91 lines
2.4 KiB
C
91 lines
2.4 KiB
C
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/*
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Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ACTION_H
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#define ACTION_H
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#include <stdint.h>
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#include <stdbool.h>
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#include "keyboard.h"
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#include "keycode.h"
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#include "action_code.h"
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#include "action_macro.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* tapping count and state */
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typedef struct {
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bool interrupted :1;
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bool reserved2 :1;
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bool reserved1 :1;
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bool reserved0 :1;
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uint8_t count :4;
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} tap_t;
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/* Key event container for recording */
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typedef struct {
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keyevent_t event;
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#ifndef NO_ACTION_TAPPING
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tap_t tap;
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#endif
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} keyrecord_t;
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/* Execute action per keyevent */
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void action_exec(keyevent_t event);
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/* action for key */
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action_t action_for_key(uint8_t layer, keypos_t key);
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/* macro */
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
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/* user defined special function */
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
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/* keyboard-specific key event (pre)processing */
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bool process_record_quantum(keyrecord_t *record);
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/* Utilities for actions. */
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#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
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extern bool disable_action_cache;
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#endif
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void process_record_nocache(keyrecord_t *record);
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void process_record(keyrecord_t *record);
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void process_action(keyrecord_t *record, action_t action);
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void register_code(uint8_t code);
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void unregister_code(uint8_t code);
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void register_mods(uint8_t mods);
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void unregister_mods(uint8_t mods);
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//void set_mods(uint8_t mods);
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void clear_keyboard(void);
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void clear_keyboard_but_mods(void);
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void layer_switch(uint8_t new_layer);
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bool is_tap_key(keypos_t key);
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/* debug */
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void debug_event(keyevent_t event);
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void debug_record(keyrecord_t record);
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void debug_action(action_t action);
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#ifdef __cplusplus
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}
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#endif
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#endif /* ACTION_H */
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