} | } | ||||
#endif | #endif | ||||
static bool waiting_buffer_has_anykey_pressed(void) | |||||
bool waiting_buffer_has_anykey_pressed(void) | |||||
{ | { | ||||
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) { | for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) { | ||||
if (waiting_buffer[i].event.pressed) return true; | if (waiting_buffer[i].event.pressed) return true; | ||||
debug("MODS_TAP: Oneshot: start\n"); | debug("MODS_TAP: Oneshot: start\n"); | ||||
oneshot_start(mods, event.time); | oneshot_start(mods, event.time); | ||||
} | } | ||||
else if (tap_count == 5) { | |||||
else if (tap_count == TAPPING_TOGGLE) { | |||||
debug("MODS_TAP: Oneshot: toggle\n"); | debug("MODS_TAP: Oneshot: toggle\n"); | ||||
oneshot_toggle(); | oneshot_toggle(); | ||||
} | } | ||||
switch (action.layer.code) { | switch (action.layer.code) { | ||||
case 0x00: | case 0x00: | ||||
if (event.pressed) { | if (event.pressed) { | ||||
layer_switch(action.layer.opt); | |||||
layer_switch(action.layer.val); | |||||
} | } | ||||
//TODO: this is ok? | //TODO: this is ok? | ||||
else { | else { | ||||
// tap toggle | // tap toggle | ||||
if (event.pressed) { | if (event.pressed) { | ||||
if (tap_count < TAPPING_TOGGLE) { | if (tap_count < TAPPING_TOGGLE) { | ||||
layer_switch(action.layer.opt); | |||||
layer_switch(action.layer.val); | |||||
} | } | ||||
} else { | } else { | ||||
if (tap_count >= TAPPING_TOGGLE) { | if (tap_count >= TAPPING_TOGGLE) { | ||||
debug("LAYER_PRESSED: tap toggle.\n"); | debug("LAYER_PRESSED: tap toggle.\n"); | ||||
layer_switch(action.layer.opt); | |||||
layer_switch(action.layer.val); | |||||
} | } | ||||
} | } | ||||
break; | break; | ||||
case 0xFF: | case 0xFF: | ||||
// change default layer | // change default layer | ||||
if (event.pressed) { | if (event.pressed) { | ||||
default_layer = action.layer.opt; | |||||
default_layer = action.layer.val; | |||||
layer_switch(default_layer); | layer_switch(default_layer); | ||||
} | } | ||||
break; | break; | ||||
register_code(action.layer.code); | register_code(action.layer.code); | ||||
} else { | } else { | ||||
debug("LAYER_PRESSED: No tap: layer_switch\n"); | debug("LAYER_PRESSED: No tap: layer_switch\n"); | ||||
layer_switch(action.layer.opt); | |||||
layer_switch(action.layer.val); | |||||
} | } | ||||
} else { | } else { | ||||
if (tap_count > 0) { | if (tap_count > 0) { | ||||
switch (action.layer.code) { | switch (action.layer.code) { | ||||
case 0x00: | case 0x00: | ||||
if (!event.pressed) { | if (!event.pressed) { | ||||
layer_switch(action.layer.opt); | |||||
layer_switch(action.layer.val); | |||||
} | } | ||||
break; | break; | ||||
case 0xF0: | case 0xF0: | ||||
if (event.pressed) { | if (event.pressed) { | ||||
if (tap_count >= TAPPING_TOGGLE) { | if (tap_count >= TAPPING_TOGGLE) { | ||||
debug("LAYER_RELEASED: tap toggle.\n"); | debug("LAYER_RELEASED: tap toggle.\n"); | ||||
layer_switch(action.layer.opt); | |||||
layer_switch(action.layer.val); | |||||
} | } | ||||
} else { | } else { | ||||
if (tap_count < TAPPING_TOGGLE) { | if (tap_count < TAPPING_TOGGLE) { | ||||
layer_switch(action.layer.opt); | |||||
layer_switch(action.layer.val); | |||||
} | } | ||||
} | } | ||||
break; | break; | ||||
case 0xFF: | case 0xFF: | ||||
// change default layer | // change default layer | ||||
if (!event.pressed) { | if (!event.pressed) { | ||||
default_layer = action.layer.opt; | |||||
