Keyboard firmwares for Atmel AVR and Cortex-M
Вы не можете выбрать более 25 тем Темы должны начинаться с буквы или цифры, могут содержать дефисы(-) и должны содержать не более 35 символов.

11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
11 лет назад
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315
  1. /*
  2. Copyright 2013 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #ifndef ACTION_CODE_H
  15. #define ACTION_CODE_H
  16. /* Action codes
  17. * ============
  18. * 16bit code: action_kind(4bit) + action_parameter(12bit)
  19. *
  20. *
  21. * Key Actions(00xx)
  22. * -----------------
  23. * ACT_MODS(000r):
  24. * 000r|0000|0000 0000 No action code
  25. * 000r|0000|0000 0001 Transparent code
  26. * 000r|0000| keycode Key
  27. * 000r|mods|0000 0000 Modifiers
  28. * 000r|mods| keycode Modifiers+Key(Modified key)
  29. * r: Left/Right flag(Left:0, Right:1)
  30. *
  31. * ACT_MODS_TAP(001r):
  32. * 001r|mods|0000 0000 Modifiers with OneShot
  33. * 001r|mods|0000 0001 Modifiers with tap toggle
  34. * 001r|mods|0000 00xx (reserved)
  35. * 001r|mods| keycode Modifiers with Tap Key(Dual role)
  36. *
  37. *
  38. * Other Keys(01xx)
  39. * ----------------
  40. * ACT_USAGE(0100): TODO: Not needed?
  41. * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
  42. * 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
  43. * 0100|10| usage(10) (reserved)
  44. * 0100|11| usage(10) (reserved)
  45. *
  46. * ACT_MOUSEKEY(0110): TODO: Not needed?
  47. * 0101|xxxx| keycode Mouse key
  48. *
  49. * 011x|xxxx xxxx xxxx (reseved)
  50. *
  51. *
  52. * Layer Actions(10xx)
  53. * -------------------
  54. * ACT_LAYER(1000):
  55. * 1000|oo00|pppE BBBB Default Layer Bitwise operation
  56. * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
  57. * ppp: 4-bit chunk part(0-7)
  58. * EBBBB: bits and extra bit
  59. * 1000|ooee|pppE BBBB Layer Bitwise Operation
  60. * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
  61. * ppp: 4-bit chunk part(0-7)
  62. * EBBBB: bits and extra bit
  63. * ee: on event(01:press, 10:release, 11:both)
  64. *
  65. * 1001|xxxx|xxxx xxxx (reserved)
  66. * 1001|oopp|BBBB BBBB 8-bit Bitwise Operation???
  67. *
  68. * ACT_LAYER_TAP(101x):
  69. * 101E|LLLL| keycode On/Off with tap key
  70. * 101E|LLLL|1110 mods On/Off with modifiers(0xE0-EF)
  71. * 101E|LLLL|1111 0000 Invert with tap toggle(0xF0)
  72. * 101E|LLLL|1111 0001 On/Off
  73. * 101E|LLLL|1111 0010 Off/On
  74. * 101E|LLLL|1111 0011 Set/Clear
  75. * 101E|LLLL|1111 xxxx Reserved(0xF4-FF)
  76. * ELLLL: layer 0-31(E: extra bit for layer 16-31)
  77. *
  78. *
  79. * Extensions(11xx)
  80. * ----------------
  81. * ACT_MACRO(1100):
  82. * 1100|opt | id(8) Macro play?
  83. * 1100|1111| id(8) Macro record?
  84. *
  85. * ACT_BACKLIGHT(1101):
  86. * 1101|opt |level(8) Backlight commands
  87. *
  88. * ACT_COMMAND(1110):
  89. * 1110|opt | id(8) Built-in Command exec
  90. *
  91. * ACT_FUNCTION(1111):
  92. * 1111| address(12) Function?
  93. * 1111|opt | id(8) Function?
