180 lines
5.2 KiB
C
180 lines
5.2 KiB
C
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/* Include this file in multiple-layer keybrd sketches.
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This file instandiates Code objects.
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The scancode macros are defined in the top part of
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Arduino\hardware\teensy\cores\teensy\keylayouts.h which is intended for use in "normal" programs.
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This has been tested on teensy2.0.
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*/
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#include <Code_Null.h>
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#include <Code_Sc.h>
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#include <Code_ScS.h>
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#include <Code_Shift.h>
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// ********** SCANCODES *********
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Code_Shift s_shift(MODIFIERKEY_LEFT_SHIFT);
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Code_Shift s_shift_L(MODIFIERKEY_LEFT_SHIFT);
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Code_Shift s_shift_R(MODIFIERKEY_RIGHT_SHIFT);
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Code_Sc s_ctrl(MODIFIERKEY_CTRL);
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Code_Sc s_alt(MODIFIERKEY_ALT);
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Code_Sc s_gui(MODIFIERKEY_GUI);
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Code_Sc s_leftCtrl(MODIFIERKEY_LEFT_CTRL);
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Code_Sc s_leftAlt(MODIFIERKEY_LEFT_ALT);
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Code_Sc s_leftGUI(MODIFIERKEY_LEFT_GUI);
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Code_Sc s_rightCtrl(MODIFIERKEY_RIGHT_CTRL);
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Code_Sc s_rightAlt(MODIFIERKEY_RIGHT_ALT);
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Code_Sc s_rightGUI(MODIFIERKEY_RIGHT_GUI);
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Code_Sc s_MVolumeInc(KEY_MEDIA_VOLUME_INC);
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Code_Sc s_MVolumeDec(KEY_MEDIA_VOLUME_DEC);
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Code_Sc s_MMute(KEY_MEDIA_MUTE);
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Code_Sc s_MPlayPause(KEY_MEDIA_PLAY_PAUSE);
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Code_Sc s_MNextTrack(KEY_MEDIA_NEXT_TRACK);
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Code_Sc s_MPrevTrack(KEY_MEDIA_PREV_TRACK);
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Code_Sc s_MStop(KEY_MEDIA_STOP);
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Code_Sc s_MEject(KEY_MEDIA_EJECT);
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Code_Sc s_a(KEY_A);
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Code_Sc s_b(KEY_B);
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Code_Sc s_c(KEY_C);
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Code_Sc s_d(KEY_D);
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Code_Sc s_e(KEY_E);
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Code_Sc s_f(KEY_F);
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Code_Sc s_g(KEY_G);
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Code_Sc s_h(KEY_H);
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Code_Sc s_i(KEY_I);
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Code_Sc s_j(KEY_J);
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Code_Sc s_k(KEY_K);
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Code_Sc s_l(KEY_L);
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Code_Sc s_m(KEY_M);
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Code_Sc s_n(KEY_N);
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Code_Sc s_o(KEY_O);
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Code_Sc s_p(KEY_P);
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Code_Sc s_q(KEY_Q);
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Code_Sc s_r(KEY_R);
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Code_Sc s_s(KEY_S);
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Code_Sc s_t(KEY_T);
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Code_Sc s_u(KEY_U);
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Code_Sc s_v(KEY_V);
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Code_Sc s_w(KEY_W);
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Code_Sc s_x(KEY_X);
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Code_Sc s_y(KEY_Y);
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Code_Sc s_z(KEY_Z);
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Code_Sc s_1(KEY_1);
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Code_Sc s_2(KEY_2);
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Code_Sc s_3(KEY_3);
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Code_Sc s_4(KEY_4);
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Code_Sc s_5(KEY_5);
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Code_Sc s_6(KEY_6);
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Code_Sc s_7(KEY_7);
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Code_Sc s_8(KEY_8);
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Code_Sc s_9(KEY_9);
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Code_Sc s_0(KEY_0);
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Code_Sc s_enter(KEY_ENTER);
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Code_Sc s_esc(KEY_ESC);
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Code_Sc s_backspace(KEY_BACKSPACE);
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Code_Sc s_tab(KEY_TAB);
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Code_Sc s_space(KEY_SPACE);
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Code_Sc s_minus(KEY_MINUS);
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Code_Sc s_equal(KEY_EQUAL);
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Code_Sc s_leftBracket(KEY_LEFT_BRACE); //[ ("brace" means curly bracket {})
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Code_Sc s_rightBracket(KEY_RIGHT_BRACE); //]
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Code_Sc s_backslash(KEY_BACKSLASH);
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Code_Sc s_semicolon(KEY_SEMICOLON);
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Code_Sc s_quote(KEY_QUOTE);
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Code_Sc s_graves(KEY_TILDE); //`
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//Code_Sc s_graves(ASCII_60); //`
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Code_Sc s_comma(KEY_COMMA);
