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Tutorial 3a - multi-layer keyboard
==================================
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When you finish this tutorial you will be able to be able to modify a multi-layer keybrd sketch to suite your own multi-layer keyboard design.
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## Multi-layer nomenclature
**[layers](http://deskthority.net/wiki/Layer)** are key bindings provided by the keyboard firmware. For example,
* The full-size [IBM PC keyboard ](http://en.wikipedia.org/wiki/IBM_PC_keyboard ) has one layer.
* Many compact keyboards have an additional [Fn layer ](http://en.wikipedia.org/wiki/Fn_key ).
* The [Neo layout ](http://neo-layout.org/index_en.html ) has 6 layers.
**layer code** - is an integer used to identify a layer.
**active layer** - is the layer currently used by the keyboard.
**layer scheme** - is a system for changing layers while typing (a single-layer scheme does not change layers).
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## Pseudo code for simple layer scheme
The following pseudo code has just enough detail to show how layer schemes work.
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**Layer** objects control the active layer.
There is one Key_Layer object for each layer. Each Key_Layer object has a unique layer number.
When a Layer object is pressed, it tells StateLayer to change the active layer.
```
class Key_Layer
{
int layer
StateLayer& refState
press() { refState.setLayer(layer) }
}
```
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A **StateLayer** object's activeLayer is always up to date.
```
class StateLayer
{
int activeLayer
setActiveLayer(int layer) { activeLayer = layer }
getActiveLayer() { return activeLayer }
}
```
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**Layered** objects contain one scancode for each layer.
When a Layered object is pressed, it gets the active layer from StateLayer, and then presses the key of the active layer.
```
class Key_Layered
{
Key** ptrsKeys //array of Key pointers, one Key per layer
StateLayer& refState
press() { layer = refState.getLayer()
ptrsKeys[layer]->press() }
}
```
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Dependency diagram
```
+-----------+
| Key_Layer |
+-----------+
|
|setLayer()
|
v
+------------+
| StateLayer |
+------------+
^
|
|getLayer()
|
+-------------+
| Key_Layered |
+-------------+
```
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## Layer-scheme classes
There are several layer scheme-classes to choose from.
You can view all the class definitions in the [keybrd library ](../src/ ).
Layer classes include:
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* Code_LayerHold
* Code_LayerLock
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There is only one StateLayer class:
* StateLayer
Layered classes include:
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* Code_LayeredScSc
* Code_LayeredCodeSc
* Code_LayeredCodeCode
* Key_LayeredKeysArray
## Single-layer Codes
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Most Code objects only have one scancode or code.
They are not affected by the active layer.
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Example single-layer Code classes include:
* Code_Sc
* Code_ScS
* Code_ScNS
* Code_Shift
* Code_LayerHold
* Code_LayerLock
(Future version of keybrd library may change all Code classes to Key classes.)
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## A simple multi-layer keybrd sketch
The [keybrd_3a_multi-layer_annotated.ino ](keybrd_3a_multi-layer_annotated/keybrd_3a_multi-layer_annotated.ino )
sketch uses three layer-scheme classes:
* StateLayers
* Code_LayerHold
* Key_LayeredKeysArray
Annotations in the sketch explain how the multi-layer feature works.
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## Exercises
1) Modify the keybrd_3_multi-layer_annotated.ino sketch to use two Code_LayerLock objects.
| Layout | **0** | **1** |
|:------:|--------|--------|
| **0** | a 1 | b 2 |
| **1** | layer0 | layer1 |
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