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tmk_keyboard/keyboard/foobar_rgb/actionmap_plain.c

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2017-09-05 06:29:55 +00:00
#include "actionmap.h"
#include "action_code.h"
#include "actionmap_common.h"
#include "rgblight.h"
/*
* Actions
*/
#define AC_BLD ACTION_BACKLIGHT_DECREASE()
#define AC_BLI ACTION_BACKLIGHT_INCREASE()
#define AC_TL1 ACTION_LAYER_TAP_KEY(1, KC_SPACE)
#define AC_TL2 ACTION_LAYER_TAP_KEY(2, KC_BSPACE)
#define AC_TL3 ACTION_LAYER_TAP_KEY(3, KC_C)
#define AC_TL4 ACTION_LAYER_TAP_KEY(4, KC_V)
#define AC_TL5 ACTION_LAYER_TAP_KEY(5, KC_B)
#define AC_TM1 ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT)
#define AC_TM2 ACTION_MODS_TAP_KEY(MOD_LCTL, KC_Z)
#define AC_TM3 ACTION_MODS_TAP_KEY(MOD_LALT, KC_X)
#define AC_TM4 ACTION_MODS_TAP_KEY(MOD_RALT, KC_N)
#define AC_TM5 ACTION_MODS_TAP_KEY(MOD_RCTL, KC_M)
#define AC_S01 ACTION_MODS_KEY(MOD_LSFT, KC_1)
#define AC_S02 ACTION_MODS_KEY(MOD_LSFT, KC_2)
#define AC_S03 ACTION_MODS_KEY(MOD_LSFT, KC_3)
#define AC_S04 ACTION_MODS_KEY(MOD_LSFT, KC_4)
#define AC_S05 ACTION_MODS_KEY(MOD_LSFT, KC_5)
#define AC_S06 ACTION_MODS_KEY(MOD_LSFT, KC_6)
#define AC_S07 ACTION_MODS_KEY(MOD_LSFT, KC_7)
#define AC_S08 ACTION_MODS_KEY(MOD_LSFT, KC_8)
#define AC_S09 ACTION_MODS_KEY(MOD_LSFT, KC_9)
#define AC_S10 ACTION_MODS_KEY(MOD_LSFT, KC_0)
#define AC_S11 ACTION_MODS_KEY(MOD_LSFT, KC_MINS)
#define AC_S12 ACTION_MODS_KEY(MOD_LSFT, KC_EQL)
#define AC_S13 ACTION_MODS_KEY(MOD_LSFT, KC_LBRC)
#define AC_S14 ACTION_MODS_KEY(MOD_LSFT, KC_RBRC)
#define AC_S15 ACTION_MODS_KEY(MOD_LSFT, KC_BSLS)
#define AC_S16 ACTION_MODS_KEY(MOD_LSFT, KC_COMM)
#define AC_S17 ACTION_MODS_KEY(MOD_LSFT, KC_DOT)
#define AC_S18 ACTION_MODS_KEY(MOD_LSFT, KC_SLSH)
#define AC_S19 ACTION_MODS_KEY(MOD_LSFT, KC_SCLN)
#define AC_S20 ACTION_MODS_KEY(MOD_LSFT, KC_QUOT)
#define AC_L01 ACTION_FUNCTION(RGBLED_TOGGLE)
#define AC_L02 ACTION_FUNCTION(RGBLED_STEP_MODE)
#define AC_L03 ACTION_FUNCTION(RGBLED_INCREASE_HUE)
#define AC_L04 ACTION_FUNCTION(RGBLED_DECREASE_HUE)
#define AC_L05 ACTION_FUNCTION(RGBLED_INCREASE_SAT)
#define AC_L06 ACTION_FUNCTION(RGBLED_DECREASE_SAT)
#define AC_L07 ACTION_FUNCTION(RGBLED_INCREASE_VAL)
#define AC_L08 ACTION_FUNCTION(RGBLED_DECREASE_VAL)
const action_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = ACTIONMAP(
Q, W, E, R, T,
A, S, D, F, G,
TM2, TM3, TL3, TL4, TL2,
Y, U, I, O, P,
H, J, K, L, ESC,
TL1, TL5, TM4, TM5, TM1),
[1] = ACTIONMAP(
1, 2, 3, 4, 5,
F1, F2, F3, F4, F5,
TRNS, TRNS, TRNS, TRNS, DEL,
6, 7, 8, 9, 0,
F6, F7, F8, F9, F10,
TRNS, TRNS, TRNS, TRNS, TRNS),
[2] = ACTIONMAP(
S01, S02, S03, S04, S05,
F11, F12, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS,
S06, S07, S08, S09, S10,
TRNS, TRNS, TRNS, TRNS, GRV,
TRNS, TRNS, TRNS, TRNS, TRNS),
[3] = ACTIONMAP(
TRNS, TRNS, TRNS, TRNS, TRNS,
TAB, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS,
MINS, EQL, LBRC, RBRC, BSLS,
COMM, DOT, SLSH, SCLN, QUOT,
TRNS, LEFT, DOWN, UP, RGHT),
[4] = ACTIONMAP(
TRNS, TRNS, TRNS, TRNS, TRNS,
TAB, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS,
S11, S12, S13, S14, S15,
S16, S17, S18, S19, S20,
TRNS, HOME, PGDN, PGUP, END),
[5] = ACTIONMAP(
CALC, WHOM, MAIL, MYCM, TRNS,
L01, L02, L03, L04, L05,
TRNS, TRNS, TRNS, TRNS, BTLD,
TRNS, TRNS, TRNS, TRNS, PSCR,
L06, L07, L08, BLD, BLI,
TRNS, TRNS, TRNS, TRNS, TRNS),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case RGBLED_TOGGLE:
if (record->event.pressed) {
rgblight_toggle();
}
break;
case RGBLED_INCREASE_HUE:
if (record->event.pressed) {
rgblight_increase_hue();
}
break;
case RGBLED_DECREASE_HUE:
if (record->event.pressed) {
rgblight_decrease_hue();
}
break;
case RGBLED_INCREASE_SAT:
if (record->event.pressed) {
rgblight_increase_sat();
}
break;
case RGBLED_DECREASE_SAT:
if (record->event.pressed) {
rgblight_decrease_sat();
}
break;
case RGBLED_INCREASE_VAL:
if (record->event.pressed) {
rgblight_increase_val();
}
break;
case RGBLED_DECREASE_VAL:
if (record->event.pressed) {
rgblight_decrease_val();
}
break;
case RGBLED_STEP_MODE:
if (record->event.pressed) {
rgblight_step();
}
break;
}
}