add keybrd_3d_sublayerNestedKeys
This commit is contained in:
parent
04e2752b0b
commit
7773687287
@ -1,4 +1,4 @@
|
|||||||
/* keybrd_3b_layerLock.ino
|
/* keybrd_3b_multi-layerLock.ino
|
||||||
|
|
||||||
This sketch:
|
This sketch:
|
||||||
is firmware for a simple 2-layer keyboard
|
is firmware for a simple 2-layer keyboard
|
||||||
|
@ -0,0 +1,144 @@
|
|||||||
|
/* keybrd_3d_sublayerNested.ino
|
||||||
|
|
||||||
|
This sketch:
|
||||||
|
is firmware for a simple 2-layer keyboard
|
||||||
|
runs on the first two rows and columns of a breadboard keyboard
|
||||||
|
|
||||||
|
| Layout | **0** | **1** | **2** |
|
||||||
|
|:------:|:-----:|:-----:|:-----:|
|
||||||
|
| **0** | a - 1 | b = | c Num |
|
||||||
|
| **1** |Normal | Sym | Enter |
|
||||||
|
|
||||||
|
normal layer keys are a b c
|
||||||
|
sym layer keys are brackets [ ] and num
|
||||||
|
num layer keys are 6 7
|
||||||
|
The num layer key is located on the sym layer
|
||||||
|
num layer is active while holding sym+num
|
||||||
|
|
||||||
|
Each cell in the table's body represents a key.
|
||||||
|
The layered keys in column 1 have two layers; one character for each layer.
|
||||||
|
Letters 'a' and 'b' are on the normal layer. Numbers '1' and '2' are on the fn layer.
|
||||||
|
Holding the fn key down makes it the active layer. Releasing the fn key restores the normal layer.
|
||||||
|
*/
|
||||||
|
// ################## GLOBAL ###################
|
||||||
|
// ================= INCLUDES ==================
|
||||||
|
//Keys
|
||||||
|
#include <Code_Sc.h>
|
||||||
|
#include <Code_Null.h>
|
||||||
|
#include <LayerState.h>
|
||||||
|
#include <Code_LayerLock.h>
|
||||||
|
#include <Code_LayerHold.h>
|
||||||
|
#include <Key_LayeredKeys.h>
|
||||||
|
#include <Key_LayeredKeys1.h>
|
||||||
|
|
||||||
|
//Matrix
|
||||||
|
#include <Row.h>
|
||||||
|
#include <Scanner_uC.h>
|
||||||
|
#include <ScanDelay.h>
|
||||||
|
|
||||||
|
// ============ SPEED CONFIGURATION ============
|
||||||
|
ScanDelay scanDelay(9000);
|
||||||
|
|
||||||
|
// ================== SCANNER ==================
|
||||||
|
uint8_t readPins[] = {14, 15, 16};
|
||||||
|
uint8_t readPinCount = sizeof(readPins)/sizeof(*readPins);
|
||||||
|
|
||||||
|
Scanner_uC scanner(LOW, readPins, readPinCount);
|
||||||
|
|
||||||
|
/* =================== CODES ===================
|
||||||
|
The CODES section instantiates six codes, one for each item in the layout.
|
||||||
|
*/
|
||||||
|
/* ---------------- LAYER CODE -----------------
|
||||||
|
enum assigns layerId numbers to the layers.
|
||||||
|
*/
|
||||||
|
enum layers { NORMAL, SYM };
|
||||||
|
|
||||||
|
/* layerState keeps track of the active layer.
|
||||||
|
*/
|
||||||
|
LayerState layerState;
|
||||||
|
|
||||||
|
LayerStateInterface& Key_LayeredKeys::refLayerState = layerState;
|
||||||
|
/*
|
||||||
|
NORMAL=0 and FN=1. LayerState's default layerId is 0.
|
||||||
|
The Code_LayerHold constructor has two parameters:
|
||||||
|
1) the layerId that will be active while the key is held down
|
||||||
|
2) a LayerState that will keep track of the active layer
|
||||||
|
When l_fn is pressed, it tells layerState to change the active layer to 1.
|
||||||
|
When l_fn is released, it tells layerState that layer 1 is released, and layerState restores the default layer.
