remove debounced from debounce()
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1d3af27ebd
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90c420491e
@ -14,10 +14,11 @@ uint8_t samples[SAMPLE_COUNT]; //bitwise, one bit per key, most
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uint8_t samplesIndex = 0; //samples[] current write index
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uint8_t samplesIndex = 0; //samples[] current write index
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uint8_t previousDebounced = 0; //bitwise, one bit per key
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uint8_t previousDebounced = 0; //bitwise, one bit per key
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uint8_t debounced; //1 means pressed, 0 means released
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uint8_t isFallingEdge; //1 means falling edge
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uint8_t isFallingEdge; //1 means falling edge
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uint8_t isRisingEdge; //1 means rising edge
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uint8_t isRisingEdge; //1 means rising edge
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uint8_t debounce(const uint8_t rowState, uint8_t& debounced)
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uint8_t debounce(const uint8_t rowState)
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{
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{
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uint8_t debouncedChanged; //bitwise
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uint8_t debouncedChanged; //bitwise
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uint8_t all_1 = ~0; //bitwise
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uint8_t all_1 = ~0; //bitwise
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@ -63,10 +64,9 @@ int main()
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//Test input and output only shows first bit of each byte.
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//Test input and output only shows first bit of each byte.
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const uint8_t pressed[] = {1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0};
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const uint8_t pressed[] = {1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0};
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const uint8_t bouncy[] = {1,0,0,0,0,1,0,0,1,1,1,1,0,1,1,1,1,0,0,0,0};
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const uint8_t bouncy[] = {1,0,0,0,0,1,0,0,1,1,1,1,0,1,1,1,1,0,0,0,0};
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const uint8_t expectDebounced[]= {0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0};
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const uint8_t expectDebounced[]= {0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0}; //SAMPLE_COUNT 4
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const uint8_t SCAN_COUNT = sizeof(bouncy)/sizeof(*bouncy);
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const uint8_t SCAN_COUNT = sizeof(bouncy)/sizeof(*bouncy);
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uint8_t i;
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uint8_t i;
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uint8_t debounced; //1 means pressed, 0 means released
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uint8_t debouncedChanged; //1 means debounced changed
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uint8_t debouncedChanged; //1 means debounced changed
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std::cout << "button pressed: ";
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std::cout << "button pressed: ";
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@ -86,7 +86,7 @@ int main()
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std::cout << "debounced signal: ";
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std::cout << "debounced signal: ";
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for (i=0; i<SCAN_COUNT; i++)
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for (i=0; i<SCAN_COUNT; i++)
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{
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{
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debouncedChanged = debounce(bouncy[i], debounced);
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debouncedChanged = debounce(bouncy[i]);
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//pressRelease(debouncedChanged);
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//pressRelease(debouncedChanged);
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std::cout << (int)debounced;
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std::cout << (int)debounced;
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}
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}
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@ -103,7 +103,7 @@ int main()
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std::cout << "isFallingEdge: ";
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std::cout << "isFallingEdge: ";
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for (i=0; i<SCAN_COUNT; i++)
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for (i=0; i<SCAN_COUNT; i++)
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{
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{
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debouncedChanged = debounce(bouncy[i], debounced);
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debouncedChanged = debounce(bouncy[i]);
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pressRelease(debouncedChanged);
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pressRelease(debouncedChanged);
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std::cout << (int)isFallingEdge;
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std::cout << (int)isFallingEdge;
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}
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}
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@ -112,7 +112,7 @@ int main()
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std::cout << "isRisingEdge: ";
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std::cout << "isRisingEdge: ";
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for (i=0; i<SCAN_COUNT; i++)
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for (i=0; i<SCAN_COUNT; i++)
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{
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{
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debouncedChanged = debounce(bouncy[i], debounced);
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debouncedChanged = debounce(bouncy[i]);
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pressRelease(debouncedChanged);
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pressRelease(debouncedChanged);
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std::cout << (int)isRisingEdge;
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std::cout << (int)isRisingEdge;
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}
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}
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@ -7,12 +7,11 @@ void RowBase::process(const bool activeHigh)
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//these variables are all bitwise, one bit per key
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//these variables are all bitwise, one bit per key
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uint8_t rowState; //1 means pressed, 0 means released
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uint8_t rowState; //1 means pressed, 0 means released
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uint16_t rowEnd; //1 bit marks positioned after last key of row
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uint16_t rowEnd; //1 bit marks positioned after last key of row
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uint8_t debounced; //1 means pressed, 0 means released
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uint8_t debouncedChanged; //1 means debounced changed
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uint8_t debouncedChanged; //1 means debounced changed
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scan(activeHigh); //save column-port-pin values to portState
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scan(activeHigh); //save column-port-pin values to portState
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rowState = getRowState(rowEnd, activeHigh);
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rowState = getRowState(rowEnd, activeHigh);
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debouncedChanged = debounce(rowState, debounced);
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debouncedChanged = debounce(rowState);
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pressRelease(rowEnd, debouncedChanged);
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pressRelease(rowEnd, debouncedChanged);
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}
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}
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@ -57,7 +57,7 @@ class RowBase
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void scan(const bool activeHigh);
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void scan(const bool activeHigh);
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uint8_t getRowState(uint16_t& rowEnd, const bool activeHigh);
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uint8_t getRowState(uint16_t& rowEnd, const bool activeHigh);
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virtual uint8_t debounce(const uint8_t rowState, uint8_t& debounced)=0;
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virtual uint8_t debounce(const uint8_t rowState)=0;
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//void detectEdge(uint8_t debounced, uint8_t& isFallingEdge, uint8_t& isRisingEdge);
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//void detectEdge(uint8_t debounced, uint8_t& isFallingEdge, uint8_t& isRisingEdge);
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void pressRelease(const uint16_t rowEnd, const uint8_t debouncedChanged);
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void pressRelease(const uint16_t rowEnd, const uint8_t debouncedChanged);
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virtual void keyWasPressed();
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virtual void keyWasPressed();
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