Fixing slow key issues with the FACOM converter
- Required some small API changes, shouldn't affect any other Scan modules (addition of a parameter) - Still have the latching annoyances for some of the modifiers - Swapped Esc and Tilde for convenience - Removed the old Esc key from the latch list (no one needs 13 latches anyways...) - Added the control cluster mappings (Insert, Delete, Home, End, PgUp, PgDn) - All other misc keys are currently un-assigned if a keycap legend doesn't map to anything known (e.g. blank keys, 000 and 00 are mapped, but your OS probably doesn't know what they mean :P)
This commit is contained in:
bovenliggende
db01d733b7
commit
65b4489884
@ -94,8 +94,8 @@ static uint8_t facom6684_DefaultMap[] = {
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KEYPAD_9, // 0x3E
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KEYPAD_TAB, // 0x3F
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0, // 0x40
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0, // 0x41
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KEY_TILDE, // 0x42
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KEY_TILDE, // 0x41
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KEY_ESC, // 0x42
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KEY_1, // 0x43
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KEY_2, // 0x44
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KEY_3, // 0x45
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@ -121,10 +121,10 @@ static uint8_t facom6684_DefaultMap[] = {
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KEY_P, // 0x59
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KEY_SEMICOLON, // 0x5A
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KEY_PERIOD, // 0x5B
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0, // 0x5C
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KEY_INSERT, // 0x5C
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KEY_LEFT, // 0x5D
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0, // 0x5E
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0, // 0x5F
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KEY_DELETE, // 0x5F
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KEY_F13, // 0x60
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KEY_F14, // 0x61
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KEY_F15, // 0x62
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@ -137,10 +137,10 @@ static uint8_t facom6684_DefaultMap[] = {
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KEY_LEFT_BRACE, // 0x69
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KEY_QUOTE, // 0x6A
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KEY_SLASH, // 0x6B
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0, // 0x6C
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KEY_HOME, // 0x6C
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KEY_DOWN, // 0x6D
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0, // 0x6E
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0, // 0x6F
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KEY_END, // 0x6F
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KEY_F19, // 0x70
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KEY_F20, // 0x71
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KEY_F21, // 0x72
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@ -153,10 +153,10 @@ static uint8_t facom6684_DefaultMap[] = {
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KEY_RIGHT_BRACE, // 0x79
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KEY_BACKSLASH, // 0x7A
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KEY_UP, // 0x7B
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0, // 0x7C
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KEY_PAGE_UP, // 0x7C
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KEY_RIGHT, // 0x7D
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0, // 0x7E
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0, // 0x7F
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KEY_PAGE_DOWN, // 0x7F
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};
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static uint8_t facom6684_ColemakMap[] = {
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@ -225,8 +225,8 @@ static uint8_t facom6684_ColemakMap[] = {
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KEYPAD_9, // 0x3E
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KEYPAD_TAB, // 0x3F
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0, // 0x40
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0, // 0x41
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KEY_TILDE, // 0x42
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KEY_TILDE, // 0x41
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KEY_ESC, // 0x42
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KEY_1, // 0x43
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KEY_2, // 0x44
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KEY_3, // 0x45
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@ -252,10 +252,10 @@ static uint8_t facom6684_ColemakMap[] = {
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KEY_SEMICOLON, // 0x59
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KEY_O, // 0x5A
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KEY_PERIOD, // 0x5B
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0, // 0x5C
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KEY_INSERT, // 0x5C
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KEY_LEFT, // 0x5D
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0, // 0x5E
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0, // 0x5F
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KEY_DELETE, // 0x5F
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KEY_F13, // 0x60
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KEY_F14, // 0x61
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KEY_F15, // 0x62
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@ -268,10 +268,10 @@ static uint8_t facom6684_ColemakMap[] = {
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KEY_LEFT_BRACE, // 0x69
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KEY_QUOTE, // 0x6A
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KEY_SLASH, // 0x6B
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0, // 0x6C
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KEY_HOME, // 0x6C
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KEY_DOWN, // 0x6D
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0, // 0x6E
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0, // 0x6F
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KEY_END, // 0x6F
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KEY_F19, // 0x70
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KEY_F20, // 0x71
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KEY_F21, // 0x72
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@ -284,10 +284,10 @@ static uint8_t facom6684_ColemakMap[] = {
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KEY_RIGHT_BRACE, // 0x79
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KEY_BACKSLASH, // 0x7A
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KEY_UP, // 0x7B
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0, // 0x7C
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KEY_PAGE_UP, // 0x7C
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KEY_RIGHT, // 0x7D
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0, // 0x7E
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0, // 0x7F
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KEY_PAGE_DOWN, // 0x7F
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};
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@ -52,7 +52,7 @@ static uint8_t Bootloader_ConditionSequence[] = {1,16,6,11};
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// ----- Functions -----
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inline void macro_finishedWithBuffer(void)
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inline void macro_finishedWithBuffer( uint8_t sentKeys )
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{
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/* BudKeypad
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// Boot loader sequence state handler
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@ -371,10 +371,10 @@ void keyPressBufferRead( uint8_t *modifiers, uint8_t numberOfModifiers, uint8_t
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}
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// Signal Macro processor that all of the buffered keys have been processed
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macro_finishedWithBuffer();
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macro_finishedWithBuffer( KeyIndex_BufferUsed );
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// Signal buffer that we've used it
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scan_finishedWithBuffer();
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scan_finishedWithBuffer( KeyIndex_BufferUsed );
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}
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inline void process_macros(void)
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@ -53,8 +53,11 @@
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volatile uint8_t KeyIndex_Buffer[KEYBOARD_BUFFER];
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volatile uint8_t KeyIndex_BufferUsed;
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volatile uint8_t KeyBufferRemove[6];
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volatile uint8_t KeyBufferRemoveCount = 0;
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static uint8_t KeyBuffer[3];
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static uint8_t KeyBufferCount = 0;
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volatile static uint8_t KeyBufferCount = 0;
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@ -72,14 +75,11 @@ ISR(USART1_RX_vect)
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{
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cli(); // Disable Interrupts
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// Read part of the scan code (3 8bit chunks) from USART
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KeyBuffer[KeyBufferCount] = UDR1;
