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tmk_keyboard_custom/ps2_vusb/main.c

116 lines
3.3 KiB
C

/* Name: main.c
* Project: hid-mouse, a very simple HID example
* Author: Christian Starkjohann
* Creation Date: 2008-04-07
* Tabsize: 4
* Copyright: (c) 2008 by OBJECTIVE DEVELOPMENT Software GmbH
* License: GNU GPL v2 (see License.txt), GNU GPL v3 or proprietary (CommercialLicense.txt)
* This Revision: $Id: main.c 790 2010-05-30 21:00:26Z cs $
*/
#include <stdint.h>
#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/interrupt.h> /* for sei() */
#include <avr/pgmspace.h> /* required by usbdrv.h */
#include <util/delay.h> /* for _delay_ms() */
#include "usbdrv.h"
#include "usart_print.h" /* This is also an example for using debug macros */
#include "usb_keycodes.h"
#include "matrix_skel.h"
#include "keymap_skel.h"
#include "mousekey.h"
#include "keyboard.h"
#include "layer.h"
#include "print.h"
#include "debug.h"
#include "sendchar.h"
#include "host.h"
#include "host_vusb.h"
#include "timer.h"
#define DEBUGP_INIT() do { DDRC = 0xFF; } while (0)
#define DEBUGP(x) do { PORTC = x; } while (0)
static uint8_t last_led = 0;
int main(void)
{
DEBUGP_INIT();
wdt_enable(WDTO_1S);
/* Even if you don't use the watchdog, turn it off here. On newer devices,
* the status of the watchdog (on/off, period) is PRESERVED OVER RESET!
*/
/* RESET status: all port bits are inputs without pull-up.
* That's the way we need D+ and D-. Therefore we don't need any
* additional hardware initialization.
*/
odDebugInit();
usbInit();
print_enable = true;
//debug_enable = true;
timer_init();
matrix_init();
/* enforce re-enumeration, do this while interrupts are disabled! */
usbDeviceDisconnect();
uint8_t i = 0;
while(--i){ /* fake USB disconnect for > 250 ms */
wdt_reset();
_delay_ms(1);
}
usbDeviceConnect();
sei();
uint8_t fn_bits = 0;
while (1) { /* main event loop */
DEBUGP(0x01);
wdt_reset();
usbPoll();
host_vusb_keyboard_send();
DEBUGP(0x02);
matrix_scan();
fn_bits = 0;
keyboard_swap_report();
keyboard_clear_report();
mousekey_clear_report();
for (int row = 0; row < matrix_rows(); row++) {
for (int col = 0; col < matrix_cols(); col++) {
if (!matrix_is_on(row, col)) continue;
uint8_t code = layer_get_keycode(row, col);
if (code == KB_NO) {
// do nothing
}
else if (IS_MOD(code)) {
keyboard_add_mod(MOD_BIT(code));
}
else if (IS_KEY(code)) {
keyboard_add_key(code);
}
else if (IS_FN(code)) {
fn_bits |= FN_BIT(code);
}
else if (IS_MOUSEKEY(code)) {
mousekey_decode(code);
}
else {
debug("ignore keycode: "); debug_hex(code); debug("\n");
}
}
}
DEBUGP(0x03);
layer_switching(fn_bits);
if (matrix_is_modified()) {
keyboard_send();
}
mousekey_send();
if (last_led != host_keyboard_led) {
keyboard_set_led(host_keyboard_led);
last_led = host_keyboard_led;
}
}
}