break up Row::detectEdge(), move parts into debounce() and pressRelease()
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25f66090e5
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@ -12,14 +12,18 @@ to run test:
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uint8_t samples[SAMPLE_COUNT]; //bitwise, one bit per key, most recent readings
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uint8_t samplesIndex = 0; //samples[] current write index
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uint8_t debounced = 0; //bitwise, one bit per key
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uint8_t previousDebounced = 0; //bitwise, one bit per key
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uint8_t debounce(const uint8_t rowState)
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uint8_t isFallingEdge; //1 means falling edge
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uint8_t isRisingEdge; //1 means rising edge
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uint8_t debounce(const uint8_t rowState, uint8_t& debounced)
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{
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uint8_t debouncedChanged; //bitwise
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uint8_t all_1 = ~0; //bitwise
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uint8_t all_0 = 0; //bitwise
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//delayMicroseconds(DELAY_MICROSECONDS); //delay between Row scans to debounce key
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//delayMicroseconds(DELAY_MICROSECONDS); //delay between Row scans to debounce key
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samples[samplesIndex] = rowState; //insert rowState into samples[] ring buffer
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@ -35,42 +39,82 @@ uint8_t debounce(const uint8_t rowState)
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}
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// update newDebounce if all the samples agree with one another
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// if all samples=1 then newDebounced=1
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// elseif all samples=0 then newDebounced=0
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// else newDebounced=debounced i.e. no change
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//return all_1 | (all_0 & debounced);
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debounced = all_1 | (all_0 & debounced);
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return debounced;
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// if all samples=1 then debounced=1
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// elseif all samples=0 then debounced=0
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// else debounced=previousDebounced i.e. no change
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debounced = all_1 | (all_0 & previousDebounced);
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debouncedChanged = debounced xor previousDebounced;
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previousDebounced = debounced;
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return debouncedChanged;
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}
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void pressRelease(const uint8_t debouncedChanged)
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{
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//bit=1 if last debounced changed from 1 to 0, else bit=0
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isFallingEdge = debouncedChanged & ~previousDebounced;
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//bit=1 if last debounced changed from 0 to 1, else bit=0
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isRisingEdge = debouncedChanged & previousDebounced;
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}
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int main()
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{
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//Test input and output only shows first bit of each byte.
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const uint8_t pressed[] = {1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0};
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const uint8_t bouncy[] = {1,0,0,0,0,1,0,0,1,1,1,1,0,1,1,1,1,0,0,0,0};
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const uint8_t pressed[] = {1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0};
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const uint8_t bouncy[] = {1,0,0,0,0,1,0,0,1,1,1,1,0,1,1,1,1,0,0,0,0};
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const uint8_t expectDebounced[]= {0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0};
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const uint8_t SCAN_COUNT = sizeof(bouncy)/sizeof(*bouncy);
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uint8_t i;
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uint8_t newDebounced;
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uint8_t debounced; //1 means pressed, 0 means released
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uint8_t debouncedChanged; //1 means debounced changed
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std::cout << "button pressed: ";
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std::cout << "button pressed: ";
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for (i=0; i<SCAN_COUNT; i++)
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{
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std::cout << (int)pressed[i];
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}
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std::cout << std::endl;
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std::cout << "bouncy signal: ";
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std::cout << "bouncy signal: ";
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for (i=0; i<SCAN_COUNT; i++)
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{
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std::cout << (int)bouncy[i];
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}
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std::cout << std::endl;
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std::cout << "debounced signal: ";
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std::cout << "debounced signal: ";
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for (i=0; i<SCAN_COUNT; i++)
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{
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newDebounced = debounce(bouncy[i]);
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std::cout << (int)newDebounced;
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debouncedChanged = debounce(bouncy[i], debounced);
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//pressRelease(debouncedChanged);
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std::cout << (int)debounced;
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}
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std::cout << std::endl;
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std::cout << "expected debounced signal: ";
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for (i=0; i<SCAN_COUNT; i++)
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{
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std::cout << (int)expectDebounced[i];
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}
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std::cout << std::endl;