default_layer = action.layer.val; | |||||
layer_switch(default_layer); | layer_switch(default_layer); | ||||
} | } | ||||
break; | break; | ||||
unregister_code(action.layer.code); | unregister_code(action.layer.code); | ||||
} else { | } else { | ||||
debug("LAYER_RELEASED: No tap: layer_switch\n"); | debug("LAYER_RELEASED: No tap: layer_switch\n"); | ||||
layer_switch(action.layer.opt); | |||||
layer_switch(action.layer.val); | |||||
} | } | ||||
} | } | ||||
break; | break; | ||||
switch (action.layer.code) { | switch (action.layer.code) { | ||||
case 0x00: | case 0x00: | ||||
if (event.pressed) { | if (event.pressed) { | ||||
layer_switch(current_layer ^ action.layer.opt); | |||||
layer_switch(current_layer ^ action.layer.val); | |||||
} else { | } else { | ||||
layer_switch(current_layer ^ action.layer.opt); | |||||
layer_switch(current_layer ^ action.layer.val); | |||||
} | } | ||||
break; | break; | ||||
case 0xF0: | case 0xF0: | ||||
if (event.pressed) { | if (event.pressed) { | ||||
if (tap_count < TAPPING_TOGGLE) { | if (tap_count < TAPPING_TOGGLE) { | ||||
debug("LAYER_BIT: tap toggle(press).\n"); | debug("LAYER_BIT: tap toggle(press).\n"); | ||||
layer_switch(current_layer ^ action.layer.opt); | |||||
layer_switch(current_layer ^ action.layer.val); | |||||
} | } | ||||
} else { | } else { | ||||
if (tap_count <= TAPPING_TOGGLE) { | if (tap_count <= TAPPING_TOGGLE) { | ||||
debug("LAYER_BIT: tap toggle(release).\n"); | debug("LAYER_BIT: tap toggle(release).\n"); | ||||
layer_switch(current_layer ^ action.layer.opt); | |||||
layer_switch(current_layer ^ action.layer.val); | |||||
} | } | ||||
} | } | ||||
break; | break; | ||||
case 0xFF: | case 0xFF: | ||||
// change default layer | // change default layer | ||||
if (event.pressed) { | if (event.pressed) { | ||||
default_layer = current_layer ^ action.layer.opt; | |||||
default_layer = current_layer ^ action.layer.val; | |||||
layer_switch(default_layer); | layer_switch(default_layer); | ||||
} else { | } else { | ||||
default_layer = current_layer ^ action.layer.opt; | |||||
default_layer = current_layer ^ action.layer.val; | |||||
layer_switch(default_layer); | layer_switch(default_layer); | ||||
} | } | ||||
break; | break; | ||||
register_code(action.layer.code); | register_code(action.layer.code); | ||||
} else { | } else { | ||||
debug("LAYER_BIT: No tap: layer_switch(bit on)\n"); | debug("LAYER_BIT: No tap: layer_switch(bit on)\n"); | ||||
layer_switch(current_layer ^ action.layer.opt); | |||||
layer_switch(current_layer ^ action.layer.val); | |||||
} | } | ||||
} else { | } else { | ||||
if (IS_TAPPING_KEY(event.key) && tap_count > 0) { | if (IS_TAPPING_KEY(event.key) && tap_count > 0) { | ||||
unregister_code(action.layer.code); | unregister_code(action.layer.code); | ||||
} else { | } else { | ||||
debug("LAYER_BIT: No tap: layer_switch(bit off)\n"); | debug("LAYER_BIT: No tap: layer_switch(bit off)\n"); | ||||
layer_switch(current_layer ^ action.layer.opt); | |||||
layer_switch(current_layer ^ action.layer.val); | |||||
} | } | ||||
} | } | ||||
break; | break; | ||||
} | } | ||||
break; | break; | ||||
case ACT_LAYER_EXT: | case ACT_LAYER_EXT: | ||||
switch (action.layer.opt) { | |||||
switch (action.layer.val) { | |||||
case 0x00: | case 0x00: | ||||
// set default layer when pressed | // set default layer when pressed | ||||
