# Build Options | # Build Options | ||||
# *Comment out* to disable the options. | # *Comment out* to disable the options. | ||||
# | # | ||||
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) | |||||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) | |||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | ||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | ||||
CONSOLE_ENABLE = yes # Console for debug(+400) | CONSOLE_ENABLE = yes # Console for debug(+400) |
M0110/M0110A to USB keyboard converter | M0110/M0110A to USB keyboard converter | ||||
====================================== | ====================================== | ||||
This firmware converts the protocol of Apple Macintosh keyboard M0110/M0110A into USB. | |||||
Target board of this project is [PJRC Teensy](http://www.pjrc.com/teensy/), though, | |||||
you can use other board with USB AVR like `ATmega32U4` and `AT90USB`. | |||||
This firmware converts the protocol of Apple Macintosh keyboard **M0110**, **M0110A** and **M0120** into USB. Target of this project is USB AVR controller **ATmega32U4**. Using this converter you can revive these retro keyboards with modern computer. | |||||
Pics of **M0110 + M0120** and **M0110A**. | |||||
![M0110+M0120](http://i.imgur.com/dyvXb2Tm.jpg) | |||||
![M0110A](http://i.imgur.com/HuHOEoHm.jpg) | |||||
![M0110](https://raw.github.com/tmk/tmk_keyboard/master/converter/m0110_usb/doc/m0110.jpg) | |||||
- M0110A support was contributed by [skagon@github](https://github.com/skagon). | - M0110A support was contributed by [skagon@github](https://github.com/skagon). | ||||
- M0120 also is supported. keys(+ * / and ,) on M0120 are recognized as cursor keys. | - M0120 also is supported. keys(+ * / and ,) on M0120 are recognized as cursor keys. | ||||
Update | Update | ||||
------ | ------ | ||||
- 2013/08 Change port for signals PF to PD | |||||
- 2013/08: Change port for signals `PF` to `PD` | |||||
- 2013/09: Change port again, it uses inversely `PD0` for data and `PD1` for clock line now. | |||||
Connection | |||||
---------- | |||||
You need 4P4C plug and cable to connect Teensy or other AVR dev board into the keyboard. | |||||
Teensy port `PD0` is assigned for `CLOCK` line and `PD1` for `DATA` by default, | |||||
you can change pin configuration with editing *config.h*. | |||||
Building Hardware | |||||
----------------- | |||||
You need **4P4C** cable and **ATMega32U4** board like PJRC [Teensy]. Port of the MCU `PD1` is assigned to `CLOCK` line and `PD0` to `DATA` by default, you can change pin configuration with editing `config.h`. | |||||
You can find 4P4C plugs on telephone handset cable. Note that it is *crossover* connection | |||||
while Macintosh keyboard cable is *straight*. | |||||
[![M0110 Converter](http://i.imgur.com/4G2ZOegm.jpg)](http://i.imgur.com/4G2ZOeg.jpg) | |||||
[![Conection](https://raw.github.com/tmk/tmk_keyboard/master/converter/m0110_usb/doc/teensy.jpg)] | |||||
### 4P4C phone handset cable | |||||
Note that original cable used with Mac is **straight** while phone handset cable is **crossover**. | |||||
In this pic: | |||||
<http://en.wikipedia.org/wiki/Modular_connector#4P4C> | |||||
1. `GND`(Black) | |||||
2. `CLOCK`(Red) | |||||
3. `DATA`(Green) | |||||
4. `+5V`(Yellow) | |||||
Close-up pic of handset cable. You can see one end of plug has reverse color codes against the other. Click to enlarge. | |||||
[![4P4C cable](http://i.imgur.com/3S9P1mYm.jpg?1)](http://i.imgur.com/3S9P1mY.jpg?1) | |||||
Note that wire colors may vary in your cable. | |||||
[Teensy]: http://www.pjrc.com/teensy/ | |||||
### Pinout | |||||
### Socket Pinout | |||||
- <http://pinouts.ru/Inputs/MacKeyboard_pinout.shtml> | - <http://pinouts.ru/Inputs/MacKeyboard_pinout.shtml> | ||||
- <http://en.wikipedia.org/wiki/Modular_connector#4P4C> | |||||
![Jack fig](http://www.kbdbabel.org/conn/kbd_connector_macplus.png) | ![Jack fig](http://www.kbdbabel.org/conn/kbd_connector_macplus.png) | ||||
### Pull-up Registor | ### Pull-up Registor | ||||
You may need pull-up registors on signal lines(`CLOCK`, `DATA`) in particular | |||||
when you have long or coiled cable. 1k-10k Ohm will be OK for this purpose. | |||||
In some cases MCU can't read signal from keyboard correctly without pull-up resistors. | |||||
