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tmk_keyboard_custom/common/action.c

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2013-01-28 05:06:42 +00:00
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#include "host.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
#include "command.h"
#include "debug.h"
#include "led.h"
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#include "layer_switch.h"
#include "action_tapping.h"
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#include "action_oneshot.h"
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#include "action_macro.h"
#include "action.h"
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void action_exec(keyevent_t event)
{
if (!IS_NOEVENT(event)) {
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debug("\n---- action_exec: start -----\n");
debug("EVENT: "); debug_event(event); debug("\n");
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}
keyrecord_t record = { .event = event };
#ifndef NO_ACTION_TAPPING
action_tapping_process(record);
#else
process_action(&record);
if (!IS_NOEVENT(record.event)) {
debug("processed: "); debug_record(record); debug("\n");
}
#endif
}
void process_action(keyrecord_t *record)
{
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keyevent_t event = record->event;
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uint8_t tap_count = record->tap.count;
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if (IS_NOEVENT(event)) { return; }
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action_t action = layer_switch_get_action(event.key);
debug("ACTION: "); debug_action(action);
debug(" overlays: "); overlay_debug();
debug(" keymaps: "); keymap_debug();
debug(" default_layer: "); debug_dec(default_layer); debug("\n");
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switch (action.kind.id) {
/* Key and Mods */
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case ACT_LMODS:
case ACT_RMODS:
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{
uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
action.key.mods<<4;
if (event.pressed) {
uint8_t tmp_mods = host_get_mods();
if (mods) {
host_add_mods(mods);
host_send_keyboard_report();
}
register_code(action.key.code);
if (mods && action.key.code) {
host_set_mods(tmp_mods);
host_send_keyboard_report();
}
} else {
if (mods && !action.key.code) {
host_del_mods(mods);
host_send_keyboard_report();
}
unregister_code(action.key.code);
}
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}
break;
#ifndef NO_ACTION_TAPPING
case ACT_LMODS_TAP:
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case ACT_RMODS_TAP:
{
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uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
action.key.mods<<4;
switch (action.layer.code) {
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#ifndef NO_ACTION_ONESHOT
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case 0x00:
// Oneshot modifier
if (event.pressed) {
if (tap_count == 0) {
debug("MODS_TAP: Oneshot: add_mods\n");
add_mods(mods);
}
else if (tap_count == 1) {
debug("MODS_TAP: Oneshot: start\n");
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oneshot_start(mods);
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}
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else if (tap_count == TAPPING_TOGGLE) {
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debug("MODS_TAP: Oneshot: toggle\n");
oneshot_toggle();
}
else {
debug("MODS_TAP: Oneshot: cancel&add_mods\n");
// double tap cancels oneshot and works as normal modifier.
oneshot_cancel();
add_mods(mods);
}
} else {
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if (tap_count == 0) {
debug("MODS_TAP: Oneshot: cancel/del_mods\n");
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// cancel oneshot on hold
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oneshot_cancel();
del_mods(mods);
}
else if (tap_count == 1) {
debug("MODS_TAP: Oneshot: del_mods\n");
// retain Oneshot
del_mods(mods);
}
else {
debug("MODS_TAP: Oneshot: del_mods\n");
// cancel Mods
del_mods(mods);
}
}
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break;
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#endif
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default:
if (event.pressed) {
if (tap_count > 0) {
if (record->tap.interrupted) {
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debug("MODS_TAP: Tap: Cancel: add_mods\n");
// ad hoc: set 0 to cancel tap
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record->tap.count = 0;
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add_mods(mods);
} else {
debug("MODS_TAP: Tap: register_code\n");
register_code(action.key.code);
}
} else {
debug("MODS_TAP: No tap: add_mods\n");
add_mods(mods);
}
} else {
if (tap_count > 0) {
debug("MODS_TAP: Tap: unregister_code\n");
unregister_code(action.key.code);
} else {
debug("MODS_TAP: No tap: add_mods\n");
del_mods(mods);
}
}
break;
}
}
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break;
#endif
#ifdef EXTRAKEY_ENABLE
/* other HID usage */
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case ACT_USAGE:
switch (action.usage.page) {
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case PAGE_SYSTEM:
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if (event.pressed) {
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host_system_send(action.usage.code);
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} else {
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host_system_send(0);
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}
break;
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case PAGE_CONSUMER:
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if (event.pressed) {
host_consumer_send(action.usage.code);
} else {
host_consumer_send(0);
}
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break;
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}
