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keybrd/src/LayerState.cpp

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#include "LayerState.h"
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void LayerState::hold(const uint8_t layerId)
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{
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setActiveLayer(layerId);
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}
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void LayerState::unhold(const uint8_t layerId)
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{
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if (layerId == activeLayer);
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{
setActiveLayer(lockedLayer);
}
}
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void LayerState::lock(const uint8_t layerId)
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{
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setActiveLayer(layerId);
lockedLayer = layerId;
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}
/* Derived classes override setActiveLayer() to also set LED indicator lights e.g. LayerState_LED
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*/
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void LayerState::setActiveLayer(const uint8_t layerId)
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{
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activeLayer = layerId;
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}
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uint8_t LayerState::getActiveLayer()
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{
return activeLayer;
}