Rename file layer_switch to action_layer
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cc8e66754b
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c6d88d2795
@ -5,7 +5,7 @@ SRC += $(COMMON_DIR)/host.c \
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$(COMMON_DIR)/action_tapping.c \
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$(COMMON_DIR)/action_oneshot.c \
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$(COMMON_DIR)/action_macro.c \
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$(COMMON_DIR)/layer_switch.c \
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$(COMMON_DIR)/action_layer.c \
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$(COMMON_DIR)/keymap.c \
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$(COMMON_DIR)/timer.c \
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$(COMMON_DIR)/print.c \
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@ -21,7 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "command.h"
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#include "debug.h"
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#include "led.h"
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#include "layer_switch.h"
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#include "action_layer.h"
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#include "action_tapping.h"
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#include "action_oneshot.h"
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#include "action_macro.h"
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@ -3,7 +3,7 @@
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#include "action.h"
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#include "debug.h"
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#include "util.h"
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#include "layer_switch.h"
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#include "action_layer.h"
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/*
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@ -14,8 +14,8 @@ GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef LAYER_SWITCH_H
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#define LAYER_SWITCH_H
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#ifndef ACTION_LAYER_H
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#define ACTION_LAYER_H
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#include <stdint.h>
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#include "keyboard.h"
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@ -26,7 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "timer.h"
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#include "keyboard.h"
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#include "bootloader.h"
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#include "layer_switch.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#include "sleep_led.h"
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#include "led.h"
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@ -18,7 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keymap.h"
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#include "report.h"
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#include "keycode.h"
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#include "layer_switch.h"
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#include "action_layer.h"
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#include "action.h"
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#include "action_macro.h"
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#include "debug.h"
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@ -21,7 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keycode.h"
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#include "action.h"
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#include "action_macro.h"
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#include "layer_switch.h"
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#include "util.h"
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#include "keymap.h"
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@ -165,10 +164,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
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* Fn actions
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*/
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static const uint16_t PROGMEM fn_actions[] = {
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ACTION_KEYMAP_TAP_TOGGLE(0), // FN0
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ACTION_KEYMAP_TAP_KEY(1, KC_SLASH), // FN1
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ACTION_KEYMAP_TAP_KEY(2, KC_SCLN), // FN2
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ACTION_KEYMAP_MOMENTARY(2), // FN3
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ACTION_LAYER_TAP_TOGGLE(0), // FN0
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ACTION_LAYER_TAP_KEY(1, KC_SLASH), // FN1
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ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN2
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ACTION_LAYER_MOMENTARY(2), // FN3
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ACTION_MACRO(LBRACKET), // FN4
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ACTION_MACRO(RBRACKET), // FN5
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ACTION_MACRO(DUMMY), // FN6
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@ -183,23 +182,11 @@ static const uint16_t PROGMEM fn_actions[] = {
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* No need to edit.
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*/
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#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
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#define OVERLAYS_SIZE (sizeof(overlays) / sizeof(overlays[0]))
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#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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{
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/* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */
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if (layer & OVERLAY_BIT) {
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layer &= OVERLAY_MASK;
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if (layer < OVERLAYS_SIZE) {
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return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]);
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} else {
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return KC_TRANSPARENT;
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}
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}
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/* Keymap: 0-15 */
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else {
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if (layer < KEYMAPS_SIZE) {
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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} else {
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@ -207,7 +194,6 @@ uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
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}
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}
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}
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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@ -93,10 +93,6 @@ RETRY:
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void matrix_init(void)
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{
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print_enable = true;
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// debug_enable = true;
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// debug_matrix = true;
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PC98_RST_DDR |= (1<<PC98_RST_BIT);
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PC98_RDY_DDR |= (1<<PC98_RDY_BIT);
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PC98_RTY_DDR |= (1<<PC98_RTY_BIT);
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@ -20,7 +20,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keycode.h"
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#include "action.h"
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#include "action_macro.h"
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#include "layer_switch.h"
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#include "report.h"
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#include "host.h"
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#include "print.h"
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@ -24,7 +24,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keycode.h"
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#include "action.h"
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#include "action_macro.h"
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#include "layer_switch.h"
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#include "report.h"
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#include "host.h"
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#include "print.h"
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@ -160,8 +159,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};
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/*
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* Fn action definition
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*/
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@ -179,35 +176,17 @@ static const uint16_t PROGMEM fn_actions[] = {
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#endif
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#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
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#define OVERLAYS_SIZE (sizeof(overlays) / sizeof(overlays[0]))
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#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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{
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/* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */
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if (layer & OVERLAY_BIT) {
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layer &= OVERLAY_MASK;
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if (layer < OVERLAYS_SIZE) {
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return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]);
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} else {
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// XXX: this may cuaes bootlaoder_jump incositent fail.
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//debug("key_to_keycode: overlay "); debug_dec(layer); debug(" is invalid.\n");
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return KC_TRANSPARENT;
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}
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}
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/* Keymap: 0-15 */
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else {
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if (layer < KEYMAPS_SIZE) {
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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} else {
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// XXX: this may cuaes bootlaoder_jump incositent fail.
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//debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n");
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// fall back to layer 0
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return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
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}
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}
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}
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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