You may need pull-up registors on signal lines(`CLOCK`, `DATA`) in particular when you have long or coiled cable. **1k-10k Ohm** will be OK for this purpose. In that case the converter may not read signal from keyboard correctly without pull-up resistors. | |||||
Building Frimware | Building Frimware | ||||
----------------- | ----------------- | ||||
To compile firmware you need AVR GCC. You can use [WinAVR](http://winavr.sourceforge.net/) on Windows. | |||||
You can edit *Makefile* and *config.h* to change compile options and pin configuration. | |||||
To compile firmware you need AVR GCC. You can edit *Makefile* and *config.h* to change compile options and pin configuration. | |||||
$ git clone git://github.com/tmk/tmk_keyboard.git (or download source) | $ git clone git://github.com/tmk/tmk_keyboard.git (or download source) | ||||
$ cd m0110_usb | $ cd m0110_usb | ||||
You can change keymaps by editing *keymap.c*. | You can change keymaps by editing *keymap.c*. | ||||
### M0110 & M0120 | ### M0110 & M0120 | ||||
#### *Default* | |||||
,---------------------------------------------------------. ,---------------. | |||||
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Ctl| -|Lft|Rgt| | |||||
|---------------------------------------------------------| |---------------| | |||||
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| Up| | |||||
|---------------------------------------------------------| |---------------| | |||||
|Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| Dn| | |||||
|---------------------------------------------------------| |---------------| | |||||
|Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| | | |||||
`---------------------------------------------------------' |-----------|Ent| | |||||
|Ctl|Alt | Space |Gui |Ctl| | 0| .| | | |||||
`-----------------------------------------------' `---------------' | |||||
#### *HHKB/WASD Layer(WASD/IJKL)* | |||||
,---------------------------------------------------------. ,---------------. | |||||
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| -|Lft|Rgt| | |||||
|---------------------------------------------------------| |---------------| | |||||
|Caps |Hom| Up|PgU| | | |PgU| Up|Hom|Psc|Slk|Pau|Ins| | 7| 8| 9| Up| | |||||
|---------------------------------------------------------| |---------------| | |||||
|Fn0 |Lef|Dow|Rig| | | |Lef|Dow|Rig| | |Return| | 4| 5| 6| Dn| | |||||
|---------------------------------------------------------| |---------------| | |||||
|Shift |End| |PgD| | | |PgD| |End| |Shift | | 1| 2| 3| | | |||||
`---------------------------------------------------------' |-----------|Ent| | |||||
|Ctl|Alt | Space |Gui |Ctl| | 0| .| | | |||||
`-----------------------------------------------' `---------------' | |||||
#### *Default Layer* | |||||
,---------------------------------------------------------. ,---------------. | |||||
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| -|Lft|Rgt| | |||||
|---------------------------------------------------------| |---------------| | |||||
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| Up| | |||||
|---------------------------------------------------------| |---------------| | |||||
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| Dn| | |||||
|---------------------------------------------------------| |---------------| | |||||
|Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| | | |||||
`---------------------------------------------------------' |-----------|Ent| | |||||
|Ctl|Gui | Space |Alt |Ctl| | 0| .| | | |||||
`-----------------------------------------------' `---------------' | |||||
- `Space` and `Enter` also work as `Fn` layer switch key when holding down. | |||||
#### *Function Layer(WASD/HHKB)* | |||||
,---------------------------------------------------------. ,---------------. | |||||
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| -|Lft|Rgt| | |||||
|---------------------------------------------------------| |---------------| | |||||
|Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| \| | 7| 8| 9| Up| | |||||
|---------------------------------------------------------| |---------------| | |||||
|Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| Dn| | |||||
