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  1. Build Firmware and Program Controller
  2. =====================================
  3. ## This guide may be out-dated - use doc/BUILD_GUIDE.md instead
  4. Download and Install
  5. --------------------
  6. ### 1. Install Tools
  7. 1. **Toolchain** On Windows install [MHV AVR Tools][mhv] for AVR GCC compiler and [Cygwin][cygwin](or [MinGW][mingw]) for shell terminal. On Mac you can use [CrossPack][crosspack]. On Linux you can install AVR GCC (and avr-libc) with your favorite package manager or run the avr_setup.sh script in the root of this repository.
  8. 2. **Programmer** On Windows install [Atmel FLIP][flip]. On Mac and Linux install [dfu-programmer][dfu-prog].
  9. 3. **Driver** On Windows you start DFU bootloader on the chip first time you will see 'Found New Hardware Wizard' to install driver. If you install device driver properly you can find chip name like 'ATmega32U4' under 'LibUSB-Win32 Devices' tree on 'Device Manager'. If not you shall need to update its driver on 'Device Manager'. You will find the driver in `FLIP` install directory like: C:\Program Files (x86)\Atmel\Flip 3.4.5\usb\. In case of `dfu-programmer` use its driver.
  10. If you use PJRC Teensy you don't need step 2 and 3 above, just get [Teensy loader][teensy-loader].
  11. ### 2. Download source
  12. You can find firmware source at github:
  13. - <https://github.com/tmk/tmk_keyboard>
  14. If you are familiar with `Git` tools you are recommended to use it but you can also download zip archive from:
  15. - <https://github.com/tmk/tmk_keyboard/archive/master.zip>
  16. Build firmware
  17. --------------
  18. ### 1. Open terminal
  19. Open terminal window to get access to commands. Use Cygwin(or MingGW) `shell terminal` in Windows or `Terminal.app` on Mac OSX. In Windows press `Windows` key and `R` then enter `cmd` in 'Run command' dialog showing up.
  20. ### 2. Change directory
  21. Move to project directory in the firmware source.
  22. cd tmk_keyboard/{'keyboard' or 'converter'}/<project>
  23. ### 3. Make
  24. Build firmware using GNU `make` command. You'll see `<project>_<variant>.hex` file in that directory unless something unexpected occurs in build process.
  25. make -f Makefile.<variant> clean
  26. make -f Makefile.<variant>
  27. Program Controller
  28. ------------------
  29. Now you have **hex** file to program on current directory. This **hex** is only needed to program your controller, other files are used for development and you may leave and forget them.
  30. ### 1. Start bootloader
  31. How to program controller depends on controller chip and its board design. To program AVR USB chips you'll need to start it up in bootloader mode. Most of boards with the chip have a push button to let bootloader come up. Consult with your controller board manual.
  32. ### 2. Program with DFU bootloader
  33. Stock AVR USB chip including ATmega32U4 has DFU bootloader by factory default. `FLIP` is a DFU programmer on Windows offered by Atmel. Open source command line tool `dfu-programmer` also supports AVR chips, it runs on Linux, Mac OSX and even Windows.
  34. To program AVR chip with DFU bootloader use `FLIP` or `dfu-programmer`.
  35. If you have a proper program command in `Makefile` just type this.
  36. `FLIP` has two version of tool, GUI app and command line program. If you want GUI see tutorial below.
  37. To use command line tool run this command. Note that you need to set PATH variable properly.
  38. $ make -f Makefile.<variant> flip
  39. Or to program with `dfu-programmer` run:
  40. $ make -f Makefile.<variant> dfu
  41. #### FLIP GUI tutorial
  42. 1. On menu bar click Device -> Select, then. `ATmega32u4`.
  43. 2. On menu bar click Settings -> Communication -> USB, then click 'Open' button on 'USB Port Connection' dialog.
  44. At this point you'll see grey-outed widgets on the app get colored and ready.
  45. 3. On menu bar click File -> Load HEX File, then select your firmware hex file on File Selector dialog.
  46. 4. On 'Operations Flow' panel click 'Run' button to load the firmware binary to the chip. Note that you should keep 'Erase', 'Blank Check', 'Program' and 'Verify' check boxes selected.
