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keyboard.c 4.3KB

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  1. /*
  2. Copyright 2011,2012,2013 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include <util/delay.h>
  16. #include <avr/wdt.h>
  17. #include "keyboard.h"
  18. #include "matrix.h"
  19. #include "keymap.h"
  20. #include "host.h"
  21. #include "led.h"
  22. #include "keycode.h"
  23. #include "timer.h"
  24. #include "print.h"
  25. #include "debug.h"
  26. #include "command.h"
  27. #include "util.h"
  28. #include "sendchar.h"
  29. #include "bootmagic.h"
  30. #include "eeconfig.h"
  31. #include "backlight.h"
  32. #include "suspend.h"
  33. #ifdef MOUSEKEY_ENABLE
  34. # include "mousekey.h"
  35. #endif
  36. #ifdef PS2_MOUSE_ENABLE
  37. # include "ps2_mouse.h"
  38. #endif
  39. #include "lufa.h"
  40. #ifdef MATRIX_HAS_GHOST
  41. static bool has_ghost_in_row(uint8_t row)
  42. {
  43. matrix_row_t matrix_row = matrix_get_row(row);
  44. // No ghost exists when less than 2 keys are down on the row
  45. if (((matrix_row - 1) & matrix_row) == 0)
  46. return false;
  47. // Ghost occurs when the row shares column line with other row
  48. for (uint8_t i=0; i < MATRIX_ROWS; i++) {
  49. if (i != row && (matrix_get_row(i) & matrix_row))
  50. return true;
  51. }
  52. return false;
  53. }
  54. #endif
  55. void keyboard_init(void)
  56. {
  57. timer_init();
  58. matrix_init();
  59. #ifdef PS2_MOUSE_ENABLE
  60. ps2_mouse_init();
  61. #endif
  62. #ifdef BOOTMAGIC_ENABLE
  63. bootmagic();
  64. #endif
  65. #ifdef BACKLIGHT_ENABLE
  66. backlight_init();
  67. #endif
  68. }
  69. /*
  70. * Do keyboard routine jobs: scan mantrix, light LEDs, ...
  71. * This is repeatedly called as fast as possible.
  72. */
  73. void keyboard_task(void)
  74. {
  75. static matrix_row_t matrix_prev[MATRIX_ROWS];
  76. static uint8_t led_status = 0;
  77. matrix_row_t matrix_row = 0;
  78. matrix_row_t matrix_change = 0;
  79. static uint32_t last_key_time = 0;
  80. /*
  81. #define SLEEP_TIME_MS 10000
  82. // (USB_DeviceState == DEVICE_STATE_Suspended) {
  83. //if (timer_elapsed32(last_key_time) > SLEEP_TIME_MS) {
  84. // TODO: remove LUFA dependent code
  85. if (!USB_IsInitialized && timer_elapsed32(last_key_time) > SLEEP_TIME_MS) {
  86. matrix_power_down();
  87. // TODO: power down only when no USB connection
  88. // Or it makes USB connection lost or suspended
  89. suspend_power_down(WDTO_15MS);
  90. matrix_power_up();
  91. }
  92. else {
  93. matrix_power_down();
  94. matrix_power_up();
  95. }
  96. */
  97. matrix_scan();
  98. for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
  99. matrix_row = matrix_get_row(r);
  100. matrix_change = matrix_row ^ matrix_prev[r];
  101. if (matrix_change) {
  102. if (debug_matrix) matrix_print();
  103. #ifdef MATRIX_HAS_GHOST
  104. if (has_ghost_in_row(r)) {
  105. matrix_prev[r] = matrix_row;
  106. continue;
  107. }
  108. #endif
  109. for (uint8_t c = 0; c < MATRIX_COLS; c++) {
  110. if (matrix_change & ((matrix_row_t)1<<c)) {
  111. action_exec((keyevent_t){
  112. .key = (keypos_t){ .row = r, .col = c },
  113. .pressed = (matrix_row & ((matrix_row_t)1<<c)),
  114. .time = (timer_read() | 1) /* time should not be 0 */
  115. });
  116. // record a processed key
  117. matrix_prev[r] ^= ((matrix_row_t)1<<c);
  118. last_key_time = timer_read32();
  119. // process a key per task call
  120. goto MATRIX_LOOP_END;
  121. }
  122. }
  123. }
  124. }
  125. // call with pseudo tick event when no real key event.
  126. action_exec(TICK);
  127. MATRIX_LOOP_END:
  128. #ifdef MOUSEKEY_ENABLE
  129. // mousekey repeat & acceleration
  130. mousekey_task();
  131. #endif
  132. #ifdef PS2_MOUSE_ENABLE
  133. ps2_mouse_task();
  134. #endif
  135. // update LED
  136. if (led_status != host_keyboard_leds()) {
  137. led_status = host_keyboard_leds();
  138. keyboard_set_leds(led_status);
  139. }
  140. }
  141. void keyboard_set_leds(uint8_t leds)
  142. {
  143. if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }
  144. led_set(leds);
  145. }