- Useful for partial redefinitions of keys
Such as redefining Shift, which, as per the USB spec is handled by the OS
This means we have to careful select which USB Codes to send to the OS to simulate Shift not being pressed (while it is)
- KLL capabilities only work with numerical arguments (KLL 0.3d)
- Each key must be explicitly block for each combination (e.g. LShift and RShift are handled separately)
- Adding example configuration for the Infinity 60%
- Adding example configuration for the Infinity Ergodox
- Requires kll.git 1a078b2b940709bc3c429c952d2f0d842927394f or higher
- Added clang (i.e. multi-compiler) support to convenience build scripts
- Updated README
- Added Bootloader build scripts for the two main versions currently used
- Added uartOut and usbMuxUart build scripts (these tend to suffer from build rot the most as they're only used in debugging)
- Attempt to get clang support for the Bootloader
* clang is missing compiler extensions, so this may require a large re-write to get working
- Should make it easier to follow (originally the keyboards didn't have names hence the code-names)
- See https://github.com/kiibohd/KiiConf/issues/45
MD1 -> Infinity_60%
MD1.1 -> Infinity_60%_LED
MDErgo1 -> Infinity_Ergodox
KType -> K-Type
- Changing default name from defaultMap.kll to scancode_map.kll
- Old name of defaultMap.kll will still work (and is the final fallback)
- Updated all the main projects to use the new name
- Updated BETKB (not entirely finished, but mostly complete)
- Added sub-use of interconnect scancode cache for converters
- Added infinity_led.bash
No behaviour changes, just restructuring.
The compilation process itself doesn't take very long, but it's weird to
let it continue trying to build when we've encountered an error worthy
of changing cmake/make's return codes. This gives clear indication of a
failed build as the last line of the script's output.