|---------------------------------------------------------| |---------------| | |||||
|Shift |End| |PgD| | | | |End|PgD|Dow|Shift | | 1| 2| 3| | | |||||
`---------------------------------------------------------' |-----------|Ent| | |||||
|Ctl|Gui | Space |Alt |Ctl| | 0| .| | | |||||
`-----------------------------------------------' `---------------' | |||||
### M0110A | ### M0110A | ||||
#### *Default* | |||||
#### *Default Layer* | |||||
,---------------------------------------------------------. ,---------------. | ,---------------------------------------------------------. ,---------------. | ||||
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Ctl| =| /| *| | |||||
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *| | |||||
|---------------------------------------------------------| |---------------| | |---------------------------------------------------------| |---------------| | ||||
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -| | |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -| | ||||
|-----------------------------------------------------' | |---------------| | |-----------------------------------------------------' | |---------------| | ||||
|Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +| | |||||
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +| | |||||
|---------------------------------------------------------| |---------------| | |---------------------------------------------------------| |---------------| | ||||
|Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft| Up| | 1| 2| 3| | | |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft| Up| | 1| 2| 3| | | ||||
|---------------------------------------------------------| |-----------|Ent| | |---------------------------------------------------------| |-----------|Ent| | ||||
|Alt |Gui | Space | \|Lft|Rgt| Dn| | 0| .| | | |||||
|Ctrl |Gui | Space | \|Lft|Rgt|Dwn| | 0| .| | | |||||
`---------------------------------------------------------' `---------------' | `---------------------------------------------------------' `---------------' | ||||
#### *Cursor Layer(WASD/IJKL)* | |||||
- `Space` and `Enter` also work as `Fn` layer switch key when holding down. | |||||
- `Backslash(\)` also works as `Alt` when holding down. | |||||
#### *Function Layer(WASD/HHKB)* | |||||
,---------------------------------------------------------. ,---------------. | ,---------------------------------------------------------. ,---------------. | ||||
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *| | |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *| | ||||
|---------------------------------------------------------| |---------------| | |---------------------------------------------------------| |---------------| | ||||
|Caps |Hom| Up|PgU| | | |PgU| Up|Hom|Psc|Slk|Pau| | | 7| 8| 9| -| | |||||
|Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | | 7| 8| 9| -| | |||||
|-----------------------------------------------------' | |---------------| | |-----------------------------------------------------' | |---------------| | ||||
|Fn0 |Lef|Dow|Rig| | | |Lef|Dow|Rig| | |Return| | 4| 5| 6| +| | |||||
|Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| +| | |||||
|---------------------------------------------------------| |---------------| | |---------------------------------------------------------| |---------------| | ||||
|Shift |End| |PgD| | | |PgD| |End| |Shif|PgU| | 1| 2| 3| | | |||||
|Shift |End| |PgD| | | | |End|PgD|Dow|Shif|PgU| | 1| 2| 3| | | |||||
|---------------------------------------------------------| |-----------|Ent| | |---------------------------------------------------------| |-----------|Ent| | ||||
|Alt |Gui | Space |Ins|Hom|End|PgD| | 0| .| | | |||||
|Ctrl |Gui | Space | \|Hom|End|PgD| | 0| .| | | |||||
`---------------------------------------------------------' `---------------' | `---------------------------------------------------------' `---------------' | ||||
Debug | Debug | ||||
----- | ----- | ||||
You can use [PJRC HID listen](http://www.pjrc.com/teensy/hid_listen.html) to see debug output. | |||||
The converter has some functions for debug, press `<magickey>+H` simultaneously to get help. | |||||
These function is totally undocumented, tentative, inconsistent and buggy. | |||||