  94. */
  95. enum action_kind_id {
  96. /* Key Actions */
  97. ACT_MODS = 0b0000,
  98. ACT_LMODS = 0b0000,
  99. ACT_RMODS = 0b0001,
  100. ACT_MODS_TAP = 0b0010,
  101. ACT_LMODS_TAP = 0b0010,
  102. ACT_RMODS_TAP = 0b0011,
  103. /* Other Keys */
  104. ACT_USAGE = 0b0100,
  105. ACT_MOUSEKEY = 0b0101,
  106. /* Layer Actions */
  107. ACT_LAYER = 0b1000,
  108. ACT_LAYER_TAP = 0b1010, /* Layer 0-15 */
  109. ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */
  110. /* Extensions */
  111. ACT_MACRO = 0b1100,
  112. ACT_BACKLIGHT = 0b1101,
  113. ACT_COMMAND = 0b1110,
  114. ACT_FUNCTION = 0b1111
  115. };
  116. /* Action Code Struct
  117. *
  118. * NOTE:
  119. * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
  120. * AVR looks like a little endian in avr-gcc.
  121. * Not portable across compiler/endianness?
  122. *
  123. * Byte order and bit order of 0x1234:
  124. * Big endian: Little endian:
  125. * -------------------- --------------------
  126. * FEDC BA98 7654 3210 0123 4567 89AB CDEF
  127. * 0001 0010 0011 0100 0010 1100 0100 1000
  128. * 0x12 0x34 0x34 0x12
  129. */
  130. typedef union {
  131. uint16_t code;
  132. struct action_kind {
  133. uint16_t param :12;
  134. uint8_t id :4;
  135. } kind;
  136. struct action_key {
  137. uint8_t code :8;
  138. uint8_t mods :4;
  139. uint8_t kind :4;
  140. } key;
  141. struct action_layer_bitop {
  142. uint8_t bits :4;
  143. uint8_t xbit :1;
  144. uint8_t part :3;
  145. uint8_t on :2;
  146. uint8_t op :2;
  147. uint8_t kind :4;
  148. } layer_bitop;
  149. struct action_layer_tap {
  150. uint8_t code :8;
  151. uint8_t val :5;
  152. uint8_t kind :3;
  153. } layer_tap;
  154. struct action_usage {
  155. uint16_t code :10;
  156. uint8_t page :2;
  157. uint8_t kind :4;
  158. } usage;
  159. struct action_backlight {
  160. uint8_t level :8;
  161. uint8_t opt :4;
  162. uint8_t kind :4;
  163. } backlight;
  164. struct action_command {
  165. uint8_t id :8;
  166. uint8_t opt :4;
  167. uint8_t kind :4;
  168. } command;
  169. struct action_function {
  170. uint8_t id :8;
  171. uint8_t opt :4;
  172. uint8_t kind :4;
  173. } func;
  174. } action_t;
  175. /* action utility */
  176. #define ACTION_NO 0
  177. #define ACTION_TRANSPARENT 1
  178. #define ACTION(kind, param) ((kind)<<12 | (param))
  179. /*
  180. * Key Actions
  181. */
  182. /* Mod bits: 43210
  183. * bit 0 ||||+- Control
  184. * bit 1 |||+-- Shift
  185. * bit 2 ||+--- Alt
  186. * bit 3 |+---- Gui
  187. * bit 4 +----- LR flag(Left:0, Right:1)
  188. */
  189. enum mods_bit {
  190. MOD_LCTL = 0x01,
  191. MOD_LSFT = 0x02,
  192. MOD_LALT = 0x04,
  193. MOD_LGUI = 0x08,
  194. MOD_RCTL = 0x11,
  195. MOD_RSFT = 0x12,
  196. MOD_RALT = 0x14,
  197. MOD_RGUI = 0x18,
  198. };
  199. enum mods_codes {
  200. MODS_ONESHOT = 0x00,
  201. MODS_TAP_TOGGLE = 0x01,
  202. };
  203. #define ACTION_KEY(key) ACTION(ACT_MODS, (key))
  204. #define ACTION_MODS(mods) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | 0)
  205. #define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | (key))
  206. #define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | (key))
  207. #define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_ONESHOT)
  208. #define ACTION_MODS_TAP_TOGGLE(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_TAP_TOGGLE)
  209. /*
  210. * Other Keys
  211. */
  212. enum usage_pages {
  213. PAGE_SYSTEM,
  214. PAGE_CONSUMER
  215. };
  216. #define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
  217. #define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
  218. #define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
  219. /*
  220. * Layer Actions
  221. */
  222. enum layer_param_on {
  223. ON_PRESS = 1,
  224. ON_RELEASE = 2,
  225. ON_BOTH = 3,
  226. };
  227. enum layer_param_bit_op {
  228. OP_BIT_AND = 0,
  229. OP_BIT_OR = 1,
  230. OP_BIT_XOR = 2,
