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Rename file layer_switch to action_layer

led_matrix
tmk 11 years ago
parent
commit
c6d88d2795

+ 1
- 1
common.mk View File

$(COMMON_DIR)/action_tapping.c \ $(COMMON_DIR)/action_tapping.c \
$(COMMON_DIR)/action_oneshot.c \ $(COMMON_DIR)/action_oneshot.c \
$(COMMON_DIR)/action_macro.c \ $(COMMON_DIR)/action_macro.c \
$(COMMON_DIR)/layer_switch.c \
$(COMMON_DIR)/action_layer.c \
$(COMMON_DIR)/keymap.c \ $(COMMON_DIR)/keymap.c \
$(COMMON_DIR)/timer.c \ $(COMMON_DIR)/timer.c \
$(COMMON_DIR)/print.c \ $(COMMON_DIR)/print.c \

+ 1
- 1
common/action.c View File

#include "command.h" #include "command.h"
#include "debug.h" #include "debug.h"
#include "led.h" #include "led.h"
#include "layer_switch.h"
#include "action_layer.h"
#include "action_tapping.h" #include "action_tapping.h"
#include "action_oneshot.h" #include "action_oneshot.h"
#include "action_macro.h" #include "action_macro.h"

common/layer_switch.c → common/action_layer.c View File

#include "action.h" #include "action.h"
#include "debug.h" #include "debug.h"
#include "util.h" #include "util.h"
#include "layer_switch.h"
#include "action_layer.h"




/* /*

common/layer_switch.h → common/action_layer.h View File

You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#ifndef LAYER_SWITCH_H
#define LAYER_SWITCH_H
#ifndef ACTION_LAYER_H
#define ACTION_LAYER_H


#include <stdint.h> #include <stdint.h>
#include "keyboard.h" #include "keyboard.h"

+ 1
- 1
common/command.c View File

#include "timer.h" #include "timer.h"
#include "keyboard.h" #include "keyboard.h"
#include "bootloader.h" #include "bootloader.h"
#include "layer_switch.h"
#include "action_layer.h"
#include "eeconfig.h" #include "eeconfig.h"
#include "sleep_led.h" #include "sleep_led.h"
#include "led.h" #include "led.h"

+ 1
- 1
common/keymap.c View File

#include "keymap.h" #include "keymap.h"
#include "report.h" #include "report.h"
#include "keycode.h" #include "keycode.h"
#include "layer_switch.h"
#include "action_layer.h"
#include "action.h" #include "action.h"
#include "action_macro.h" #include "action_macro.h"
#include "debug.h" #include "debug.h"

+ 9
- 23
converter/pc98_usb/keymap.c View File

#include "keycode.h" #include "keycode.h"
#include "action.h" #include "action.h"
#include "action_macro.h" #include "action_macro.h"
#include "layer_switch.h"
#include "util.h" #include "util.h"
#include "keymap.h" #include "keymap.h"


* Fn actions * Fn actions
*/ */
static const uint16_t PROGMEM fn_actions[] = { static const uint16_t PROGMEM fn_actions[] = {
ACTION_KEYMAP_TAP_TOGGLE(0), // FN0
ACTION_KEYMAP_TAP_KEY(1, KC_SLASH), // FN1
ACTION_KEYMAP_TAP_KEY(2, KC_SCLN), // FN2
ACTION_KEYMAP_MOMENTARY(2), // FN3
ACTION_LAYER_TAP_TOGGLE(0), // FN0
ACTION_LAYER_TAP_KEY(1, KC_SLASH), // FN1
ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN2
ACTION_LAYER_MOMENTARY(2), // FN3
ACTION_MACRO(LBRACKET), // FN4 ACTION_MACRO(LBRACKET), // FN4
ACTION_MACRO(RBRACKET), // FN5 ACTION_MACRO(RBRACKET), // FN5
ACTION_MACRO(DUMMY), // FN6 ACTION_MACRO(DUMMY), // FN6
* No need to edit. * No need to edit.
*/ */
#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0])) #define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
#define OVERLAYS_SIZE (sizeof(overlays) / sizeof(overlays[0]))
#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0])) #define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))


/* translates key to keycode */ /* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key) uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{ {
/* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */
if (layer & OVERLAY_BIT) {
layer &= OVERLAY_MASK;
if (layer < OVERLAYS_SIZE) {
return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]);
} else {
return KC_TRANSPARENT;
}
}
/* Keymap: 0-15 */
else {
if (layer < KEYMAPS_SIZE) {
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
} else {
// fall back to layer 0
return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
}
if (layer < KEYMAPS_SIZE) {
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
} else {
// fall back to layer 0
return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
} }
} }



+ 0
- 4
converter/pc98_usb/matrix.c View File



void matrix_init(void) void matrix_init(void)
{ {
print_enable = true;
// debug_enable = true;
// debug_matrix = true;

PC98_RST_DDR |= (1<<PC98_RST_BIT); PC98_RST_DDR |= (1<<PC98_RST_BIT);
PC98_RDY_DDR |= (1<<PC98_RDY_BIT); PC98_RDY_DDR |= (1<<PC98_RDY_BIT);
PC98_RTY_DDR |= (1<<PC98_RTY_BIT); PC98_RTY_DDR |= (1<<PC98_RTY_BIT);

+ 0
- 1
keyboard/gh60/keymap.c View File

#include "keycode.h" #include "keycode.h"
#include "action.h" #include "action.h"
#include "action_macro.h" #include "action_macro.h"
#include "layer_switch.h"
#include "report.h" #include "report.h"
#include "host.h" #include "host.h"
#include "print.h" #include "print.h"

+ 4
- 25
keyboard/hid_liber/keymap.c View File

#include "keycode.h" #include "keycode.h"
#include "action.h" #include "action.h"
#include "action_macro.h" #include "action_macro.h"
#include "layer_switch.h"
#include "report.h" #include "report.h"
#include "host.h" #include "host.h"
#include "print.h" #include "print.h"


}; };


static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};

/* /*
* Fn action definition * Fn action definition
*/ */
#endif #endif


#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0])) #define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
#define OVERLAYS_SIZE (sizeof(overlays) / sizeof(overlays[0]))
#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0])) #define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))


/* translates key to keycode */ /* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key) uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{ {
/* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */
if (layer & OVERLAY_BIT) {
layer &= OVERLAY_MASK;
if (layer < OVERLAYS_SIZE) {
return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]);
} else {
// XXX: this may cuaes bootlaoder_jump incositent fail.
//debug("key_to_keycode: overlay "); debug_dec(layer); debug(" is invalid.\n");
return KC_TRANSPARENT;
}
}
/* Keymap: 0-15 */
else {
if (layer < KEYMAPS_SIZE) {
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
} else {
// XXX: this may cuaes bootlaoder_jump incositent fail.
//debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n");
// fall back to layer 0
return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
}
if (layer < KEYMAPS_SIZE) {
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
} else {
return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
} }
} }