You can use [PJRC HID listen](http://www.pjrc.com/teensy/hid_listen.html) to see debug output. The converter has some functions for debug, press `<Command>+H` simultaneously to get help. | |||||
magickey: Shift+Option+Command(Shift+Alt+Gui or Shift+Alt+Control) | |||||
- Command: `Shift+Option+Command`(`Shift+Alt+Gui` or `Shift+Alt+Control`) |
#define MATRIX_COLS 8 | #define MATRIX_COLS 8 | ||||
/* legacy keymap support */ | |||||
#define USE_LEGACY_KEYMAP | |||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||||
#define LOCKING_SUPPORT_ENABLE | #define LOCKING_SUPPORT_ENABLE | ||||
/* Locking resynchronize hack */ | /* Locking resynchronize hack */ | ||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT) | MOD_BIT(KC_LCTL)) \ | keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT) | MOD_BIT(KC_LCTL)) \ | ||||
) | ) | ||||
/* boot magic key */ | |||||
#define BOOTMAGIC_KEY_SALT KC_FN0 | |||||
#define BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL KC_LCAP | |||||
/* ports */ | /* ports */ | ||||
#define M0110_CLOCK_PORT PORTD | #define M0110_CLOCK_PORT PORTD | ||||
#define M0110_CLOCK_PIN PIND | #define M0110_CLOCK_PIN PIND | ||||
#define M0110_CLOCK_DDR DDRD | #define M0110_CLOCK_DDR DDRD | ||||
#define M0110_CLOCK_BIT 0 | |||||
#define M0110_CLOCK_BIT 1 | |||||
#define M0110_DATA_PORT PORTD | #define M0110_DATA_PORT PORTD | ||||
#define M0110_DATA_PIN PIND | #define M0110_DATA_PIN PIND | ||||
#define M0110_DATA_DDR DDRD | #define M0110_DATA_DDR DDRD | ||||
#define M0110_DATA_BIT 1 | |||||
#define M0110_DATA_BIT 0 | |||||
#endif | #endif |
* |---------------------------------------------------------| |---------------| | * |---------------------------------------------------------| |---------------| | ||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -| | * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -| | ||||
* |-----------------------------------------------------' | |---------------| | * |-----------------------------------------------------' | |---------------| | ||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +| | |||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +| | |||||
* |---------------------------------------------------------| |---------------| | * |---------------------------------------------------------| |---------------| | ||||
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| | | * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| | | ||||
* |---------------------------------------------------------' |-----------|Ent| | * |---------------------------------------------------------' |-----------|Ent| | ||||
* |---------------------------------------------------------| |---------------| | * |---------------------------------------------------------| |---------------| | ||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /| | * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /| | ||||
* |---------------------------------------------------------| |---------------| | * |---------------------------------------------------------| |---------------| | ||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| ,| | |||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| ,| | |||||
* |---------------------------------------------------------| |---------------| | * |---------------------------------------------------------| |---------------| | ||||
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| | | * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| | | ||||
* `---------------------------------------------------------' |-----------|Ent| | * `---------------------------------------------------------' |-----------|Ent| | ||||
* |---------------------------------------------------------| |---------------| | * |---------------------------------------------------------| |---------------| | ||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -| | * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -| | ||||
* |-----------------------------------------------------' | |---------------| | * |-----------------------------------------------------' | |---------------| | ||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +| | |||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +| | |||||
