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Fix for tmk's changes

This commit is contained in:
Kai Ryu 2013-12-12 17:06:29 +09:00
parent 63b3ea9a1e
commit 2bcd171104
6 changed files with 65 additions and 7 deletions

View File

@ -59,6 +59,7 @@ else
SRC := keymap_poker.c $(SRC)
endif
CONFIG_H = config.h
@ -111,6 +112,12 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# PCB Revision
ifdef REV
OPT_DEFS += -DGH60_REV_$(REV)
endif
OPT_DEFS += -DBACKLIGHT_CUSTOM
# Build Options
# comment out to disable the options.

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@ -20,7 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <avr/pgmspace.h>
#include "backlight.h"
#ifdef GH60_REV_C
#ifdef GH60_REV_CHN
static const uint8_t backlight_table[] PROGMEM = {
0, 16, 128, 255
};
@ -51,4 +51,6 @@ void backlight_set(uint8_t level)
OCR1B = 0;
}
}
#else
void backlight_set(uint8_t level) {}
#endif

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@ -16,15 +16,34 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
#ifndef KEYMAP_EX_ENABLE
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
#else
return eeconfig_read_keymap_key(layer, key.row, key.col);
#endif
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
return (action_t) {
#ifndef KEYMAP_EX_ENABLE
.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)])
#else
.code = eeconfig_read_keymap_fn_action(FN_INDEX(keycode))
#endif
};
}
#ifdef KEYMAP_EX_ENABLE
const uint8_t* keymaps_pointer(void) {
return (const uint8_t*)keymaps;
}
const uint16_t* fn_actions_pointer(void) {
return fn_actions;
}
#endif

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@ -28,10 +28,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "print.h"
#include "debug.h"
#include "keymap.h"
#include "keymap_ex.h"
/*
#ifdef KEYMAP_EX_ENABLE
extern const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[FN_ACTIONS_COUNT];
#else
*/
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
//#endif
/* GH60 keymap definition macro

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@ -102,3 +102,13 @@ const uint16_t PROGMEM fn_actions[] = {
[7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
[8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout
};
#ifdef KEYMAP_EX_ENABLE
uint16_t keys_count(void) {
return sizeof(keymaps) / sizeof(keymaps[0]) * MATRIX_ROWS * MATRIX_COLS;
}
uint16_t fn_actions_count(void) {
return sizeof(fn_actions) / sizeof(fn_actions[0]);
}
#endif

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@ -1,8 +1,10 @@
#include "keymap_common.h"
// Poker2
#ifdef KEYMAP_SECTION_ENABLE
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
/* Keymap 0: Default Layer
* ,-----------------------------------------------------------.
@ -48,9 +50,9 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
static const uint16_t fn_actions[] PROGMEM = {
const uint16_t fn_actions[] PROGMEM = {
#endif
/* Poker2 Layout */
[0] = ACTION_LAYER_MOMENTARY(1),
@ -58,3 +60,13 @@ static const uint16_t fn_actions[] PROGMEM = {
[2] = ACTION_BACKLIGHT_TOGGLE(),
[3] = ACTION_BACKLIGHT_INCREASE()
};
#ifdef KEYMAP_EX_ENABLE
uint16_t keys_count(void) {
return sizeof(keymaps) / sizeof(keymaps[0]) * MATRIX_ROWS * MATRIX_COLS;
}
uint16_t fn_actions_count(void) {
return sizeof(fn_actions) / sizeof(fn_actions[0]);
}
#endif