|
||||||
|
*/
|
||||||
|
Code_LayerLock l_normal(NORMAL, layerState);
|
||||||
|
Code_LayerLock l_sym(SYM, layerState);
|
||||||
|
|
||||||
|
//sublayer
|
||||||
|
enum subLayers { SUBSYM, SUBNUM };
|
||||||
|
|
||||||
|
LayerState sublayerState;
|
||||||
|
|
||||||
|
Code_LayerHold l_num(SUBNUM, sublayerState);
|
||||||
|
|
||||||
|
LayerStateInterface& Key_LayeredKeys1::refLayerState = sublayerState;
|
||||||
|
|
||||||
|
// ---------------- SCAN CODES -----------------
|
||||||
|
Code_Sc s_a(KEY_A);
|
||||||
|
Code_Sc s_b(KEY_B);
|
||||||
|
Code_Sc s_c(KEY_C);
|
||||||
|
|
||||||
|
Code_Sc s_minus(KEY_MINUS);
|
||||||
|
Code_Sc s_equal(KEY_EQUAL);
|
||||||
|
Code_Sc s_enter(KEY_ENTER);
|
||||||
|
|
||||||
|
Code_Sc s_1(KEY_1);
|
||||||
|
Code_Null code_null;
|
||||||
|
|
||||||
|
/* =================== KEYS ====================
|
||||||
|
Here we pack Codes into keys.
|
||||||
|
The Key_LayeredKeys constructor takes one array of Code pointers - one Code object per layer.
|
||||||
|
|
||||||
|
The Key object names in this sketch start with a "k_" followed by row-column coordinates.
|
||||||
|
*/
|
||||||
|
|
||||||
|
Key* const ptrsCodes_sub00[] = { &s_minus, &s_1 };
|
||||||
|
Key_LayeredKeys1 k_sub00(ptrsCodes_sub00);
|
||||||
|
|
||||||
|
Key* const ptrsCodes_00[] = { &s_a, &k_sub00 };
|
||||||
|
Key_LayeredKeys k_00(ptrsCodes_00);
|
||||||
|
|
||||||
|
Key* const ptrsCodes_01[] = { &s_b, &s_equal };
|
||||||
|
Key_LayeredKeys k_01(ptrsCodes_01);
|
||||||
|
|
||||||
|
Key* const ptrsCodes_02[] = { &s_c, &l_num };
|
||||||
|
Key_LayeredKeys k_02(ptrsCodes_02);
|
||||||
|
|
||||||
|
/* HOW LAYERED OBJECTS WORK
|
||||||
|
When a Key_LayeredKeys object is pressed, it gets the active layer id from layerState.
|
||||||
|
It then uses the layer id as an array index to call the Code of the active layer.
|
||||||
|
The Code object then sends its scancode over USB.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* =================== ROWS ====================
|
||||||
|
Here we pack Key pointers into row objects.
|
||||||
|
|
||||||
|
Codes are a kind of Key that only have one layer.
|
||||||
|
So rows can contain a mix of codes and multi-layered keys.
|
||||||
|
Arrays ptrsKeys_0[] and ptrsKeys_1[] contain both Code pointers and Key pointers.
|
||||||
|
*/
|
||||||
|
Key* const ptrsKeys_0[] = { &k_00, &k_01, &k_02 };
|
||||||
|
uint8_t keyCount_0 = sizeof(ptrsKeys_0)/sizeof(*ptrsKeys_0);
|
||||||
|
Row row_0(scanner, 0, ptrsKeys_0, keyCount_0);
|
||||||
|
|
||||||
|
Key* const ptrsKeys_1[] = { &l_normal, &l_sym, &s_enter };
|
||||||
|
uint8_t keyCount_1 = sizeof(ptrsKeys_1)/sizeof(*ptrsKeys_1);
|
||||||
|
Row row_1(scanner, 1, ptrsKeys_1, keyCount_1);
|
||||||
|
|
||||||
|
// ################### MAIN ####################
|
||||||
|
void setup()
|
||||||
|
{
|
||||||
|
Keyboard.begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
void loop()
|
||||||
|
{
|
||||||
|
row_0.process();
|
||||||
|
row_1.process();
|
||||||
|
scanDelay.delay();
|
||||||
|
}
|
@ -1,4 +1,4 @@
|
|||||||
/* keybrd_3d_sublayerNested.ino
|
/* keybrd_3d_sublayerNestedScSc.ino
|
||||||
|
|
||||||
This sketch:
|
This sketch:
|
||||||
is firmware for a simple 2-layer keyboard
|
is firmware for a simple 2-layer keyboard
|
@ -1,4 +1,4 @@
|
|||||||
/* keybrd_3b_autoShift.ino
|
/* keybrd_3f_autoShift.ino
|
||||||
|
|
||||||
This sketch:
|
This sketch:
|
||||||
is a simple 2-layer keyboard with AutoShift
|
is a simple 2-layer keyboard with AutoShift
|
Reference in New Issue
Block a user