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Code_Sc s_period(KEY_PERIOD);
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Code_Sc s_slash(KEY_SLASH);
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Code_Sc s_capsLock(KEY_CAPS_LOCK);
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Code_Sc s_F1(KEY_F1);
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Code_Sc s_F2(KEY_F2);
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Code_Sc s_F3(KEY_F3);
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Code_Sc s_F4(KEY_F4);
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Code_Sc s_F5(KEY_F5);
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Code_Sc s_F6(KEY_F6);
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Code_Sc s_F7(KEY_F7);
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Code_Sc s_F8(KEY_F8);
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Code_Sc s_F9(KEY_F9);
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Code_Sc s_F10(KEY_F10);
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Code_Sc s_F11(KEY_F11);
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Code_Sc s_F12(KEY_F12);
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Code_Sc s_printscreen(KEY_PRINTSCREEN);
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Code_Sc s_scrollLock(KEY_SCROLL_LOCK);
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Code_Sc s_pause(KEY_PAUSE);
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Code_Sc s_insert(KEY_INSERT);
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Code_Sc s_home(KEY_HOME);
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Code_Sc s_pageUp(KEY_PAGE_UP);
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Code_Sc s_delete(KEY_DELETE);
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Code_Sc s_end(KEY_END);
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Code_Sc s_pageDown(KEY_PAGE_DOWN);
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Code_Sc s_right(KEY_RIGHT); //arrow
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Code_Sc s_left(KEY_LEFT);
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Code_Sc s_down(KEY_DOWN);
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Code_Sc s_up(KEY_UP);
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Code_Sc s_numLock(KEY_NUM_LOCK);
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Code_Sc s_padSlash(KEYPAD_SLASH);
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Code_Sc s_padAsterix(KEYPAD_ASTERIX);
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Code_Sc s_padMinus(KEYPAD_MINUS);
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Code_Sc s_padPlus(KEYPAD_PLUS);
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Code_Sc s_padEnter(KEYPAD_ENTER);
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Code_Sc s_pad1(KEYPAD_1);
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Code_Sc s_pad2(KEYPAD_2);
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Code_Sc s_pad3(KEYPAD_3);
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Code_Sc s_pad4(KEYPAD_4);
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Code_Sc s_pad5(KEYPAD_5);
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Code_Sc s_pad6(KEYPAD_6);
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Code_Sc s_pad7(KEYPAD_7);
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Code_Sc s_pad8(KEYPAD_8);
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Code_Sc s_pad9(KEYPAD_9);
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Code_Sc s_pad0(KEYPAD_0);
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Code_Sc s_padPeriod(KEYPAD_PERIOD);
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Code_Sc s_menu(KEY_MENU);
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Code_Sc s_F13(KEY_F13);
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Code_Sc s_F14(KEY_F14);
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Code_Sc s_F15(KEY_F15);
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Code_Sc s_F16(KEY_F16);
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Code_Sc s_F17(KEY_F17);
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Code_Sc s_F18(KEY_F18);
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Code_Sc s_F19(KEY_F19);
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Code_Sc s_F20(KEY_F20);
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Code_Sc s_F21(KEY_F21);
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Code_Sc s_F22(KEY_F22);
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Code_Sc s_F23(KEY_F23);
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Code_Sc s_F24(KEY_F24);
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// ********** SCANCODES SHIFTED *********
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// shifted objects are named after ascii symbol names
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Code_ScS s_exclamation(KEY_1);
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Code_ScS s_at(KEY_2);
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Code_ScS s_number(KEY_3); //#
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Code_ScS s_dollar(KEY_4);
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Code_ScS s_percent(KEY_5);
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Code_ScS s_circumflex(KEY_6); //^
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Code_ScS s_ampersand(KEY_7);
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Code_ScS s_asterix(KEY_8);
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Code_ScS s_leftParen(KEY_9); //parenthesis
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Code_ScS s_rightParen(KEY_0);
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Code_ScS s_underscore(KEY_MINUS);
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Code_ScS s_plus(KEY_EQUAL);
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Code_ScS s_leftBrace(KEY_LEFT_BRACE); //{
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Code_ScS s_rightBrace(KEY_RIGHT_BRACE); //}
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Code_ScS s_vertBar(KEY_BACKSLASH); //|
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Code_ScS s_colon(KEY_SEMICOLON);
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Code_ScS s_doubleQuote(KEY_QUOTE);
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Code_ScS s_tilde(KEY_TILDE);
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Code_ScS s_lessThan(KEY_COMMA);
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Code_ScS s_greaterThan(KEY_PERIOD);
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Code_ScS s_question(KEY_SLASH);
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// ********** MISC CODES *********
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Code_Null code_null; //usefull for blank keys
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