switch (action.layer.code) { | switch (action.layer.code) { | ||||
break; | break; | ||||
case ACT_FUNCTION: | case ACT_FUNCTION: | ||||
// TODO | // TODO | ||||
action_call_function(event, action.func.id); | |||||
keymap_call_function(record, action.func.id); | |||||
break; | break; | ||||
default: | default: | ||||
break; | break; | ||||
} | } | ||||
return false; | return false; | ||||
case ACT_FUNCTION: | case ACT_FUNCTION: | ||||
if (action.func.opt & 0x1) { | |||||
if (action.func.opt & O_TAP) { | |||||
return true; | return true; | ||||
} | } | ||||
return false; | return false; |
#include "keycode.h" | #include "keycode.h" | ||||
/* Execute action per keyevent */ | |||||
void action_exec(keyevent_t event); | |||||
/* Struct to record event and tap count */ | |||||
typedef struct { | |||||
keyevent_t event; | |||||
uint8_t tap_count; | |||||
} keyrecord_t; | |||||
/* Action struct. | /* Action struct. | ||||
* | * | ||||
* In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15). | * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15). | ||||
} key; | } key; | ||||
struct action_layer { | struct action_layer { | ||||
uint16_t code :8; | uint16_t code :8; | ||||
uint16_t opt :4; | |||||
uint16_t val :4; | |||||
uint16_t kind :4; | uint16_t kind :4; | ||||
} layer; | } layer; | ||||
struct action_usage { | struct action_usage { | ||||
} usage; | } usage; | ||||
struct action_command { | struct action_command { | ||||
uint16_t id :8; | uint16_t id :8; | ||||
uint16_t option :4; | |||||
uint16_t opt :4; | |||||
uint16_t kind :4; | uint16_t kind :4; | ||||
} command; | } command; | ||||
struct action_function { | struct action_function { | ||||
} func; | } func; | ||||
} action_t; | } action_t; | ||||
/* Struct to record action and tap count */ | |||||
typedef struct { | |||||
keyevent_t event; | |||||
uint8_t tap_count; | |||||
} keyrecord_t; | |||||
/* execute action per keyevent */ | |||||
void action_exec(keyevent_t event); | |||||
typedef void (*action_func_t)(keyevent_t event, uint8_t opt); // TODO:no need? | |||||
void action_call_function(keyevent_t event, uint8_t id); // TODO: action function | |||||
/* | /* | ||||
* Utilities for actions. | * Utilities for actions. | ||||
bool sending_anykey(void); | bool sending_anykey(void); | ||||
void layer_switch(uint8_t new_layer); | void layer_switch(uint8_t new_layer); | ||||
bool is_tap_key(key_t key); | bool is_tap_key(key_t key); | ||||
bool waiting_buffer_has_anykey_pressed(void); | |||||
1111| address(12) Function? | 1111| address(12) Function? | ||||
1111|opt | id(8) Function? | 1111|opt | id(8) Function? | ||||
TODO: modifier + function by tap? | |||||
for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0] | |||||
http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052 | |||||
*/ | */ | ||||
enum action_kind_id { | enum action_kind_id { | ||||
ACT_LMODS = 0b0000, | ACT_LMODS = 0b0000, | ||||
ACT_FUNCTION = 0b1111 | ACT_FUNCTION = 0b1111 | ||||
}; | }; | ||||
enum acion_param { | |||||
ONE_SHOT = 0x00, | |||||
enum params { | |||||
P_ONESHOT = 0x00, | |||||
}; | |||||
enum options { | |||||
O_TAP = 0x8, | |||||
}; | }; | ||||
/* Mods + Tap key */ | /* Mods + Tap key */ | ||||
#define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key)) | #define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key)) | ||||
#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | ONE_SHOT) | |||||
