Du kannst nicht mehr als 25 Themen auswählen Themen müssen mit entweder einem Buchstaben oder einer Ziffer beginnen. Sie können Bindestriche („-“) enthalten und bis zu 35 Zeichen lang sein.
Dieses Repo ist archiviert. Du kannst Dateien sehen und es klonen, kannst aber nicht pushen oder Issues/Pull-Requests öffnen.

keyboard.c 4.1KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167
  1. /*
  2. Copyright 2011,2012,2013 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include <util/delay.h>
  16. #include "keyboard.h"
  17. #include "matrix.h"
  18. #include "keymap.h"
  19. #include "host.h"
  20. #include "led.h"
  21. #include "keycode.h"
  22. #include "timer.h"
  23. #include "print.h"
  24. #include "debug.h"
  25. #include "command.h"
  26. #include "util.h"
  27. #include "sendchar.h"
  28. #include "bootmagic.h"
  29. #include "eeconfig.h"
  30. #include "backlight.h"
  31. #ifdef SOFTPWM_LED_ENABLE
  32. #include "softpwm_led.h"
  33. #else
  34. #include "breathing_led.h"
  35. #endif
  36. #include "keymap_in_eeprom.h"
  37. #ifdef MOUSEKEY_ENABLE
  38. # include "mousekey.h"
  39. #endif
  40. #ifdef PS2_MOUSE_ENABLE
  41. # include "ps2_mouse.h"
  42. #endif
  43. #ifdef MATRIX_HAS_GHOST
  44. static bool has_ghost_in_row(uint8_t row)
  45. {
  46. matrix_row_t matrix_row = matrix_get_row(row);
  47. // No ghost exists when less than 2 keys are down on the row
  48. if (((matrix_row - 1) & matrix_row) == 0)
  49. return false;
  50. // Ghost occurs when the row shares column line with other row
  51. for (uint8_t i=0; i < MATRIX_ROWS; i++) {
  52. if (i != row && (matrix_get_row(i) & matrix_row))
  53. return true;
  54. }
  55. return false;
  56. }
  57. #endif
  58. void keyboard_init(void)
  59. {
  60. timer_init();
  61. matrix_init();
  62. #ifdef LED_MATRIX_ENABLE
  63. led_matrix_init();
  64. #endif
  65. #ifdef PS2_MOUSE_ENABLE
  66. if (ps2_enabled()) {
  67. ps2_mouse_init();
  68. }
  69. #endif
  70. #ifdef BOOTMAGIC_ENABLE
  71. bootmagic();
  72. #endif
  73. #ifdef BACKLIGHT_ENABLE
  74. backlight_init();
  75. #endif
  76. #ifdef SOFTPWM_LED_ENABLE
  77. softpwm_led_init();
  78. #endif
  79. #ifdef BREATHING_LED_ENABLE
  80. breathing_led_init();
  81. #endif
  82. #ifdef KEYMAP_IN_EEPROM_ENABLE
  83. keymap_in_eeprom_init();
  84. #endif
  85. }
  86. /*
  87. * Do keyboard routine jobs: scan mantrix, light LEDs, ...
  88. * This is repeatedly called as fast as possible.
  89. */
  90. void keyboard_task(void)
  91. {
  92. static matrix_row_t matrix_prev[MATRIX_ROWS];
  93. static uint8_t led_status = 0;
  94. matrix_row_t matrix_row = 0;
  95. matrix_row_t matrix_change = 0;
  96. matrix_scan();
  97. for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
  98. matrix_row = matrix_get_row(r);
  99. matrix_change = matrix_row ^ matrix_prev[r];
  100. if (matrix_change) {
  101. if (debug_matrix) matrix_print();
  102. #ifdef MATRIX_HAS_GHOST
  103. if (has_ghost_in_row(r)) {
  104. matrix_prev[r] = matrix_row;
  105. continue;
  106. }
  107. #endif
  108. for (uint8_t c = 0; c < MATRIX_COLS; c++) {
  109. if (matrix_change & ((matrix_row_t)1<<c)) {
  110. action_exec((keyevent_t){
  111. .key = (key_t){ .row = r, .col = c },
  112. .pressed = (matrix_row & ((matrix_row_t)1<<c)),
  113. .time = (timer_read() | 1) /* time should not be 0 */
  114. });
  115. // record a processed key
  116. matrix_prev[r] ^= ((matrix_row_t)1<<c);
  117. // process a key per task call
  118. goto MATRIX_LOOP_END;
  119. }
  120. }
  121. }
  122. }
  123. // call with pseudo tick event when no real key event.
  124. action_exec(TICK);
  125. MATRIX_LOOP_END:
  126. #ifdef MOUSEKEY_ENABLE
  127. // mousekey repeat & acceleration
  128. mousekey_task();
  129. #endif
  130. #ifdef PS2_MOUSE_ENABLE
  131. if (ps2_enabled()) {
  132. ps2_mouse_task();
  133. }
  134. #endif
  135. // update LED
  136. if (led_status != host_keyboard_leds()) {
  137. led_status = host_keyboard_leds();
  138. keyboard_set_leds(led_status);
  139. }
  140. }
  141. void keyboard_set_leds(uint8_t leds)
  142. {
  143. if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }
  144. led_set(leds);
  145. }