  231. OP_BIT_SET = 3,
  232. };
  233. enum layer_pram_tap_op {
  234. OP_TAP_TOGGLE = 0xF0,
  235. OP_ON_OFF,
  236. OP_OFF_ON,
  237. OP_SET_CLEAR,
  238. };
  239. #define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f))
  240. #define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key))
  241. /* Default Layer */
  242. #define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_BIT_SET((layer)/4, 1<<((layer)%4))
  243. /* Layer Operation */
  244. #define ACTION_LAYER_CLEAR(on) ACTION_LAYER_BIT_AND(0, 0, (on))
  245. #define ACTION_LAYER_MOMENTARY(layer) ACTION_LAYER_ON_OFF(layer)
  246. #define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INVERT(layer, ON_RELEASE)
  247. #define ACTION_LAYER_INVERT(layer, on) ACTION_LAYER_BIT_XOR((layer)/4, 1<<((layer)%4), (on))
  248. #define ACTION_LAYER_ON(layer, on) ACTION_LAYER_BIT_OR( (layer)/4, 1<<((layer)%4), (on))
  249. #define ACTION_LAYER_OFF(layer, on) ACTION_LAYER_BIT_AND((layer)/4, ~(1<<((layer)%4)), (on))
  250. #define ACTION_LAYER_SET(layer, on) ACTION_LAYER_BIT_SET((layer)/4, 1<<((layer)%4), (on))
  251. #define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF)
  252. #define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
  253. #define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
  254. #define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | (mods)&0x0f)
  255. /* With Tapping */
  256. #define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))
  257. #define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)
  258. /* Bitwise Operation */
  259. #define ACTION_LAYER_BIT_AND(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), (on))
  260. #define ACTION_LAYER_BIT_OR( part, bits, on) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), (on))
  261. #define ACTION_LAYER_BIT_XOR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), (on))
  262. #define ACTION_LAYER_BIT_SET(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), (on))
  263. /* Default Layer Bitwise Operation */
  264. #define ACTION_DEFAULT_LAYER_BIT_AND(part, bits) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), 0)
  265. #define ACTION_DEFAULT_LAYER_BIT_OR( part, bits) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), 0)
  266. #define ACTION_DEFAULT_LAYER_BIT_XOR(part, bits) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), 0)
  267. #define ACTION_DEFAULT_LAYER_BIT_SET(part, bits) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), 0)
  268. /*
  269. * Extensions
  270. */
  271. enum backlight_opt {
  272. BACKLIGHT_INCREASE = 0,
  273. BACKLIGHT_DECREASE = 1,
  274. BACKLIGHT_TOGGLE = 2,
  275. BACKLIGHT_STEP = 3,
  276. BACKLIGHT_LEVEL = 4,
  277. };
  278. /* Macro */
  279. #define ACTION_MACRO(id) ACTION(ACT_MACRO, (id))
  280. #define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP<<8 | (id))
  281. #define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt)<<8 | (id))
  282. /* Backlight */
  283. #define ACTION_BACKLIGHT_INCREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_INCREASE << 8)
  284. #define ACTION_BACKLIGHT_DECREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_DECREASE << 8)
  285. #define ACTION_BACKLIGHT_TOGGLE() ACTION(ACT_BACKLIGHT, BACKLIGHT_TOGGLE << 8)
  286. #define ACTION_BACKLIGHT_STEP() ACTION(ACT_BACKLIGHT, BACKLIGHT_STEP << 8)
  287. #define ACTION_BACKLIGHT_LEVEL(level) ACTION(ACT_BACKLIGHT, BACKLIGHT_LEVEL << 8 | level)
  288. /* Command */
  289. #define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
  290. /* Function */
  291. enum function_opts {
  292. FUNC_TAP = 0x8, /* indciates function is tappable */
  293. };
  294. #define ACTION_FUNCTION(id) ACTION(ACT_FUNCTION, (id))
  295. #define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id))
  296. #define ACTION_FUNCTION_OPT(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | (id))
  297. #endif /* ACTION_CODE_H */