- Disable Fading LED by default - Remove layer1 and fnskimera
@@ -144,7 +144,7 @@ BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality | |||
KEYMAP_IN_EEPROM_ENABLE = yes # External keymap in eeprom | |||
#KEYMAP_SECTION_ENABLE = yes # Fixed address keymap for keymap editor | |||
SOFTPWM_LED_ENABLE = yes # Enable SoftPWM to drive backlight | |||
FADING_LED_ENABLE = yes # Enable fading backlight | |||
#FADING_LED_ENABLE = yes # Enable fading backlight | |||
BREATHING_LED_ENABLE = yes # Enable breathing backlight | |||
LEDMAP_ENABLE = yes # Enable LED mapping | |||
LEDMAP_IN_EEPROM_ENABLE = yes # Read LED mapping from eeprom |
@@ -107,7 +107,7 @@ BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality | |||
KEYMAP_IN_EEPROM_ENABLE = yes # External keymap in eeprom | |||
#KEYMAP_SECTION_ENABLE = yes # Fixed address keymap for keymap editor | |||
SOFTPWM_LED_ENABLE = yes # Enable SoftPWM to drive backlight | |||
FADING_LED_ENABLE = yes # Enable fading backlight | |||
#FADING_LED_ENABLE = yes # Enable fading backlight | |||
BREATHING_LED_ENABLE = yes # Enable breathing backlight | |||
LEDMAP_ENABLE = yes # Enable LED mapping | |||
LEDMAP_IN_EEPROM_ENABLE = yes # Read LED mapping from eeprom |
@@ -138,7 +138,7 @@ BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality | |||
KEYMAP_IN_EEPROM_ENABLE = yes # External keymap in eeprom | |||
#KEYMAP_SECTION_ENABLE = yes # Fixed address keymap for keymap editor | |||
SOFTPWM_LED_ENABLE = yes # Enable SoftPWM to drive backlight | |||
FADING_LED_ENABLE = yes # Enable fading backlight | |||
#FADING_LED_ENABLE = yes # Enable fading backlight | |||
BREATHING_LED_ENABLE = yes # Enable breathing backlight | |||
LEDMAP_ENABLE = yes # Enable LED mapping | |||
LEDMAP_IN_EEPROM_ENABLE = yes # Read LED mapping from eeprom |
@@ -28,28 +28,6 @@ const uint8_t keymaps[][MATRIX_SIZE] PROGMEM = { | |||
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, \ | |||
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, PENT, \ | |||
LCTL,LGUI,LALT, SPC, RALT,RGUI,FN0, RCTL, LEFT,DOWN,RGHT, P0, PDOT ), | |||
/* Keymap 1: Fn Layer | |||
* ,---------------------------------------------------------------------------------------. | |||
* | | | | | | | | | | | | | | | | | | | | | |||
* |---------------------------------------------------------------------------------------| | |||
* | | | | | | | | | | | | | | | | | | | | | | | |||
* |---------------------------------------------------------------------------------------| | |||
* | |Fn1|Fn2|Fn3| | | | | | | | | | | | | | | | | | | |||
* |-----------------------------------------------------------------------------------| | | |||
* | | | | | | | | | | | | | | | | | | | | |||
* |-----------------------------------------------------------| ,---. |---------------- | |||
* | | | | | | | | | | | | | | | | | | | | | |||
* |-----------------------------------------------------------------------------------| | | |||
* | | | | | | | | | | | | | | | | | |||
* `---------------------------------------------------------------------------------------' | |||
*/ | |||
KEYMAP_ANSI_104( | |||
TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, \ | |||
TRNS,FN1, FN2, FN3, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, NLCK,TRNS,TRNS,TRNS, \ | |||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, \ | |||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, \ | |||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, \ | |||
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS, TRNS ), | |||
}; | |||
/* | |||
@@ -60,11 +38,6 @@ const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn | |||
#else | |||
const uint16_t fn_actions[] PROGMEM = { | |||
#endif | |||
/* Poker2 Layout */ | |||
[0] = ACTION_LAYER_MOMENTARY(1), | |||
[1] = ACTION_BACKLIGHT_TOGGLE(), | |||
[2] = ACTION_BACKLIGHT_DECREASE(), | |||
[3] = ACTION_BACKLIGHT_INCREASE(), | |||
}; | |||
#ifdef KEYMAP_IN_EEPROM_ENABLE |
@@ -39,41 +39,6 @@ const uint8_t keymaps[][MATRIX_SIZE] PROGMEM = { | |||
NO, SPC, NO, RALT,RGUI,FN0, RCTL,NO, LEFT,DOWN,RGHT,NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO ), | |||
/* Keymap 1: Fn Layer | |||
* ,----------------------------------------. ,------------------------------------------------. | |||
* | || | | | | | | | | | | | | | | | | ||Fn2|Fn1|Fn3| | |||
* |---------------||-----------------------| |-----------------------------------||-----------| | |||
* | | | | || | | | | | | | | | | | | | | || | | | | |||
* |---------------||-------------------------. `-----------------------------------||-----------| | |||
* | | | | || | | | | | | | | | | | | | | || | | | | |||
* |-----------| ||--------------------------. `---------------------------------||-----------| | |||
* | | | | || | | | | | | | | | | | | | || | | |||
* |---------------||----------------------------. `-------------------------------|| ,---. | | |||
* | | | | || | | | | | | | | | | | | || | | | | |||
* |-----------| ||----------------------------| |------------------------------||-----------| | |||
* | | | || | | | | | | | | | || | | | | |||
* `---------------------------------------------' `-------------------------------------------' | |||
*/ | |||
KEYMAP_16x16( | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, FN2, FN1, FN3, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO ), | |||
}; | |||
/* | |||
@@ -84,11 +49,6 @@ const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn | |||
#else | |||
const uint16_t fn_actions[] PROGMEM = { | |||
#endif | |||
/* Poker2 Layout */ | |||
[0] = ACTION_LAYER_MOMENTARY(1), | |||
[1] = ACTION_BACKLIGHT_TOGGLE(), | |||
[2] = ACTION_BACKLIGHT_DECREASE(), | |||
[3] = ACTION_BACKLIGHT_INCREASE(), | |||
}; | |||
#ifdef KEYMAP_IN_EEPROM_ENABLE |