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tmk_keyboard_custom/keyboard/gh60/keymap_poker2.h

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// Poker2
#ifdef KEYMAP_SECTION_ENABLE
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
/* Keymap 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
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* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0|
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* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Fn0 |Gui |Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP(
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ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,FN0, RSFT, \
LCTL,LGUI,LALT, SPC, NO, RALT,FN0, RGUI,RCTL),
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/* Keymap 1: Fn Layer
* ,-----------------------------------------------------------.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |-----------------------------------------------------------|
* | | |Up | | | |Cal| |Ins| |Psc|Slk|Pau| |
* |-----------------------------------------------------------|
* | |Lef|Dow|Rig| | | | | | |Hom|PgU| |
* |-----------------------------------------------------------|
* | | |App|Fn1|Fn2|Fn3|VoD|VoU|Mut|End|PgD| | |
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* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
KEYMAP(
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
TRNS,TRNS,UP, TRNS,TRNS,TRNS,CALC,TRNS,INS, TRNS,PSCR,SLCK,PAUS,TRNS, \
TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGUP,NO, TRNS, \
TRNS,NO, TRNS,APP, FN1, FN2, FN3, VOLD,VOLU,MUTE,END, PGDN,TRNS,TRNS, \
TRNS,TRNS,TRNS, TRNS, NO, TRNS,TRNS,TRNS,TRNS),
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};
/*
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
static const uint16_t fn_actions[] PROGMEM = {
#endif
/* Poker2 Layout */
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_BACKLIGHT_DECREASE(),
[2] = ACTION_BACKLIGHT_TOGGLE(),
[3] = ACTION_BACKLIGHT_INCREASE()
};