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move RowBase::process() to Row and Row_DH

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wolfv6 2016-06-05 16:16:47 -06:00
父節點 55008ec4ec
當前提交 ff5f50db5f
共有 4 個文件被更改,包括 23 次插入22 次删除

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@ -4,6 +4,23 @@ For return, 1 means debounced changed.
*/
#include "Row.h"
/*
process() scans the row and calls any newly pressed or released keys.
*/
void Row::process(const bool activeHigh)
{
//these variables are all bitwise, one bit per key
uint8_t rowState; //1 means pressed, 0 means released
uint16_t rowEnd; //1 bit marks positioned after last key of row
uint8_t debouncedChanged; //1 means debounced changed
wait();
scan(activeHigh); //save column-port-pin values to portState
rowState = getRowState(rowEnd, activeHigh);
debouncedChanged = debounce(rowState);
pressRelease(rowEnd, debouncedChanged);
}
uint8_t Row::debounce(const uint8_t rowState)
{
return debouncer.debounce(rowState, debounced);

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@ -26,5 +26,6 @@ class Row : public RowBase
{
Debouncer_4Samples debouncer;
}
virtual void process(const bool activeHigh);
};
#endif

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@ -1,21 +1,4 @@
#include "RowBase.h"
/*
scans the row and calls any newly pressed or released keys.
*/
void RowBase::process(const bool activeHigh)
{
//these variables are all bitwise, one bit per key
uint8_t rowState; //1 means pressed, 0 means released
uint16_t rowEnd; //1 bit marks positioned after last key of row
uint8_t debouncedChanged; //1 means debounced changed
wait();
scan(activeHigh); //save column-port-pin values to portState
rowState = getRowState(rowEnd, activeHigh);
debouncedChanged = debounce(rowState);
pressRelease(rowEnd, debouncedChanged);
}
/* wait() delay's scan to give switches time to debounce.
This version of wait() is very simple. More sophisticated versions can override this one.

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@ -20,14 +20,15 @@ class RowBase
ColPort *const *const ptrsColPorts; //array of column ports
const uint8_t colPortCount;
virtual void keyWasPressed();
protected:
uint8_t debounced; //bitwise, 1 means pressed, 0 means released
void wait();
void scan(const bool activeHigh);
uint8_t getRowState(uint16_t& rowEnd, const bool activeHigh);
virtual uint8_t debounce(const uint8_t rowState)=0;
void pressRelease(const uint16_t rowEnd, const uint8_t debouncedChanged);
virtual void keyWasPressed();
protected:
uint8_t debounced; //bitwise, 1 means pressed, 0 means released
public:
RowBase( RowPort &refRowPort, const uint8_t rowPin,
ColPort *const ptrsColPorts[], const uint8_t colPortCount,
@ -35,7 +36,6 @@ class RowBase
: ptrsKeys(ptrsKeys), refRowPort(refRowPort), rowPin(rowPin),
ptrsColPorts(ptrsColPorts), colPortCount(colPortCount),
debounced(0) { }
//Key* getPtrKey(uint8_t col) const; todo delete, no longer needed 5/31/16
void process(const bool activeHigh);
virtual void process(const bool activeHigh)=0;
};
#endif