149 regels
4.9 KiB
C
149 regels
4.9 KiB
C
#include "actionmap.h"
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#include "action_code.h"
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#include "actionmap_common.h"
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#include "rgblight.h"
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/*
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* Actions
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*/
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#define AC_BLD ACTION_BACKLIGHT_DECREASE()
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#define AC_BLI ACTION_BACKLIGHT_INCREASE()
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#define AC_TL1 ACTION_LAYER_TAP_KEY(1, KC_SPACE)
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#define AC_TL2 ACTION_LAYER_TAP_KEY(2, KC_BSPACE)
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#define AC_TL3 ACTION_LAYER_TAP_KEY(3, KC_C)
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#define AC_TL4 ACTION_LAYER_TAP_KEY(4, KC_V)
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#define AC_TL5 ACTION_LAYER_TAP_KEY(5, KC_B)
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#define AC_TM1 ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT)
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#define AC_TM2 ACTION_MODS_TAP_KEY(MOD_LCTL, KC_Z)
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#define AC_TM3 ACTION_MODS_TAP_KEY(MOD_LALT, KC_X)
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#define AC_TM4 ACTION_MODS_TAP_KEY(MOD_RALT, KC_N)
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#define AC_TM5 ACTION_MODS_TAP_KEY(MOD_RCTL, KC_M)
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#define AC_S01 ACTION_MODS_KEY(MOD_LSFT, KC_1)
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#define AC_S02 ACTION_MODS_KEY(MOD_LSFT, KC_2)
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#define AC_S03 ACTION_MODS_KEY(MOD_LSFT, KC_3)
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#define AC_S04 ACTION_MODS_KEY(MOD_LSFT, KC_4)
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#define AC_S05 ACTION_MODS_KEY(MOD_LSFT, KC_5)
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#define AC_S06 ACTION_MODS_KEY(MOD_LSFT, KC_6)
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#define AC_S07 ACTION_MODS_KEY(MOD_LSFT, KC_7)
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#define AC_S08 ACTION_MODS_KEY(MOD_LSFT, KC_8)
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#define AC_S09 ACTION_MODS_KEY(MOD_LSFT, KC_9)
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#define AC_S10 ACTION_MODS_KEY(MOD_LSFT, KC_0)
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#define AC_S11 ACTION_MODS_KEY(MOD_LSFT, KC_MINS)
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#define AC_S12 ACTION_MODS_KEY(MOD_LSFT, KC_EQL)
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#define AC_S13 ACTION_MODS_KEY(MOD_LSFT, KC_LBRC)
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#define AC_S14 ACTION_MODS_KEY(MOD_LSFT, KC_RBRC)
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#define AC_S15 ACTION_MODS_KEY(MOD_LSFT, KC_BSLS)
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#define AC_S16 ACTION_MODS_KEY(MOD_LSFT, KC_COMM)
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#define AC_S17 ACTION_MODS_KEY(MOD_LSFT, KC_DOT)
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#define AC_S18 ACTION_MODS_KEY(MOD_LSFT, KC_SLSH)
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#define AC_S19 ACTION_MODS_KEY(MOD_LSFT, KC_SCLN)
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#define AC_S20 ACTION_MODS_KEY(MOD_LSFT, KC_QUOT)
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#define AC_L01 ACTION_FUNCTION(RGBLED_TOGGLE)
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#define AC_L02 ACTION_FUNCTION(RGBLED_STEP_MODE)
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#define AC_L03 ACTION_FUNCTION(RGBLED_INCREASE_HUE)
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#define AC_L04 ACTION_FUNCTION(RGBLED_DECREASE_HUE)
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#define AC_L05 ACTION_FUNCTION(RGBLED_INCREASE_SAT)
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#define AC_L06 ACTION_FUNCTION(RGBLED_DECREASE_SAT)
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#define AC_L07 ACTION_FUNCTION(RGBLED_INCREASE_VAL)
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#define AC_L08 ACTION_FUNCTION(RGBLED_DECREASE_VAL)
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const action_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = ACTIONMAP(
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Q, W, E, R, T,
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A, S, D, F, G,
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TM2, TM3, TL3, TL4, TL2,
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Y, U, I, O, P,
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H, J, K, L, ESC,
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TL1, TL5, TM4, TM5, TM1),
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[1] = ACTIONMAP(
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1, 2, 3, 4, 5,
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F1, F2, F3, F4, F5,
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TRNS, TRNS, TRNS, TRNS, DEL,
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6, 7, 8, 9, 0,
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F6, F7, F8, F9, F10,
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TRNS, TRNS, TRNS, TRNS, TRNS),
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[2] = ACTIONMAP(
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S01, S02, S03, S04, S05,
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F11, F12, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS,
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S06, S07, S08, S09, S10,
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TRNS, TRNS, TRNS, TRNS, GRV,
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TRNS, TRNS, TRNS, TRNS, TRNS),
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[3] = ACTIONMAP(
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TRNS, TRNS, TRNS, TRNS, TRNS,
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TAB, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS,
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MINS, EQL, LBRC, RBRC, BSLS,
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COMM, DOT, SLSH, SCLN, QUOT,
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TRNS, LEFT, DOWN, UP, RGHT),
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[4] = ACTIONMAP(
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TRNS, TRNS, TRNS, TRNS, TRNS,
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TAB, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS,
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S11, S12, S13, S14, S15,
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S16, S17, S18, S19, S20,
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TRNS, HOME, PGDN, PGUP, END),
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[5] = ACTIONMAP(
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CALC, WHOM, MAIL, MYCM, TRNS,
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L01, L02, L03, L04, L05,
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TRNS, TRNS, TRNS, TRNS, BTLD,
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TRNS, TRNS, TRNS, TRNS, PSCR,
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L06, L07, L08, BLD, BLI,
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TRNS, TRNS, TRNS, TRNS, TRNS),
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};
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
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switch (id) {
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case RGBLED_TOGGLE:
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if (record->event.pressed) {
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rgblight_toggle();
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}
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break;
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case RGBLED_INCREASE_HUE:
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if (record->event.pressed) {
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rgblight_increase_hue();
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}
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break;
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case RGBLED_DECREASE_HUE:
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if (record->event.pressed) {
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rgblight_decrease_hue();
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}
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break;
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case RGBLED_INCREASE_SAT:
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if (record->event.pressed) {
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rgblight_increase_sat();
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}
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break;
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case RGBLED_DECREASE_SAT:
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if (record->event.pressed) {
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rgblight_decrease_sat();
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}
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break;
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case RGBLED_INCREASE_VAL:
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if (record->event.pressed) {
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rgblight_increase_val();
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}
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break;
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case RGBLED_DECREASE_VAL:
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if (record->event.pressed) {
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rgblight_decrease_val();
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}
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break;
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case RGBLED_STEP_MODE:
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if (record->event.pressed) {
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rgblight_step();
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}
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break;
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}
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} |