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Adding missing GET_PROTOCOL handling

- Odd that this went unnoticed for sooooo long
- Fixes Mac OSX issue where keyboard freezes/hangs on a reboot
- Also adding missing code for usbMuxUart
blockKey
Jacob Alexander 8 years ago
parent
commit
8fbc8d535f
2 changed files with 84 additions and 1 deletions
  1. 13
    0
      Output/pjrcUSB/arm/usb_dev.c
  2. 71
    1
      Output/usbMuxUart/output_com.c

+ 13
- 0
Output/pjrcUSB/arm/usb_dev.c View File

@@ -589,10 +589,23 @@ static void usb_setup()
USBKeys_Protocol = setup.wValue & 0xFF; // 0 - Boot Mode, 1 - NKRO Mode
goto send;

case 0x03A1: /// HID GET_PROTOCOL
#ifdef UART_DEBUG
print("GET_PROTOCOL - ");
printHex( setup.wValue );
print(" - ");
printHex( USBKeys_Protocol );
print(NL);
#endif
reply_buffer[0] = USBKeys_Protocol;
datalen = 1;
goto send;

// case 0xC940:
default:
#ifdef UART_DEBUG_UNKNOWN
print("UNKNOWN");
print(NL);
#endif
endpoint0_stall();
return;

+ 71
- 1
Output/usbMuxUart/output_com.c View File

@@ -39,6 +39,9 @@
#include <arm/usb_serial.h>
#endif

// KLL
#include <kll_defs.h>

// Local Includes
#include "output_com.h"

@@ -117,15 +120,25 @@ uint8_t USBKeys_SentCLI = 0;
// 1=num lock, 2=caps lock, 4=scroll lock, 8=compose, 16=kana
volatile uint8_t USBKeys_LEDs = 0;

// Currently pressed mouse buttons, bitmask, 0 represents no buttons pressed
volatile uint16_t USBMouse_Buttons = 0;

// Relative mouse axis movement, stores pending movement
volatile uint16_t USBMouse_Relative_x = 0;
volatile uint16_t USBMouse_Relative_y = 0;

// Protocol setting from the host.
// 0 - Boot Mode
// 1 - NKRO Mode (Default, unless set by a BIOS or boot interface)
volatile uint8_t USBKeys_Protocol = 1;
volatile uint8_t USBKeys_Protocol = USBProtocol_define;

// Indicate if USB should send update
// OS only needs update if there has been a change in state
USBKeyChangeState USBKeys_Changed = USBKeyChangeState_None;

// Indicate if USB should send update
USBMouseChangeState USBMouse_Changed = 0;

// the idle configuration, how often we send the report to the
// host (ms * 4) even when it hasn't changed
uint8_t USBKeys_Idle_Config = 125;
@@ -511,6 +524,63 @@ void Output_flashMode_capability( uint8_t state, uint8_t stateType, uint8_t *arg
Output_firmwareReload();
}

// Sends a mouse command over the USB Output buffer
// XXX This function *will* be changing in the future
// If you use it, be prepared that your .kll files will break in the future (post KLL 0.5)
// Argument #1: USB Mouse Button (16 bit)
// Argument #2: USB X Axis (16 bit) relative
// Argument #3: USB Y Axis (16 bit) relative
void Output_usbMouse_capability( uint8_t state, uint8_t stateType, uint8_t *args )
{
// Display capability name
if ( stateType == 0xFF && state == 0xFF )
{
print("Output_usbMouse(mouseButton,relX,relY)");
return;
}

// Determine which mouse button was sent
// The USB spec defines up to a max of 0xFFFF buttons
// The usual are:
// 1 - Button 1 - (Primary)
// 2 - Button 2 - (Secondary)
// 3 - Button 3 - (Tertiary)
uint16_t mouse_button = *(uint16_t*)(&args[0]);

// X/Y Relative Axis
uint16_t mouse_x = *(uint16_t*)(&args[2]);
uint16_t mouse_y = *(uint16_t*)(&args[4]);

// Adjust for bit shift
uint16_t mouse_button_shift = mouse_button - 1;

// Only send mouse button if in press or hold state
if ( stateType == 0x00 && state == 0x03 ) // Release state
{
// Release
if ( mouse_button )
USBMouse_Buttons &= ~(1 << mouse_button_shift);
}
else
{
// Press or hold
if ( mouse_button )
USBMouse_Buttons |= (1 << mouse_button_shift);

if ( mouse_x )
USBMouse_Relative_x = mouse_x;
if ( mouse_y )
USBMouse_Relative_y = mouse_y;
}

// Trigger updates
if ( mouse_button )
USBMouse_Changed |= USBMouseChangeState_Buttons;

if ( mouse_x || mouse_y )
USBMouse_Changed |= USBMouseChangeState_Relative;
}



// ----- Functions -----