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keyboard.c 3.5KB

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  1. /*
  2. Copyright 2011,2012,2013 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include <util/delay.h>
  16. #include "keyboard.h"
  17. #include "matrix.h"
  18. #include "keymap.h"
  19. #include "host.h"
  20. #include "led.h"
  21. #include "keycode.h"
  22. #include "timer.h"
  23. #include "print.h"
  24. #include "debug.h"
  25. #include "command.h"
  26. #include "util.h"
  27. #include "sendchar.h"
  28. #include "bootmagic.h"
  29. #include "eeconfig.h"
  30. #include "mousekey.h"
  31. #ifdef MATRIX_HAS_GHOST
  32. static bool has_ghost_in_row(uint8_t row)
  33. {
  34. matrix_row_t matrix_row = matrix_get_row(row);
  35. // No ghost exists when less than 2 keys are down on the row
  36. if (((matrix_row - 1) & matrix_row) == 0)
  37. return false;
  38. // Ghost occurs when the row shares column line with other row
  39. for (uint8_t i=0; i < MATRIX_ROWS; i++) {
  40. if (i != row && (matrix_get_row(i) & matrix_row))
  41. return true;
  42. }
  43. return false;
  44. }
  45. #endif
  46. void keyboard_init(void)
  47. {
  48. // TODO: configuration of sendchar impl
  49. print_set_sendchar(sendchar);
  50. timer_init();
  51. matrix_init();
  52. #ifdef PS2_MOUSE_ENABLE
  53. ps2_mouse_init();
  54. #endif
  55. #ifdef BOOTMAGIC_ENABLE
  56. bootmagic();
  57. #endif
  58. }
  59. /*
  60. * Do keyboard routine jobs: scan mantrix, light LEDs, ...
  61. * This is repeatedly called as fast as possible.
  62. */
  63. void keyboard_task(void)
  64. {
  65. static matrix_row_t matrix_prev[MATRIX_ROWS];
  66. static uint8_t led_status = 0;
  67. matrix_row_t matrix_row = 0;
  68. matrix_row_t matrix_change = 0;
  69. matrix_scan();
  70. for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
  71. matrix_row = matrix_get_row(r);
  72. matrix_change = matrix_row ^ matrix_prev[r];
  73. if (matrix_change) {
  74. if (debug_matrix) matrix_print();
  75. #ifdef MATRIX_HAS_GHOST
  76. if (has_ghost_in_row(r)) {
  77. matrix_prev[r] = matrix_row;
  78. continue;
  79. }
  80. #endif
  81. for (uint8_t c = 0; c < MATRIX_COLS; c++) {
  82. if (matrix_change & ((matrix_row_t)1<<c)) {
  83. action_exec((keyevent_t){
  84. .key = (key_t){ .row = r, .col = c },
  85. .pressed = (matrix_row & ((matrix_row_t)1<<c)),
  86. .time = (timer_read() | 1) /* time should not be 0 */
  87. });
  88. // record a processed key
  89. matrix_prev[r] ^= ((matrix_row_t)1<<c);
  90. // process a key per task call
  91. goto MATRIX_LOOP_END;
  92. }
  93. }
  94. }
  95. }
  96. // call with pseudo tick event when no real key event.
  97. action_exec(TICK);
  98. MATRIX_LOOP_END:
  99. #ifdef MOUSEKEY_ENABLE
  100. // mousekey repeat & acceleration
  101. mousekey_task();
  102. #endif
  103. // update LED
  104. if (led_status != host_keyboard_leds()) {
  105. led_status = host_keyboard_leds();
  106. keyboard_set_leds(led_status);
  107. }
  108. }
  109. void keyboard_set_leds(uint8_t leds)
  110. {
  111. if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }
  112. led_set(leds);
  113. }