break;
#endif
#ifdef MOUSEKEY_ENABLE
/* Mouse key */
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case ACT_MOUSEKEY:
if (event.pressed) {
mousekey_on(action.key.code);
mousekey_send();
} else {
mousekey_off(action.key.code);
mousekey_send();
}
break;
#endif
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#ifndef NO_ACTION_KEYMAP
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case ACT_KEYMAP:
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switch (action.layer.code) {
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/* Keymap clear */
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case OP_RESET:
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switch (action.layer.val & 0x03) {
case 0:
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// NOTE: reserved
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overlay_clear();
keymap_clear();
break;
case ON_PRESS:
if (event.pressed) {
overlay_clear();
keymap_clear();
}
break;
case ON_RELEASE:
if (!event.pressed) {
overlay_clear();
keymap_clear();
}
break;
case ON_BOTH:
overlay_clear();
keymap_clear();
break;
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/* NOTE: 4-7 rserved */
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}
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break;
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/* Keymap Reset default layer */
case (OP_RESET | ON_PRESS):
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if (event.pressed) {
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default_layer_set(action.layer.val);
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}
break;
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case (OP_RESET | ON_RELEASE):
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if (!event.pressed) {
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default_layer_set(action.layer.val);
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}
break;
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case (OP_RESET | ON_BOTH):
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default_layer_set(action.layer.val);
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break;
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/* Keymap Bit invert */
case OP_INV:
/* with tap toggle */
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if (event.pressed) {
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if (tap_count < TAPPING_TOGGLE) {
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debug("KEYMAP_INV: tap toggle(press).\n");
keymap_invert(action.layer.val);
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}
} else {
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if (tap_count <= TAPPING_TOGGLE) {
debug("KEYMAP_INV: tap toggle(release).\n");
keymap_invert(action.layer.val);
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}
}
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break;
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case (OP_INV | ON_PRESS):
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if (event.pressed) {
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keymap_invert(action.layer.val);
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}
break;
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case (OP_INV | ON_RELEASE):
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if (!event.pressed) {
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keymap_invert(action.layer.val);
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}
break;
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case (OP_INV | ON_BOTH):
keymap_invert(action.layer.val);
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break;
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/* Keymap Bit on */
case OP_ON:
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if (event.pressed) {
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keymap_on(action.layer.val);
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} else {
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keymap_off(action.layer.val);
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}
break;
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case (OP_ON | ON_PRESS):
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if (event.pressed) {
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keymap_on(action.layer.val);
}
break;
case (OP_ON | ON_RELEASE):
if (!event.pressed) {
keymap_on(action.layer.val);
}
break;
case (OP_ON | ON_BOTH):
keymap_on(action.layer.val);
break;
/* Keymap Bit off */
case OP_OFF:
if (event.pressed) {
keymap_off(action.layer.val);
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} else {
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keymap_on(action.layer.val);
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}
break;
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case (OP_OFF | ON_PRESS):
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if (event.pressed) {
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keymap_off(action.layer.val);
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}
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break;
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case (OP_OFF | ON_RELEASE):
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if (!event.pressed) {
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keymap_off(action.layer.val);
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}
break;
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case (OP_OFF | ON_BOTH):
keymap_off(action.layer.val);
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break;
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/* Keymap Bit set */
case OP_SET:
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if (event.pressed) {
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keymap_set(action.layer.val);
