123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 |
- // Poker2
- #ifdef KEYMAP_SECTION_ENABLE
- const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
- #else
- static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
- #endif
- /* Keymap 0: Default Layer
- * ,-----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
- * |-----------------------------------------------------------|
- * |Caps | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Fn0 |Gui |Ctrl|
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,FN0, RGUI,RCTL),
- /* Keymap 1: Fn Layer
- * ,-----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
- * |-----------------------------------------------------------|
- * | | |Up | | | |Cal| |Ins| |Psc|Slk|Pau| |
- * |-----------------------------------------------------------|
- * | |Lef|Dow|Rig| | | | | | |Hom|PgU| |
- * |-----------------------------------------------------------|
- * | | |App|Fn1|Fn2|Fn3|VoD|VoU|Mut|End|PgD| |
- * |-----------------------------------------------------------|
- * | | | | | | | | |
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
- TRNS,TRNS,UP, TRNS,TRNS,TRNS,CALC,TRNS,INS, TRNS,PSCR,SLCK,PAUS,TRNS, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGUP, TRNS, \
- TRNS,TRNS,APP, FN1, FN2, FN3, VOLD,VOLU,MUTE,END, PGDN, TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
- };
-
- /*
- * Fn action definition
- */
- #ifdef KEYMAP_SECTION_ENABLE
- const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
- #else
- static const uint16_t fn_actions[] PROGMEM = {
- #endif
- /* Poker2 Layout */
- [0] = ACTION_LAYER_MOMENTARY(1),
- [1] = ACTION_BACKLIGHT_DECREASE(),
- [2] = ACTION_BACKLIGHT_TOGGLE(),
- [3] = ACTION_BACKLIGHT_INCREASE()
- };
|