* |---------------------------------------------------------| |---------------| | * |---------------------------------------------------------| |---------------| | ||||
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| | | * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| | | ||||
* |---------------------------------------------------------| |-----------|Ent| | * |---------------------------------------------------------| |-----------|Ent| | ||||
{ KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \ | { KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \ | ||||
} | } | ||||
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) | |||||
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. | |||||
static const uint8_t PROGMEM fn_layer[] = { | |||||
1, // Fn0 | |||||
0, // Fn1 | |||||
0, // Fn2 | |||||
0, // Fn3 | |||||
0, // Fn4 | |||||
0, // Fn5 | |||||
0, // Fn6 | |||||
0 // Fn7 | |||||
}; | |||||
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. | |||||
// See layer.c for details. | |||||
static const uint8_t PROGMEM fn_keycode[] = { | |||||
KC_NO, // Fn0 | |||||
KC_NO, // Fn1 | |||||
KC_NO, // Fn2 | |||||
KC_NO, // Fn3 | |||||
KC_NO, // Fn4 | |||||
KC_NO, // Fn5 | |||||
KC_NO, // Fn6 | |||||
KC_NO // Fn7 | |||||
}; | |||||
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
#ifdef KEYMAP_SECTION_ENABLE | |||||
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = { | |||||
#else | |||||
static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = { | |||||
#endif | |||||
/* Default: | /* Default: | ||||
* ,---------------------------------------------------------. ,---------------. | * ,---------------------------------------------------------. ,---------------. | ||||
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Ctl| =| /| *| | |||||
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *| | |||||
* |---------------------------------------------------------| |---------------| | * |---------------------------------------------------------| |---------------| | ||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -| | * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -| | ||||
* |-----------------------------------------------------' | |---------------| | * |-----------------------------------------------------' | |---------------| | ||||
* |Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +| | |||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +| | |||||
* |---------------------------------------------------------| |---------------| | * |---------------------------------------------------------| |---------------| | ||||
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| | | * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| | | ||||
* |---------------------------------------------------------| |-----------|Ent| | * |---------------------------------------------------------| |-----------|Ent| | ||||
* |Ctl |Alt | Space |Gui| \|Lft|Rgt|Dn | | 0| .| | | |||||
* |Ctl |Gui | Space |Alt| \|Lft|Rgt|Dn | | 0| .| | | |||||
* `---------------------------------------------------------' `---------------' | * `---------------------------------------------------------' `---------------' | ||||
*/ | */ | ||||
KEYMAP( | KEYMAP( | ||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LCTL,EQL, PSLS,PAST, | |||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, CLR, EQL, PSLS,PAST, | |||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS, | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS, | ||||
FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS, | |||||
LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, FN1, P4, P5, P6, PPLS, | |||||
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT, | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT, | ||||
LCTL,LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT | |||||
LCTL,LGUI, FN0, LALT,FN2, LEFT,RGHT,DOWN, P0, PDOT | |||||
), | ), | ||||
/* Cursor Layer(WASD, IJKL) | /* Cursor Layer(WASD, IJKL) | ||||
* ,---------------------------------------------------------. ,---------------. | * ,---------------------------------------------------------. ,---------------. | ||||
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *| | * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *| | ||||
