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hook.c 1.9KB

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  1. /*
  2. Copyright 2016 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include "keyboard.h"
  15. #include "hook.h"
  16. /* -------------------------------------------------
  17. * Definitions of hardware-independent default hooks
  18. * ------------------------------------------------- */
  19. /* Called on layer state change event. */
  20. /* Default behaviour: do nothing. */
  21. __attribute__((weak))
  22. void hook_layer_change(uint8_t layer_state) {
  23. (void)layer_state;
  24. }
  25. /* Called periodically from the matrix scan loop (very often!) */
  26. /* Default behaviour: do nothing. */
  27. __attribute__((weak))
  28. void hook_keyboard_loop(void) {}
  29. /* Called on matrix state change event (every keypress => often!) */
  30. /* Default behaviour: do nothing. */
  31. __attribute__((weak))
  32. void hook_matrix_change(keyevent_t event) {
  33. (void)event;
  34. }
  35. /* Called on indicator LED update event (when reported from host). */
  36. /* Default behaviour: calls led_set (for compatibility). */
  37. __attribute__((weak))
  38. void hook_keyboard_leds_change(uint8_t led_status) {
  39. keyboard_set_leds(led_status);
  40. }
  41. /* Called once, on checking the bootmagic combos. */
  42. /* Default behaviour: do nothing. */
  43. __attribute__((weak))
  44. void hook_bootmagic(void) {
  45. /* An example: */
  46. // #include "bootmagic.h"
  47. // #include "keymap.h"
  48. // if(bootmagic_scan_keycode(KC_W)) {
  49. // // do something
  50. // }
  51. }