- Disable Fading LED by default - Remove layer1 and fnskimera
KEYMAP_IN_EEPROM_ENABLE = yes # External keymap in eeprom | KEYMAP_IN_EEPROM_ENABLE = yes # External keymap in eeprom | ||||
#KEYMAP_SECTION_ENABLE = yes # Fixed address keymap for keymap editor | #KEYMAP_SECTION_ENABLE = yes # Fixed address keymap for keymap editor | ||||
SOFTPWM_LED_ENABLE = yes # Enable SoftPWM to drive backlight | SOFTPWM_LED_ENABLE = yes # Enable SoftPWM to drive backlight | ||||
FADING_LED_ENABLE = yes # Enable fading backlight | |||||
#FADING_LED_ENABLE = yes # Enable fading backlight | |||||
BREATHING_LED_ENABLE = yes # Enable breathing backlight | BREATHING_LED_ENABLE = yes # Enable breathing backlight | ||||
LEDMAP_ENABLE = yes # Enable LED mapping | LEDMAP_ENABLE = yes # Enable LED mapping | ||||
LEDMAP_IN_EEPROM_ENABLE = yes # Read LED mapping from eeprom | LEDMAP_IN_EEPROM_ENABLE = yes # Read LED mapping from eeprom |
KEYMAP_IN_EEPROM_ENABLE = yes # External keymap in eeprom | KEYMAP_IN_EEPROM_ENABLE = yes # External keymap in eeprom | ||||
#KEYMAP_SECTION_ENABLE = yes # Fixed address keymap for keymap editor | #KEYMAP_SECTION_ENABLE = yes # Fixed address keymap for keymap editor | ||||
SOFTPWM_LED_ENABLE = yes # Enable SoftPWM to drive backlight | SOFTPWM_LED_ENABLE = yes # Enable SoftPWM to drive backlight | ||||
FADING_LED_ENABLE = yes # Enable fading backlight | |||||
#FADING_LED_ENABLE = yes # Enable fading backlight | |||||
BREATHING_LED_ENABLE = yes # Enable breathing backlight | BREATHING_LED_ENABLE = yes # Enable breathing backlight | ||||
LEDMAP_ENABLE = yes # Enable LED mapping | LEDMAP_ENABLE = yes # Enable LED mapping | ||||
LEDMAP_IN_EEPROM_ENABLE = yes # Read LED mapping from eeprom | LEDMAP_IN_EEPROM_ENABLE = yes # Read LED mapping from eeprom |
KEYMAP_IN_EEPROM_ENABLE = yes # External keymap in eeprom | KEYMAP_IN_EEPROM_ENABLE = yes # External keymap in eeprom | ||||
#KEYMAP_SECTION_ENABLE = yes # Fixed address keymap for keymap editor | #KEYMAP_SECTION_ENABLE = yes # Fixed address keymap for keymap editor | ||||
SOFTPWM_LED_ENABLE = yes # Enable SoftPWM to drive backlight | SOFTPWM_LED_ENABLE = yes # Enable SoftPWM to drive backlight | ||||
FADING_LED_ENABLE = yes # Enable fading backlight | |||||
#FADING_LED_ENABLE = yes # Enable fading backlight | |||||
BREATHING_LED_ENABLE = yes # Enable breathing backlight | BREATHING_LED_ENABLE = yes # Enable breathing backlight | ||||
LEDMAP_ENABLE = yes # Enable LED mapping | LEDMAP_ENABLE = yes # Enable LED mapping | ||||
LEDMAP_IN_EEPROM_ENABLE = yes # Read LED mapping from eeprom | LEDMAP_IN_EEPROM_ENABLE = yes # Read LED mapping from eeprom |
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, \ | CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, \ | ||||
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, PENT, \ | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, PENT, \ | ||||
LCTL,LGUI,LALT, SPC, RALT,RGUI,FN0, RCTL, LEFT,DOWN,RGHT, P0, PDOT ), | LCTL,LGUI,LALT, SPC, RALT,RGUI,FN0, RCTL, LEFT,DOWN,RGHT, P0, PDOT ), | ||||
/* Keymap 1: Fn Layer | |||||
* ,---------------------------------------------------------------------------------------. | |||||
* | | | | | | | | | | | | | | | | | | | | | |||||
* |---------------------------------------------------------------------------------------| | |||||
* | | | | | | | | | | | | | | | | | | | | | | | |||||
* |---------------------------------------------------------------------------------------| | |||||
* | |Fn1|Fn2|Fn3| | | | | | | | | | | | | | | | | | | |||||
