You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
This repo is archived. You can view files and clone it, but cannot push or open issues/pull-requests.

keyboard.c 4.4KB

11 vuotta sitten
11 vuotta sitten
11 vuotta sitten
10 vuotta sitten
11 vuotta sitten
10 vuotta sitten
11 vuotta sitten
11 vuotta sitten
10 vuotta sitten
10 vuotta sitten
10 vuotta sitten
13 vuotta sitten
13 vuotta sitten
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186
  1. /*
  2. Copyright 2011,2012,2013 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include "keyboard.h"
  16. #include "matrix.h"
  17. #include "keymap.h"
  18. #include "host.h"
  19. #include "led.h"
  20. #include "keycode.h"
  21. #include "timer.h"
  22. #include "print.h"
  23. #include "debug.h"
  24. #include "command.h"
  25. #include "util.h"
  26. #include "sendchar.h"
  27. #include "bootmagic.h"
  28. #include "eeconfig.h"
  29. #include "backlight.h"
  30. #ifdef SOFTPWM_LED_ENABLE
  31. #include "softpwm_led.h"
  32. #else
  33. #include "breathing_led.h"
  34. #endif
  35. #include "ledmap.h"
  36. #include "ledmap_in_eeprom.h"
  37. #include "keymap_in_eeprom.h"
  38. #ifdef MOUSEKEY_ENABLE
  39. # include "mousekey.h"
  40. #endif
  41. #ifdef PS2_MOUSE_ENABLE
  42. # include "ps2_mouse.h"
  43. #endif
  44. #ifdef SERIAL_MOUSE_ENABLE
  45. #include "serial_mouse.h"
  46. #endif
  47. #ifdef MATRIX_HAS_GHOST
  48. static bool has_ghost_in_row(uint8_t row)
  49. {
  50. matrix_row_t matrix_row = matrix_get_row(row);
  51. // No ghost exists when less than 2 keys are down on the row
  52. if (((matrix_row - 1) & matrix_row) == 0)
  53. return false;
  54. // Ghost occurs when the row shares column line with other row
  55. for (uint8_t i=0; i < MATRIX_ROWS; i++) {
  56. if (i != row && (matrix_get_row(i) & matrix_row))
  57. return true;
  58. }
  59. return false;
  60. }
  61. #endif
  62. void keyboard_init(void)
  63. {
  64. timer_init();
  65. matrix_init();
  66. #ifdef LED_MATRIX_ENABLE
  67. led_matrix_init();
  68. #endif
  69. #ifdef PS2_MOUSE_ENABLE
  70. if (ps2_enabled()) {
  71. ps2_mouse_init();
  72. }
  73. #endif
  74. #ifdef SERIAL_MOUSE_ENABLE
  75. serial_mouse_init();
  76. #endif
  77. #ifdef BOOTMAGIC_ENABLE
  78. bootmagic();
  79. #endif
  80. #ifdef LEDMAP_ENABLE
  81. #ifdef LEDMAP_IN_EEPROM_ENABLE
  82. ledmap_in_eeprom_init();
  83. #endif
  84. ledmap_init();
  85. #endif
  86. #ifdef SOFTPWM_LED_ENABLE
  87. softpwm_init();
  88. #endif
  89. #ifdef BREATHING_LED_ENABLE
  90. breathing_led_init();
  91. #endif
  92. #ifdef BACKLIGHT_ENABLE
  93. backlight_init();
  94. #endif
  95. #ifdef KEYMAP_IN_EEPROM_ENABLE
  96. keymap_in_eeprom_init();
  97. #endif
  98. }
  99. /*
  100. * Do keyboard routine jobs: scan mantrix, light LEDs, ...
  101. * This is repeatedly called as fast as possible.
  102. */
  103. void keyboard_task(void)
  104. {
  105. static matrix_row_t matrix_prev[MATRIX_ROWS];
  106. static uint8_t led_status = 0;
  107. matrix_row_t matrix_row = 0;
  108. matrix_row_t matrix_change = 0;
  109. matrix_scan();
  110. for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
  111. matrix_row = matrix_get_row(r);
  112. matrix_change = matrix_row ^ matrix_prev[r];
  113. if (matrix_change) {
  114. if (debug_matrix) matrix_print();
  115. #ifdef MATRIX_HAS_GHOST
  116. if (has_ghost_in_row(r)) {
  117. matrix_prev[r] = matrix_row;
  118. continue;
  119. }
  120. #endif
  121. for (uint8_t c = 0; c < MATRIX_COLS; c++) {
  122. if (matrix_change & ((matrix_row_t)1<<c)) {
  123. action_exec((keyevent_t){
  124. .key = (keypos_t){ .row = r, .col = c },
  125. .pressed = (matrix_row & ((matrix_row_t)1<<c)),
  126. .time = (timer_read() | 1) /* time should not be 0 */
  127. });
  128. // record a processed key
  129. matrix_prev[r] ^= ((matrix_row_t)1<<c);
  130. // process a key per task call
  131. goto MATRIX_LOOP_END;
  132. }
  133. }
  134. }
  135. }
  136. // call with pseudo tick event when no real key event.
  137. action_exec(TICK);
  138. MATRIX_LOOP_END:
  139. #ifdef MOUSEKEY_ENABLE
  140. // mousekey repeat & acceleration
  141. mousekey_task();
  142. #endif
  143. #ifdef PS2_MOUSE_ENABLE
  144. if (ps2_enabled()) {
  145. ps2_mouse_task();
  146. }
  147. #endif
  148. #ifdef SERIAL_MOUSE_ENABLE
  149. serial_mouse_task();
  150. #endif
  151. // update LED
  152. if (led_status != host_keyboard_leds()) {
  153. led_status = host_keyboard_leds();
  154. keyboard_set_leds(led_status);
  155. }
  156. }
  157. void keyboard_set_leds(uint8_t leds)
  158. {
  159. if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }
  160. led_set(leds);
  161. }