
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*/
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KEYMAP(
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ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC,GRV, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS,DEL, \
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CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, PGUP, \
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LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT,UP, PGDN, \
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LCTL,LGUI,LALT, SPC, RALT,APP, RCTL,LEFT,DOWN,RGHT, \
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FN0 ),
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/* Keymap 1: Fn Layer
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* ,---------------------------------------------------------------.
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* | | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | |
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* |---------------------------------------------------------------|
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* | | | | | | | | | | |Psc|Slk|Pau| |Ins|
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* |---------------------------------------------------------------|
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* | | | | | | | | | | | | | |Hom|
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* |---------------------------------------------------------------|
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* | | |App|Fn1|Fn2|Fn3|VoD|VoU|Mut| | | | |End|
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* |---------------------------------------------------------------|
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* | | | | | | | | | | |
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* `---------------------------------------------------------------'
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* | |
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* `---------------------'
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*/
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KEYMAP(
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TRNS,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,INS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,HOME, \
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TRNS,TRNS,TRNS,FN1, FN2, FN3, VOLD,VOLU,MUTE,TRNS,TRNS, TRNS,TRNS,END, \
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TRNS,TRNS,TRNS, TRNS, NO, TRNS,TRNS,TRNS,TRNS,TRNS, \
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FN0 ),
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};
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/*
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* Fn action definition
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*/
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#ifdef KEYMAP_SECTION_ENABLE
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const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn_actions"))) = {
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#else
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const uint16_t fn_actions[] PROGMEM = {
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#endif
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/* Poker2 Layout */
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[0] = ACTION_LAYER_MOMENTARY(1),
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[1] = ACTION_BACKLIGHT_DECREASE(),
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[2] = ACTION_BACKLIGHT_TOGGLE(),
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[3] = ACTION_BACKLIGHT_INCREASE()
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};
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#ifdef KEYMAP_EX_ENABLE
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uint16_t keys_count(void) {
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return sizeof(keymaps) / sizeof(keymaps[0]) * MATRIX_ROWS * MATRIX_COLS;
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}
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uint16_t fn_actions_count(void) {
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return sizeof(fn_actions) / sizeof(fn_actions[0]);
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}
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#endif
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