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keyboard.c 4.6KB

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  1. /*
  2. Copyright 2011,2012,2013 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include "keyboard.h"
  16. #include "matrix.h"
  17. #include "keymap.h"
  18. #include "host.h"
  19. #include "led.h"
  20. #include "keycode.h"
  21. #include "timer.h"
  22. #include "print.h"
  23. #include "debug.h"
  24. #include "command.h"
  25. #include "util.h"
  26. #include "sendchar.h"
  27. #include "bootmagic.h"
  28. #include "eeconfig.h"
  29. #include "backlight.h"
  30. #include "hook.h"
  31. #ifdef MOUSEKEY_ENABLE
  32. # include "mousekey.h"
  33. #endif
  34. #ifdef PS2_MOUSE_ENABLE
  35. # include "ps2_mouse.h"
  36. #endif
  37. #ifdef SERIAL_MOUSE_ENABLE
  38. #include "serial_mouse.h"
  39. #endif
  40. #ifdef ADB_MOUSE_ENABLE
  41. #include "adb.h"
  42. #endif
  43. #ifdef MATRIX_HAS_GHOST
  44. static bool has_ghost_in_row(uint8_t row)
  45. {
  46. matrix_row_t matrix_row = matrix_get_row(row);
  47. // No ghost exists when less than 2 keys are down on the row
  48. if (((matrix_row - 1) & matrix_row) == 0)
  49. return false;
  50. // Ghost occurs when the row shares column line with other row
  51. for (uint8_t i=0; i < MATRIX_ROWS; i++) {
  52. if (i != row && (matrix_get_row(i) & matrix_row))
  53. return true;
  54. }
  55. return false;
  56. }
  57. #endif
  58. __attribute__ ((weak)) void matrix_setup(void) {}
  59. void keyboard_setup(void)
  60. {
  61. matrix_setup();
  62. }
  63. void keyboard_init(void)
  64. {
  65. timer_init();
  66. matrix_init();
  67. #ifdef PS2_MOUSE_ENABLE
  68. ps2_mouse_init();
  69. #endif
  70. #ifdef SERIAL_MOUSE_ENABLE
  71. serial_mouse_init();
  72. #endif
  73. #ifdef ADB_MOUSE_ENABLE
  74. adb_mouse_init();
  75. #endif
  76. #ifdef BOOTMAGIC_ENABLE
  77. bootmagic();
  78. #endif
  79. #ifdef BACKLIGHT_ENABLE
  80. backlight_init();
  81. #endif
  82. }
  83. /*
  84. * Do keyboard routine jobs: scan mantrix, light LEDs, ...
  85. * This is repeatedly called as fast as possible.
  86. */
  87. void keyboard_task(void)
  88. {
  89. static matrix_row_t matrix_prev[MATRIX_ROWS];
  90. #ifdef MATRIX_HAS_GHOST
  91. static matrix_row_t matrix_ghost[MATRIX_ROWS];
  92. #endif
  93. static uint8_t led_status = 0;
  94. matrix_row_t matrix_row = 0;
  95. matrix_row_t matrix_change = 0;
  96. matrix_scan();
  97. for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
  98. matrix_row = matrix_get_row(r);
  99. matrix_change = matrix_row ^ matrix_prev[r];
  100. if (matrix_change) {
  101. #ifdef MATRIX_HAS_GHOST
  102. if (has_ghost_in_row(r)) {
  103. /* Keep track of whether ghosted status has changed for
  104. * debugging. But don't update matrix_prev until un-ghosted, or
  105. * the last key would be lost.
  106. */
  107. if (debug_matrix && matrix_ghost[r] != matrix_row) {
  108. matrix_print();
  109. }
  110. matrix_ghost[r] = matrix_row;
  111. continue;
  112. }
  113. matrix_ghost[r] = matrix_row;
  114. #endif
  115. if (debug_matrix) matrix_print();
  116. for (uint8_t c = 0; c < MATRIX_COLS; c++) {
  117. if (matrix_change & ((matrix_row_t)1<<c)) {
  118. keyevent_t e = (keyevent_t){
  119. .key = (keypos_t){ .row = r, .col = c },
  120. .pressed = (matrix_row & ((matrix_row_t)1<<c)),
  121. .time = (timer_read() | 1) /* time should not be 0 */
  122. };
  123. action_exec(e);
  124. hook_matrix_change(e);
  125. // record a processed key
  126. matrix_prev[r] ^= ((matrix_row_t)1<<c);
  127. // process a key per task call
  128. goto MATRIX_LOOP_END;
  129. }
  130. }
  131. }
  132. }
  133. // call with pseudo tick event when no real key event.
  134. action_exec(TICK);
  135. MATRIX_LOOP_END:
  136. hook_keyboard_loop();
  137. #ifdef MOUSEKEY_ENABLE
  138. // mousekey repeat & acceleration
  139. mousekey_task();
  140. #endif
  141. #ifdef PS2_MOUSE_ENABLE
  142. ps2_mouse_task();
  143. #endif
  144. #ifdef SERIAL_MOUSE_ENABLE
  145. serial_mouse_task();
  146. #endif
  147. #ifdef ADB_MOUSE_ENABLE
  148. adb_mouse_task();
  149. #endif
  150. // update LED
  151. if (led_status != host_keyboard_leds()) {
  152. led_status = host_keyboard_leds();
  153. if (debug_keyboard) dprintf("LED: %02X\n", led_status);
  154. hook_keyboard_leds_change(led_status);
  155. }
  156. }
  157. void keyboard_set_leds(uint8_t leds)
  158. {
  159. led_set(leds);
  160. }