89 lines
4.9 KiB
C
89 lines
4.9 KiB
C
/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "keymap_common.h"
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#ifndef KEYMAP_SECTION_ENABLE
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#error "KEYMAP_SECTION_ENABLE is not defined."
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#endif
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const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
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/* 0: plain Qwerty without layer switching
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* ,---------------. ,---------------. ,---------------.
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* |F13|F14|F15|F16| |F17|F18|F19|F20| |F21|F22|F23|F24|
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* ,---. |---------------| |---------------| |---------------| ,-----------. ,---------------. ,-------.
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* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |VDn|VUp|Mut|Pwr| | Help |
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* `---' `---------------' `---------------' `---------------' `-----------' `---------------' `-------'
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* ,-----------------------------------------------------------. ,-----------. ,---------------. ,-------.
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* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|JPY|Bsp| |Ins|Hom|PgU| |NmL| /| *| -| |Stp|Agn|
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* |-----------------------------------------------------------| |-----------| |---------------| |-------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | |Del|End|PgD| | 7| 8| 9| +| |Mnu|Und|
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* |-----------------------------------------------------------| `-----------' |---------------| |-------|
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* |CapsL | A| S| D| F| G| H| J| K| L| ;| :| #|Retn| | 4| 5| 6|KP,| |Sel|Cpy|
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* |-----------------------------------------------------------| ,---. |---------------| |-------|
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* |Shft| <| Z| X| C| V| B| N| M| ,| ,| /| RO|Shift | |Up | | 1| 2| 3|KP=| |Exe|Pst|
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* |-----------------------------------------------------------| ,-----------. |---------------| |-------|
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* |Ctl|Gui|Alt|MHEN|HNJ| Space |H/E|HENK|KANA|Alt|Gui|App|Ctl| |Lef|Dow|Rig| | 0 | .|Ent| |Fnd|Cut|
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* `-----------------------------------------------------------' `-----------' `---------------' `-------'
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*/
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KEYMAP_ALL(
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F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, VOLD,VOLU,MUTE,PWR, HELP,
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, STOP,AGIN,
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS, MENU,UNDO,
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CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, NUHS,ENT, P4, P5, P6, PCMM, SLCT,COPY,
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LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RO, RSFT, UP, P1, P2, P3, PEQL, EXEC,PSTE,
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LCTL,LGUI,LALT,MHEN,HANJ, SPC, HAEN,HENK,KANA,RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT, FIND,CUT
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),
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};
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const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
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[0] = ACTION_LAYER_MOMENTARY(1),
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[1] = ACTION_LAYER_MOMENTARY(2),
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[2] = ACTION_LAYER_MOMENTARY(3),
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[3] = ACTION_LAYER_MOMENTARY(4),
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[4] = ACTION_LAYER_MOMENTARY(5),
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[5] = ACTION_LAYER_MOMENTARY(6),
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[6] = ACTION_LAYER_MOMENTARY(7),
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[7] = ACTION_LAYER_TOGGLE(1),
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[8] = ACTION_LAYER_TOGGLE(2),
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[9] = ACTION_LAYER_TOGGLE(3),
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[10] = ACTION_LAYER_TAP_TOGGLE(1),
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[11] = ACTION_LAYER_TAP_TOGGLE(2),
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[12] = ACTION_LAYER_TAP_TOGGLE(3),
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[13] = ACTION_LAYER_TAP_KEY(1, KC_BSLASH),
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[14] = ACTION_LAYER_TAP_KEY(2, KC_TAB),
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[15] = ACTION_LAYER_TAP_KEY(3, KC_ENTER),
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[16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE),
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[17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON),
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[18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE),
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[19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH),
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[20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE),
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[21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE),
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[22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE),
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[23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER),
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[24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
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[25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE),
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[26] = ACTION_MODS_ONESHOT(MOD_LCTL),
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[27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
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[28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),
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[29] = ACTION_MODS_ONESHOT(MOD_LSFT),
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[30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE),
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[31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSLASH),
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};
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