#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | P_ONESHOT) | |||||
#define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key)) | #define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key)) | ||||
#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | ONE_SHOT) | |||||
#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | P_ONESHOT) | |||||
/* Mod + Tap key */ | /* Mod + Tap key */ | ||||
#define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key)) | #define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key)) | ||||
#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | ONE_SHOT) | |||||
#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | P_ONESHOT) | |||||
#define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key)) | #define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key)) | ||||
#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | ONE_SHOT) | |||||
#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | P_ONESHOT) | |||||
// TODO: contemplate about layer action | // TODO: contemplate about layer action | ||||
/* Switch current layer */ | /* Switch current layer */ | ||||
/* Function */ | /* Function */ | ||||
#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id) | #define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id) | ||||
#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, O_TAP<<8 | id) | |||||
#endif /* ACTION_H */ | #endif /* ACTION_H */ |
uint8_t row; | uint8_t row; | ||||
} keypos_t; | } keypos_t; | ||||
// TODO: need raw? keypos_t -> key_t? | |||||
typedef union { | typedef union { | ||||
uint16_t raw; | uint16_t raw; | ||||
keypos_t pos; | keypos_t pos; |
#endif | #endif | ||||
__attribute__ ((weak)) | __attribute__ ((weak)) | ||||
void action_call_function(keyevent_t event, uint8_t id) | |||||
void keymap_call_function(keyrecord_t *event, uint8_t id) | |||||
{ | { | ||||
} | } |
extern uint8_t default_layer; | extern uint8_t default_layer; | ||||
/* | |||||
* new keymap interface: action | |||||
*/ | |||||
/* action for key */ | |||||
// TODO: should use struct key_t? | |||||
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col); | action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col); | ||||
/* user defined special function */ | |||||
void keymap_call_function(keyrecord_t *record, uint8_t id); | |||||
#ifndef NO_LEGACY_KEYMAP_SUPPORT | #ifndef NO_LEGACY_KEYMAP_SUPPORT | ||||
/* keycode of key */ | /* keycode of key */ |
} | } | ||||
static const uint16_t PROGMEM fn_actions[] = { | |||||
ACTION_LAYER_TO_DEFAULT_ON_RELEASED, // Fn0 | |||||
ACTION_LAYER_SET_ON_PRESSED(1), // Fn1 | |||||
ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2 | |||||
ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3 | |||||
//ACTION_LAYER_SET_ON_PRESSED(3), // Fn4 | |||||
ACTION_FUNCTION(0x01, 0xA), // Fn4 | |||||
ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5 | |||||
ACTION_LMODS_TAP(MOD_BIT(KC_LCTL), KC_BSPC), // Fn6 | |||||
ACTION_RMODS_TAP(MOD_BIT(KC_RCTL), KC_ENT), // Fn7 | |||||
ACTION_LMODS_TAP(MOD_BIT(KC_LSFT), ONE_SHOT), // Fn8 | |||||
ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(1), // Fn9 | |||||
ACTION_LAYER_BIT_TAP_TOGGLE(1), // Fn10 | |||||
}; | |||||
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
/* Layer 0: Default Layer | /* Layer 0: Default Layer | ||||