* |-----------------------------------------------------------------------------------| | | |||||
* | | | | | | | | | | | | | | | | | | | | |||||
* |-----------------------------------------------------------| ,---. |---------------- | |||||
* | | | | | | | | | | | | | | | | | | | | | |||||
* |-----------------------------------------------------------------------------------| | | |||||
* | | | | | | | | | | | | | | | | | |||||
* `---------------------------------------------------------------------------------------' | |||||
*/ | |||||
KEYMAP_ANSI_104( | |||||
TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, \ | |||||
TRNS,FN1, FN2, FN3, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, NLCK,TRNS,TRNS,TRNS, \ | |||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, \ | |||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, \ | |||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, \ | |||||
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS, TRNS ), | |||||
}; | }; | ||||
/* | /* | ||||
#else | #else | ||||
const uint16_t fn_actions[] PROGMEM = { | const uint16_t fn_actions[] PROGMEM = { | ||||
#endif | #endif | ||||
/* Poker2 Layout */ | |||||
[0] = ACTION_LAYER_MOMENTARY(1), | |||||
[1] = ACTION_BACKLIGHT_TOGGLE(), | |||||
[2] = ACTION_BACKLIGHT_DECREASE(), | |||||
[3] = ACTION_BACKLIGHT_INCREASE(), | |||||
}; | }; | ||||
#ifdef KEYMAP_IN_EEPROM_ENABLE | #ifdef KEYMAP_IN_EEPROM_ENABLE |
NO, SPC, NO, RALT,RGUI,FN0, RCTL,NO, LEFT,DOWN,RGHT,NO, NO, NO, NO, NO, \ | NO, SPC, NO, RALT,RGUI,FN0, RCTL,NO, LEFT,DOWN,RGHT,NO, NO, NO, NO, NO, \ | ||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | ||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO ), | NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO ), | ||||
/* Keymap 1: Fn Layer | |||||
* ,----------------------------------------. ,------------------------------------------------. | |||||
* | || | | | | | | | | | | | | | | | | ||Fn2|Fn1|Fn3| | |||||
* |---------------||-----------------------| |-----------------------------------||-----------| | |||||
* | | | | || | | | | | | | | | | | | | | || | | | | |||||
* |---------------||-------------------------. `-----------------------------------||-----------| | |||||
* | | | | || | | | | | | | | | | | | | | || | | | | |||||
* |-----------| ||--------------------------. `---------------------------------||-----------| | |||||
* | | | | || | | | | | | | | | | | | | || | | |||||
* |---------------||----------------------------. `-------------------------------|| ,---. | | |||||
* | | | | || | | | | | | | | | | | | || | | | | |||||
* |-----------| ||----------------------------| |------------------------------||-----------| | |||||
* | | | || | | | | | | | | | || | | | | |||||
* `---------------------------------------------' `-------------------------------------------' | |||||
*/ | |||||
KEYMAP_16x16( | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, FN2, FN1, FN3, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \ | |||||
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO ), | |||||
}; | }; | ||||
/* | /* | ||||
#else | #else | ||||
const uint16_t fn_actions[] PROGMEM = { | const uint16_t fn_actions[] PROGMEM = { | ||||
#endif | #endif | ||||
/* Poker2 Layout */ | |||||
[0] = ACTION_LAYER_MOMENTARY(1), | |||||
[1] = ACTION_BACKLIGHT_TOGGLE(), | |||||
[2] = ACTION_BACKLIGHT_DECREASE(), | |||||
[3] = ACTION_BACKLIGHT_INCREASE(), | |||||
}; | }; | ||||
#ifdef KEYMAP_IN_EEPROM_ENABLE | #ifdef KEYMAP_IN_EEPROM_ENABLE |