Change keymap API
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@ -17,6 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keymap.h"
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#include "report.h"
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#include "keycode.h"
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#include "action.h"
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/* layer */
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@ -24,46 +25,61 @@ uint8_t default_layer = 0;
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uint8_t current_layer = 0;
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action_t keymap_keycode_to_action(uint8_t keycode)
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{
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action_t action;
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switch (keycode) {
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case KC_A ... KC_EXSEL:
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action.code = ACTION_KEY(keycode);
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break;
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case KC_LCTRL ... KC_LGUI:
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action.code = ACTION_LMOD(keycode);
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break;
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case KC_RCTRL ... KC_RGUI:
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action.code = ACTION_RMOD(keycode);
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break;
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case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
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action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
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break;
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case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
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action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
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break;
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case KC_MS_UP ... KC_MS_ACCEL2:
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action.code = ACTION_MOUSEKEY(keycode);
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break;
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case KC_TRNS:
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action.code = ACTION_TRANSPARENT;
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break;
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default:
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action.code = ACTION_NO;
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break;
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}
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return action;
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}
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#ifndef NO_LEGACY_KEYMAP_SUPPORT
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/* legacy support with weak reference */
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__attribute__ ((weak))
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action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col)
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{
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/* convert from legacy keycode to action */
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uint8_t key = keymap_get_keycode(layer, row, col);
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uint8_t keycode = keymap_get_keycode(layer, row, col);
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action_t action;
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switch (key) {
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case KC_A ... KC_EXSEL:
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action.code = ACTION_KEY(key);
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break;
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case KC_LCTRL ... KC_LGUI:
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action.code = ACTION_LMOD(key);
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break;
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case KC_RCTRL ... KC_RGUI:
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action.code = ACTION_RMOD(key);
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break;
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case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
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action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
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break;
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case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
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action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
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break;
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case KC_MS_UP ... KC_MS_ACCEL2:
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action.code = ACTION_MOUSEKEY(key);
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break;
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switch (keycode) {
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case KC_FN0 ... KC_FN31:
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{
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uint8_t layer = keymap_fn_layer(FN_INDEX(key));
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uint8_t code = keymap_fn_keycode(FN_INDEX(key));
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action.code = ACTION_LAYER_SET_TAP_KEY(layer, code);
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uint8_t layer = keymap_fn_layer(FN_INDEX(keycode));
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uint8_t key = keymap_fn_keycode(FN_INDEX(keycode));
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if (key) {
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action.code = ACTION_LAYER_SET_TAP_KEY(layer, key);
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} else {
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action.code = ACTION_LAYER_SET_MOMENTARY(layer);
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}
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break;
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case KC_NO ... KC_UNDEFINED:
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default:
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action.code = ACTION_NO;
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break;
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}
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return action;
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default:
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return keymap_keycode_to_action(keycode);
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}
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}
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#endif
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@ -30,14 +30,23 @@ extern uint8_t current_layer;
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extern uint8_t default_layer;
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/* translates key_t to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key);
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/* translates keycode to action */
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action_t keymap_keycode_to_action(uint8_t keycode);
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode);
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/* action for key */
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// TODO: should use struct key_t?
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// TODO: should use struct key_t? move to action.h?
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action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col);
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/* user defined special function */
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void keymap_call_function(keyrecord_t *record, uint8_t id, uint8_t opt);
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#ifndef NO_LEGACY_KEYMAP_SUPPORT
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/* keycode of key */
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uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col);
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@ -162,43 +162,35 @@ static const uint16_t PROGMEM fn_actions[] = {
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/* convert keycode to action */
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action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
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uint8_t key = (pgm_read_byte(&keymaps[(layer)][(row)][(col)]));
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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{
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return pgm_read_byte(&keymaps[(layer)][(key.pos.row)][(key.pos.col)]);
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}
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/* translates Fn index to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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action_t action;
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switch (key) {
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case KC_A ... KC_EXSEL:
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action.code = ACTION_KEY(key);
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break;
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case KC_LCTRL ... KC_LGUI:
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action.code = ACTION_LMOD(key);
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break;
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case KC_RCTRL ... KC_RGUI:
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action.code = ACTION_RMOD(key);
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break;
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case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
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action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
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break;
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case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
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action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
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break;
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case KC_MS_UP ... KC_MS_ACCEL2:
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action.code = ACTION_MOUSEKEY(key);
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break;
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case KC_FN0 ... KC_FN31:
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if (FN_INDEX(key) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
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action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]);
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if (FN_INDEX(keycode) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
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action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
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} else {
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action.code = ACTION_NO;
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}
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break;
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case KC_TRNS:
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action.code = ACTION_TRANSPARENT;
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break;
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default:
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action.code = ACTION_NO;
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break;
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}
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return action;
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}
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/* convert key to action */
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action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col)
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{
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key_t key;
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key.pos.row = row;
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key.pos.col = col;
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uint8_t keycode = keymap_key_to_keycode(layer, key);
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switch (keycode) {
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case KC_FN0 ... KC_FN31:
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return keymap_fn_to_action(keycode);
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default:
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return keymap_keycode_to_action(keycode);
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}
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}
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@ -24,6 +24,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keycode.h"
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#include "action.h"
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#include "action_macro.h"
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#include "report.h"
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#include "host.h"
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#include "debug.h"
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#include "keymap.h"
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@ -48,7 +49,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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}
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// TODO: use [1] = KEYMAP(...) to prevent from changing index of element?
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 0: Default Layer
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* ,-----------------------------------------------------------.
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@ -309,40 +309,37 @@ void keymap_call_function(keyrecord_t *record, uint8_t id, uint8_t opt)
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}
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}
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/* convert keycode to action */
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action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
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uint8_t key = (pgm_read_byte(&keymaps[(layer)][(row)][(col)]));
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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{
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return pgm_read_byte(&keymaps[(layer)][(key.pos.row)][(key.pos.col)]);
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}
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/* translates Fn index to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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action_t action;
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switch (key) {
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case KC_A ... KC_EXSEL:
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action.code = ACTION_KEY(key);
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break;
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case KC_LCTRL ... KC_LGUI:
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action.code = ACTION_LMOD(key);
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break;
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case KC_RCTRL ... KC_RGUI:
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action.code = ACTION_RMOD(key);
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break;
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case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
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action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
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break;
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case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
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action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
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break;
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case KC_MS_UP ... KC_MS_ACCEL2:
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action.code = ACTION_MOUSEKEY(key);
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break;
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case KC_FN0 ... KC_FN31:
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if (FN_INDEX(key) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
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action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]);
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if (FN_INDEX(keycode) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
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action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
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} else {
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action.code = ACTION_NO;
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}
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break;
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case KC_NO ... KC_UNDEFINED:
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default:
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action.code = ACTION_NO;
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break;
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}
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return action;
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}
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/* convert key to action */
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action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col)
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{
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key_t key;
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key.pos.row = row;
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key.pos.col = col;
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uint8_t keycode = keymap_key_to_keycode(layer, key);
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switch (keycode) {
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case KC_FN0 ... KC_FN31:
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return keymap_fn_to_action(keycode);
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default:
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return keymap_keycode_to_action(keycode);
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}
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}
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