32 satır
1.2 KiB
C
32 satır
1.2 KiB
C
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#ifndef KEY_LAYEREDKEYSBASE_H
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#define KEY_LAYEREDKEYSBASE_H
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#include <Arduino.h>
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#include <inttypes.h>
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#include <LayerStateInterface.h>
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#include <Key.h>
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/* Class Key_LayeredKeysBase contains an array of Key pointers, one pointer per layer.
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Codes are a kind of Key, so the Key pointers can point to Codes or Keys.
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When the key is pressed, active layerId is retreived and the Key object of that layer is called.
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Design note:
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Child classes (Key_LayeredKeys and Key_LayeredKeys1) have distinct static refLayerState
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and different size ptrsKeys[].
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That way Key_LayeredKeys instantiations don't need a LayerState argument,
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which is significant for a sketch with 100 keys.
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*/
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class Key_LayeredKeysBase : public Key
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{
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private:
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Key*const *const ptrsKeys; //array of Key pointers, one Key per layer
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uint8_t layerId; //active layer when key was pressed
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static LayerStateInterface& refLayerState;
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public:
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Key_LayeredKeysBase(Key* const ptrsKeys[]): ptrsKeys(ptrsKeys) {}
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virtual uint8_t getActiveLayer()=0;
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virtual void press();
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virtual void release();
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};
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#endif
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