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if ( KeyBufferCount >= 2 )
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{
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KeyBufferCount = 0;
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// Debug
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for ( uint8_t c = 0; c <= 2; c++ )
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{
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@ -91,6 +91,8 @@ ISR(USART1_RX_vect)
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print("\n");
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processKeyValue( KeyBuffer[1], KeyBuffer[2] );
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KeyBufferCount = 0;
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}
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else
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{
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@ -133,6 +135,14 @@ inline void scan_setup()
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// Main Detection Loop
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inline uint8_t scan_loop()
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{
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// Remove any "released keys", this is delayed due to buffer release synchronization issues
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for ( uint8_t c = 0; c < KeyBufferRemoveCount; c++ )
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{
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removeKeyValue( KeyBufferRemove[c] );
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}
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KeyBufferRemoveCount = 0;
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return 0;
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}
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@ -148,7 +158,7 @@ void processKeyValue( uint8_t valueType, uint8_t keyValue )
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break;
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// Modifier Key Release
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case 0x02:
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removeKeyValue( keyValue );
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KeyBufferRemove[KeyBufferRemoveCount++] = keyValue;
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return;
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}
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@ -212,30 +222,32 @@ uint8_t scan_sendData( uint8_t dataPayload )
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}
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// Signal KeyIndex_Buffer that it has been properly read
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void scan_finishedWithBuffer( void )
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void scan_finishedWithBuffer( uint8_t sentKeys )
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{
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}
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// Make sure we aren't in the middle of a receiving a new scancode
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while ( KeyBufferCount != 0 );
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cli(); // Disable Interrupts
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// Signal that the keys have been properly sent over USB
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void scan_finishedWithUSBBuffer( void )
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{
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// Count for number of modifiers to maintain in the buffer
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uint8_t filled = 0;
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uint8_t latched = 0;
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uint8_t latchBuffer[13]; // There are only 13 keys that can possibly be latched at the same time...
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uint8_t normal = 0;
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uint8_t prevBuffer = KeyIndex_BufferUsed;
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// Clean out all keys except "special" keys (designated modifiers)
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for ( uint8_t c = 0; c < KeyIndex_BufferUsed; c++ )
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uint8_t key;
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for ( key = 0; key < sentKeys; key++ )
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{
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switch ( KeyIndex_Buffer[c] )
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switch ( KeyIndex_Buffer[key] )
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{
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// Dedicated Modifier Keys
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// NOTE: Both shifts are represented as the same scan code
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case 0x04:
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case 0x05:
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case 0x12:
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KeyIndex_Buffer[filled++] = KeyIndex_Buffer[c];
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KeyIndex_Buffer[filled++] = KeyIndex_Buffer[key];
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break;
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// Latched Keys, only released if a non-modifier is pressed along with it
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// NOTE: This keys do not have a built in repeating
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@ -251,8 +263,8 @@ void scan_finishedWithUSBBuffer( void )
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case 0x30:
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case 0x31:
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case 0x40:
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case 0x41:
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latchBuffer[latched++] = KeyIndex_Buffer[c];
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//case 0x41: // XXX Being used as ESC
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latchBuffer[latched++] = KeyIndex_Buffer[key];
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break;
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// Allow the scancode to be removed, normal keys
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default:
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@ -264,6 +276,13 @@ void scan_finishedWithUSBBuffer( void )
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// Reset the buffer counter
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KeyIndex_BufferUsed = filled;
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// Add back lost keys, so they are processed on the next USB send
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for ( ; key < prevBuffer; key++ )
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{
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bufferAdd( KeyIndex_Buffer[key] );
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info_print("Re-appending lost key after USB send...");
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}
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// Only "re-add" the latched keys if they weren't used
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if ( latched > 0 && normal == 0 )
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{
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@ -272,6 +291,13 @@ void scan_finishedWithUSBBuffer( void )
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bufferAdd( latchBuffer[c] );
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}
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}
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sei(); // Re-enable Interrupts
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}
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// Signal that the keys have been properly sent over USB
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void scan_finishedWithUSBBuffer( uint8_t sentKeys )
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{
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}
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// Reset/Hold keyboard
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@ -292,6 +318,7 @@ void scan_resetKeyboard( void )
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_delay_ms( 50 );
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KeyBufferCount = 0;
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KeyBufferRemoveCount = 0;
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KeyIndex_BufferUsed = 0;
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}
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@ -56,8 +56,8 @@ uint8_t scan_loop( void );
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// Functions available to macro.c
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uint8_t scan_sendData( uint8_t dataPayload );
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void scan_finishedWithBuffer( void );
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void scan_finishedWithUSBBuffer( void );
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void scan_finishedWithBuffer( uint8_t sentKeys );
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void scan_finishedWithUSBBuffer( uint8_t sentKeys );
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void scan_lockKeyboard( void );
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void scan_unlockKeyboard( void );
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void scan_resetKeyboard( void );
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@ -85,6 +85,6 @@ inline void usb_send(void)
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USBKeys_Sent = 0;
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// Signal Scan Module we are finishedA
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scan_finishedWithUSBBuffer();
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scan_finishedWithUSBBuffer( USBKeys_Sent <= USBKeys_MaxSize ? USBKeys_Sent : USBKeys_MaxSize );
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}
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