  47. 5. Re-plug USB cord or click 'Start Application' button to restart your controller.
  48. Done.
  49. See also these instructions if you need.
  50. - <http://code.google.com/p/micropendous/wiki/LoadingFirmwareWithFLIP>
  51. - <http://www.atmel.com/Images/doc7769.pdf>
  52. ### 3. Program with Teensy Loader
  53. If you have PJRC Teensy see instruction of `Teensy Loader`.
  54. - <http://www.pjrc.com/teensy/loader.html>
  55. Or use this command if you have command line version of Teensy Loader installed.
  56. $ make -f Makefile.<variant> teensy
  57. ### 4. Program with Other programmer
  58. You may want to use other programmer like `avrdude` with AVRISPmkII, Arduino or USBasp. In that case you can still use make target `program` for build with configuring `PROGRAM_CMD` in Makefile.
  59. $ make -f Makefile.<variant> program
  60. [cygwin]: https://www.cygwin.com/
  61. [mingw]: http://www.mingw.org/
  62. [mhv]: https://infernoembedded.com/products/avr-tools
  63. [winavr]: http://winavr.sourceforge.net/
  64. [crosspack]: http://www.obdev.at/products/crosspack/index.html
  65. [flip]: http://www.atmel.com/tools/FLIP.aspx
  66. [dfu-prog]: http://dfu-programmer.sourceforge.net/
  67. [teensy-loader]:http://www.pjrc.com/teensy/loader.html
  68. Makefile Options
  69. ----------------
  70. ### 1. MCU and Frequency.
  71. MCU = atmega32u4 # Teensy 2.0
  72. #MCU = at90usb1286 # Teensy++ 2.0
  73. F_CPU = 16000000
  74. Set your MCU and its clock in Hz.
  75. # Boot Section Size in *bytes*
  76. # Teensy halfKay 512
  77. # Atmel DFU loader 4096
  78. # LUFA bootloader 4096
  79. OPT_DEFS += -DBOOTLOADER_SIZE=4096
  80. If you are using PJRC Teensy use `512` for `BOOTLOADER_SIZE`, otherwise use `4096` unless you are sure.
  81. ### 2. Features
  82. Optional. Note that ***comment out*** with `#` to disable them.
  83. BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
  84. MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
  85. EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
  86. CONSOLE_ENABLE = yes # Console for debug(+400)
  87. COMMAND_ENABLE = yes # Commands for debug and configuration
  88. SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
  89. #NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
  90. #BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
  91. ### 3. Programmer
  92. Optional. Set proper command for your controller, bootloader and programmer. This command can be used with `make program`. Not needed if you use `FLIP`, `dfu-programmer` or `Teensy Loader`.
  93. # avrdude with AVRISPmkII
  94. PROGRAM_CMD = avrdude -p $(MCU) -c avrispmkII -P USB -U flash:w:$(TARGET).hex
  95. # avrdude with USBaspLoader
  96. PROGRAM_CMD = avrdude -p $(MCU) -c usbasp -U flash:w:$(TARGET).hex
  97. # avrdude with arduino
  98. PROGRAM_CMD = avrdude -p $(MCU) -c arduino -P COM1 -b 57600 -U flash:w:$(TARGET).hex
  99. Config.h Options
  100. ----------------
  101. ### 1. Magic command key combination
  102. #define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KB_LSHIFT) | MOD_BIT(KB_RSHIFT)))
  103. ### 2. Mechanical Locking Support for CapsLock
  104. /* Mechanical locking CapsLock support. Use KC_LCAP instead of KC_CAPS in keymap */
  105. #define CAPSLOCK_LOCKING_ENABLE
  106. /* Locking CapsLock re-synchronize hack */
  107. #define CAPSLOCK_LOCKING_RESYNC_ENABLE
  108. ### 3. Disable Debug and Print
  109. /* disable debug print */
  110. #define NO_DEBUG
  111. /* disable print */
  112. #define NO_PRINT
  113. ### 4. Disable Action Features
  114. #define NO_ACTION_LAYER
  115. #define NO_ACTION_TAPPING
  116. #define NO_ACTION_ONESHOT
  117. #define NO_ACTION_MACRO
  118. #define NO_ACTION_FUNCTION
  119. ***TBD***