* ,-----------------------------------------------------------. | * ,-----------------------------------------------------------. | ||||
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \ | KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \ | ||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \ | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \ | ||||
FN6, A, S, D, F, G, H, J, K, L, FN3, QUOT,FN7, \ | FN6, A, S, D, F, G, H, J, K, L, FN3, QUOT,FN7, \ | ||||
FN8, Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN10, \ | |||||
FN8, Z, X, C, V, B, N, M, COMM,DOT, FN2, FN12,FN10, \ | |||||
LGUI,LALT, FN5, RALT,FN4), | LGUI,LALT, FN5, RALT,FN4), | ||||
/* Layer 1: HHKB mode (HHKB Fn) | /* Layer 1: HHKB mode (HHKB Fn) | ||||
LGUI,LALT, FN0, RALT,RGUI), | LGUI,LALT, FN0, RALT,RGUI), | ||||
}; | }; | ||||
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) | |||||
/* legacy interface */ | |||||
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) { return 0; } | |||||
uint8_t keymap_fn_layer(uint8_t fn_bits) { return 0; } | |||||
uint8_t keymap_fn_keycode(uint8_t fn_bits) { return 0; } | |||||
/* id for user defined functions */ | |||||
enum function_id { | |||||
LSHIFT_LPAREN, | |||||
RSHIFT_RPAREN, | |||||
}; | |||||
/* | |||||
* Fn action definition | |||||
*/ | |||||
static const uint16_t PROGMEM fn_actions[] = { | |||||
ACTION_LAYER_RETURN_DEFAULT, // FN0 | |||||
ACTION_LAYER_SET(1), // FN1 | |||||
ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // FN2 | |||||
ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // FN3 | |||||
ACTION_LAYER_SET(3), // FN4 | |||||
ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // FN5 | |||||
ACTION_LMOD_TAP_KEY(KC_LCTL, KC_BSPC), // FN6 | |||||
ACTION_RMOD_TAP_KEY(KC_RCTL, KC_ENT), // FN7 | |||||
ACTION_LMOD_ONESHOT(KC_LSFT), // FN8 Oneshot Shift | |||||
ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(1), // FN9 | |||||
ACTION_LAYER_BIT_TAP_KEY(1, KC_GRV), // FN10 | |||||
//ACTION_LAYER_BIT(1), // FN10 | |||||
//ACTION_LAYER_BIT_TAP_TOGGLE(1), // FN10 | |||||
ACTION_FUNCTION_TAP(LSHIFT_LPAREN), // FN11 | |||||
ACTION_FUNCTION_TAP(RSHIFT_RPAREN), // FN12 | |||||
}; | |||||
/* | |||||
* user defined action function | |||||
*/ | |||||
void keymap_call_function(keyrecord_t *record, uint8_t id) | |||||
{ | |||||
keyevent_t event = record->event; | |||||
uint8_t tap_count = record->tap_count; | |||||
debug("action_call_function: "); | |||||
if (event.pressed) debug("pressed"); else debug("released"); | |||||
debug(" id: "); debug_hex(id); | |||||
debug(" tap_count: "); debug_dec(tap_count); | |||||
debug("\n"); | |||||
switch (id) { | |||||
case LSHIFT_LPAREN: | |||||
// LShft + tap '(' | |||||
if (event.pressed) { | |||||
if (tap_count == 0) { | |||||
add_mods(MOD_BIT(KC_LSHIFT)); | |||||
} else { | |||||
if (waiting_buffer_has_anykey_pressed()) { | |||||
// ad hoc: set 0 to cancel tap | |||||
record->tap_count = 0; | |||||
add_mods(MOD_BIT(KC_LSHIFT)); | |||||
} else { | |||||
// NOTE to avoid conflicting command key bind(LShift+RShift) | |||||
//register_code(KC_LSHIFT); | |||||
//register_code(KC_9); | |||||
host_add_mods(MOD_BIT(KC_LSHIFT)); | |||||
host_add_key(KC_9); | |||||
host_send_keyboard_report(); | |||||
} | |||||
} | |||||
} else { | |||||
if (tap_count == 0) { | |||||
del_mods(MOD_BIT(KC_LSHIFT)); | |||||
} else { | |||||
//unregister_code(KC_9); | |||||
//unregister_code(KC_LSHIFT); | |||||
host_del_mods(MOD_BIT(KC_LSHIFT)); | |||||