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std::cout << "isFallingEdge: ";
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for (i=0; i<SCAN_COUNT; i++)
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{
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debouncedChanged = debounce(bouncy[i], debounced);
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pressRelease(debouncedChanged);
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std::cout << (int)isFallingEdge;
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}
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std::cout << std::endl;
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std::cout << "isRisingEdge: ";
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for (i=0; i<SCAN_COUNT; i++)
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{
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debouncedChanged = debounce(bouncy[i], debounced);
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pressRelease(debouncedChanged);
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std::cout << (int)isRisingEdge;
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}
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std::cout << std::endl;
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}
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@ -7,15 +7,13 @@ void RowBase::process(const bool activeHigh)
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//these variables are all bitwise, one bit per key
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uint8_t rowState; //1 means pressed, 0 means released
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uint16_t rowEnd; //1 bit marks positioned after last key of row
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uint8_t debounced; //1 means pressed, 0 means released
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uint8_t isFallingEdge; //1 means falling edge
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uint8_t isRisingEdge; //1 means rising edge
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uint8_t debounced; //1 means pressed, 0 means released
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uint8_t debouncedChanged; //1 means debounced changed
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scan(activeHigh); //save column-port-pin values to portState
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rowState = getRowState(rowEnd, activeHigh);
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debounced = debounce(rowState);
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detectEdge(debounced, isFallingEdge, isRisingEdge);
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pressRelease(rowEnd, isFallingEdge, isRisingEdge);
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debouncedChanged = debounce(rowState, debounced);
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pressRelease(rowEnd, debouncedChanged);
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}
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/*
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@ -95,32 +93,21 @@ uint8_t RowBase::getRowState(uint16_t& rowEnd, const bool activeHigh)
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}
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/*
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Computes isFallingEdge and isRisingEdge.
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All 3 parameters are bitwise.
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pressRelease() calls key's press() or release() function if it was pressed or released.
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Both parameters are bitwise.
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*/
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void RowBase::detectEdge(uint8_t debounced, uint8_t& isFallingEdge, uint8_t& isRisingEdge)
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void RowBase::pressRelease(const uint16_t rowEnd, const uint8_t debouncedChanged)
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{
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uint8_t debouncedChanged; //bitwise
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debouncedChanged = debounced xor previousDebounced;
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previousDebounced = debounced;
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uint8_t isFallingEdge; //1 means falling edge
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uint8_t isRisingEdge; //1 means rising edge
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uint8_t rowMask; //bitwise, active col bit is 1
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uint8_t col; //index for ptrsKeys[col] array
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//bit=1 if last debounced changed from 1 to 0, else bit=0
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isFallingEdge = debouncedChanged & ~previousDebounced;
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//bit=1 if last debounced changed from 0 to 1, else bit=0
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isRisingEdge = debouncedChanged & previousDebounced;
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}
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/*
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calls key's press() or release() function if it was pressed or released.
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All 3 parameters are bitwise.
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*/
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void RowBase::pressRelease(const uint16_t rowEnd, const uint8_t isFallingEdge,
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const uint8_t isRisingEdge)
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{
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uint8_t rowMask; //bitwise, active col bit is 1
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uint8_t col; //index for ptrsKeys[col] array
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for (rowMask=1, col=0; rowMask<rowEnd; rowMask<<=1, col++) //for each key in row
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{
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@ -57,10 +57,9 @@ class RowBase
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void scan(const bool activeHigh);
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uint8_t getRowState(uint16_t& rowEnd, const bool activeHigh);
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virtual uint8_t debounce(const uint8_t rowState)=0; //debouncer and I2C error correction
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void detectEdge(uint8_t debounced, uint8_t& isFallingEdge, uint8_t& isRisingEdge);
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void pressRelease(const uint16_t rowEnd,
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const uint8_t isFallingEdge, const uint8_t isRisingEdge);
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virtual uint8_t debounce(const uint8_t rowState, uint8_t& debounced)=0;
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//void detectEdge(uint8_t debounced, uint8_t& isFallingEdge, uint8_t& isRisingEdge);
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void pressRelease(const uint16_t rowEnd, const uint8_t debouncedChanged);
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virtual void keyWasPressed();
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protected:
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uint8_t previousDebounced; //bitwise, one bit per key
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