- Rx buffers weren't fast enough, had to use DMA :D
- Basic LCD remote capabilities are working, single node
- Multi-node broadcast seems to have a bug still
- DMA ring buffer allowed for significant processing simplification
* There is an overrun risk, but the buffer is large and generally there isn't too much data being sent (just very quickly)
- Split out LCD layer stack capability into itself and an "exact" version used for updating remote nodes
- Implementation was completely wrong (has never worked properly)
- Now working in both NKRO and 6KRO modes
- Added more debugging code if things go wrong again
- Adds proper flashMode support for all keyboards and microcontrollers (usb and serial)
- flashModeEnabled must be set to 1 otherwise it will only show an error
* This is on purpose (somewhat dangerous feature as it allows remote flashing)
- Capability cleanup
- Media keys tested working on Linux/Windows/Mac (use Consumer control)
- Fixed enumeration delays
- Fixed virtual serial port configuration issues
- Fixed GET_REPORT and SET_REPORT
- Added intial descriptors and endpoints for Mouse and Joystick devices
- Split out the consumer and system control endpoint
- Added more fault debugging messages
- Added interface names to endpoints (visible in Windows Device Manager)
- Added KLL define for keyboard locale
Use a consistent standard - Tabs in front for indenting, spaces after for anything else. This way everything stays nice and lined up while also letting users change there prefered indent level. Most of the new files from Haata where already in this format.
- CLEAR_FEATURE unset is currently causing the keyboarod to freeze
- Though not ideal, it seems harmless to ignore this USB Control Packet
- Tested working on a Mac Mini (Yosemite)
- Had to re-write descriptor to support Windows 8.1 while still working with Mac OSX
- NKRO keyboard is now more bandwidth intensive as all the keys must be updated at the same time
(due to 8.1 bug in the HID spec)
- OSX doesn't properly follow the spec when it comes to padding bits (when using bitfields)
- Everything seems to work when I don't use them
- NKRO tested working on OSX
- It's possible to get even more, but this is probably as far as I'll go
- PROGMEM is really annoying to use, and makes the code look like ass
- Now the Teensy 2++ should have enough RAM to use PartialMap easily