host_del_key(KC_9); | |||||
host_send_keyboard_report(); | |||||
} | |||||
} | |||||
break; | |||||
case RSHIFT_RPAREN: | |||||
// RShift + tap ')' | |||||
if (event.pressed) { | |||||
if (tap_count == 0) { | |||||
add_mods(MOD_BIT(KC_RSHIFT)); | |||||
} else { | |||||
if (waiting_buffer_has_anykey_pressed()) { | |||||
// ad hoc: set 0 to cancel tap | |||||
record->tap_count = 0; | |||||
add_mods(MOD_BIT(KC_RSHIFT)); | |||||
} else { | |||||
//register_code(KC_RSHIFT); | |||||
//register_code(KC_0); | |||||
host_add_mods(MOD_BIT(KC_RSHIFT)); | |||||
host_add_key(KC_0); | |||||
host_send_keyboard_report(); | |||||
} | |||||
} | |||||
} else { | |||||
if (tap_count == 0) { | |||||
del_mods(MOD_BIT(KC_RSHIFT)); | |||||
} else { | |||||
//unregister_code(KC_0); | |||||
//unregister_code(KC_RSHIFT); | |||||
host_del_mods(MOD_BIT(KC_RSHIFT)); | |||||
host_del_key(KC_0); | |||||
host_send_keyboard_report(); | |||||
} | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
/* convert keycode to action */ | |||||
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) { | action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) { | ||||
/* convert from legacy keycode to action */ | |||||
uint8_t key = KEYCODE(layer, row, col); | |||||
uint8_t key = (pgm_read_byte(&keymaps[(layer)][(row)][(col)])); | |||||
action_t action; | action_t action; | ||||
switch (key) { | switch (key) { | ||||
case KC_A ... KC_EXSEL: | case KC_A ... KC_EXSEL: | ||||
action.code = ACTION_KEY(key); | |||||
break; | |||||
case KC_LCTRL ... KC_LGUI: | case KC_LCTRL ... KC_LGUI: | ||||
action.code = ACTION_LMOD(key); | |||||
break; | |||||
case KC_RCTRL ... KC_RGUI: | case KC_RCTRL ... KC_RGUI: | ||||
action.code = ACTION_KEY(key); | |||||
action.code = ACTION_RMOD(key); | |||||
break; | break; | ||||
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: | case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: | ||||
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key)); | action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key)); | ||||
case KC_MS_UP ... KC_MS_ACCEL2: | case KC_MS_UP ... KC_MS_ACCEL2: | ||||
action.code = ACTION_MOUSEKEY(key); | action.code = ACTION_MOUSEKEY(key); | ||||
break; | break; | ||||
/* TODO | |||||
case KC_LCTRL ... KC_LGUI: | |||||
action.code = ACTION_LMODS(MOD_BIT(key)); | |||||
break; | |||||
case KC_RCTRL ... KC_RGUI: | |||||
action.code = ACTION_RMODS(MOD_BIT(key)>>4); | |||||
break; | |||||
*/ | |||||
case KC_FN0 ... FN_MAX: | |||||
case KC_FN0 ... KC_FN31: | |||||
if (FN_INDEX(key) < sizeof(fn_actions) / sizeof(fn_actions[0])) { | if (FN_INDEX(key) < sizeof(fn_actions) / sizeof(fn_actions[0])) { | ||||
action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]); | action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]); | ||||
} else { | } else { | ||||
} | } | ||||
return action; | return action; | ||||
} | } | ||||
// TODO: how to define action function | |||||
void action_call_function(keyevent_t event, uint8_t id) | |||||
{ | |||||
// '(' Shift+9 | |||||
if (event.pressed) { | |||||
register_code(KC_LSHIFT); | |||||
register_code(KC_9); | |||||
debug("action_call_function: pressed: id: "); debug_hex(id); debug("\n"); | |||||
} else { | |||||
unregister_code(KC_9); | |||||
unregister_code(KC_LSHIFT); | |||||
debug("action_call_function: released: id: "); debug_hex(id); debug("\n"); | |||||
} | |||||
} |