* |---------------------------------------------------------| |---------------| | * |---------------------------------------------------------| |---------------| | ||||
* |Caps |Hom| Up|PgU| | | |PgU| Up|Hom|Psc|Slk|Pau| | | 7| 8| 9| -| | |||||
* |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | | 7| 8| 9| -| | |||||
* |-----------------------------------------------------' | |---------------| | * |-----------------------------------------------------' | |---------------| | ||||
* |Fn0 |Lef|Dow|Rig| | | |Lef|Dow|Rig| | |Return| | 4| 5| 6| +| | |||||
* |Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| +| | |||||
* |---------------------------------------------------------| |---------------| | * |---------------------------------------------------------| |---------------| | ||||
* |Shift |End| |PgD| | | |PgD| |End| |Shif|PgU| | 1| 2| 3| | | |||||
* |Shift |End| |PgD| | | | |End|PgD|Dow|Shif|PgU| | 1| 2| 3| | | |||||
* |---------------------------------------------------------| |-----------|Ent| | * |---------------------------------------------------------| |-----------|Ent| | ||||
* |Ctl |Alt | Space |Gui |Ins|Hom|End|PgD| | 0| .| | | |||||
* |Ctl |Gui | Space |Alt | \|Hom|End|PgD| | 0| .| | | |||||
* `---------------------------------------------------------' `---------------' | * `---------------------------------------------------------' `---------------' | ||||
*/ | */ | ||||
KEYMAP( | KEYMAP( | ||||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST, | ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST, | ||||
CAPS,HOME,UP, PGUP,NO, NO, NO, PGUP,UP, HOME,PSCR,SLCK,PAUS, P7, P8, P9, PMNS, | |||||
FN0, LEFT,DOWN,RGHT,NO, NO, NO, LEFT,DOWN,RGHT,NO, NO, ENT, P4, P5, P6, PPLS, | |||||
LSFT,END, NO, PGDN,NO, NO, NO, PGDN,NO, END, NO, PGUP, P1, P2, P3, PENT, | |||||
LCTL,LALT, SPC, LGUI,INS, HOME,END, PGDN, P0, PDOT | |||||
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS, | |||||
LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN1, P4, P5, P6, PPLS, | |||||
LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT, | |||||
LCTL,LGUI, FN0, LALT,FN2, HOME,END, PGDN, P0, PDOT | |||||
), | ), | ||||
}; | }; | ||||
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) | |||||
{ | |||||
return KEYCODE(layer, row, col); | |||||
} | |||||
/* | |||||
* Fn action definition | |||||
*/ | |||||
#ifdef KEYMAP_SECTION_ENABLE | |||||
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = { | |||||
#else | |||||
static const uint16_t fn_actions[] PROGMEM = { | |||||
#endif | |||||
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), // Layer switch with Tap key Space | |||||
[1] = ACTION_LAYER_TAP_KEY(1, KC_ENTER), // Layer switch with Tap key Enter | |||||
[2] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_BSLS), // LALT with Tap key Backslash | |||||
}; | |||||
uint8_t keymap_fn_layer(uint8_t index) | |||||
/* translates key to keycode */ | |||||
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key) | |||||
{ | { | ||||
return pgm_read_byte(&fn_layer[index]); | |||||
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]); | |||||
} | } | ||||
uint8_t keymap_fn_keycode(uint8_t index) | |||||
/* translates Fn index to action */ | |||||
action_t keymap_fn_to_action(uint8_t keycode) | |||||
{ | { | ||||
return pgm_read_byte(&fn_keycode[index]); | |||||
action_t action; | |||||
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]); | |||||
return action; | |||||
} | } |
void m0110_init(void) | void m0110_init(void) | ||||
{ | { | ||||
uint8_t data; | |||||
idle(); | idle(); | ||||
_delay_ms(1000); | _delay_ms(1000); | ||||
/* Not needed to initialize in fact. | |||||
uint8_t data; | |||||
m0110_send(M0110_MODEL); | m0110_send(M0110_MODEL); | ||||
data = m0110_recv(); | data = m0110_recv(); | ||||
print("m0110_init model: "); phex(data); print("\n"); | print("m0110_init model: "); phex(data); print("\n"); | ||||
m0110_send(M0110_TEST); | m0110_send(M0110_TEST); | ||||
data = m0110_recv(); | data = m0110_recv(); | ||||
print("m0110_init test: "); phex(data); print("\n"); | print("m0110_init test: "); phex(data); print("\n"); | ||||
*/ | |||||
} | } | ||||
uint8_t m0110_send(uint8_t data) | uint8_t m0110_send(uint8_t data) |