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} else {
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keymap_clear();
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}
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break;
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case (OP_SET | ON_PRESS):
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if (event.pressed) {
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keymap_set(action.layer.val);
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}
break;
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case (OP_SET | ON_RELEASE):
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if (!event.pressed) {
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keymap_set(action.layer.val);
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}
break;
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case (OP_SET | ON_BOTH):
keymap_set(action.layer.val);
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break;
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/* Keymap Bit invert with tap key */
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default:
if (event.pressed) {
if (tap_count > 0) {
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debug("KEYMAP_TAP_KEY: Tap: register_code\n");
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register_code(action.layer.code);
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} else {
debug("KEYMAP_TAP_KEY: No tap: On on press\n");
keymap_on(action.layer.val);
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}
} else {
if (tap_count > 0) {
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debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
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unregister_code(action.layer.code);
} else {
debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
keymap_off(action.layer.val);
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}
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}
break;
}
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break;
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#endif
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#ifndef NO_ACTION_OVERLAY
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case ACT_OVERLAY:
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switch (action.layer.code) {
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// Overlay Invert bit4
case OP_INV4 | 0:
if (action.layer.val == 0) {
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// NOTE: reserved for future use
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overlay_clear();
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} else {
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overlay_set(overlay_stat ^ action.layer.val);
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}
break;
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case OP_INV4 | 1:
if (action.layer.val == 0) {
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// on pressed
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if (event.pressed) overlay_clear();
} else {
overlay_set(overlay_stat ^ action.layer.val<<4);
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}
break;
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case OP_INV4 | 2:
if (action.layer.val == 0) {
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// on released
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if (!event.pressed) overlay_clear();
} else {
overlay_set(overlay_stat ^ action.layer.val<<8);
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}
break;
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case OP_INV4 | 3:
if (action.layer.val == 0) {
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// on both
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overlay_clear();
} else {
overlay_set(overlay_stat ^ action.layer.val<<12);
}
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break;
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/* Overlay Bit invert */
case OP_INV:
/* with tap toggle */
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if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
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debug("OVERLAY_INV: tap toggle(press).\n");
overlay_invert(action.layer.val);
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}
} else {
if (tap_count <= TAPPING_TOGGLE) {
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debug("OVERLAY_INV: tap toggle(release).\n");
overlay_invert(action.layer.val);
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}
}
break;
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case (OP_INV | ON_PRESS):
if (event.pressed) {
overlay_invert(action.layer.val);
}
break;
case (OP_INV | ON_RELEASE):
if (!event.pressed) {
overlay_invert(action.layer.val);
}
break;
case (OP_INV | ON_BOTH):
overlay_invert(action.layer.val);
break;
/* Overlay Bit on */
case OP_ON:
if (event.pressed) {
overlay_on(action.layer.val);
} else {
overlay_off(action.layer.val);
}
break;
case (OP_ON | ON_PRESS):
if (event.pressed) {
overlay_on(action.layer.val);
}
break;
case (OP_ON | ON_RELEASE):
if (!event.pressed) {
overlay_on(action.layer.val);
}
break;
case (OP_ON | ON_BOTH):
overlay_on(action.layer.val);
break;
/* Overlay Bit off */
case OP_OFF:
if (event.pressed) {
overlay_off(action.layer.val);
} else {
overlay_on(action.layer.val);
}
break;
case (OP_OFF | ON_PRESS):
if (event.pressed) {
overlay_off(action.layer.val);
}
break;
case (OP_OFF | ON_RELEASE):
if (!event.pressed) {
overlay_off(action.layer.val);
}
break;
case (OP_OFF | ON_BOTH):
overlay_off(action.layer.val);
break;
/* Overlay Bit set */
case OP_SET:
if (event.pressed) {
overlay_move(action.layer.val);
} else {
overlay_clear();
}
break;
case (OP_SET | ON_PRESS):
if (event.pressed) {
overlay_move(action.layer.val);
}
break;
case (OP_SET | ON_RELEASE):
if (!event.pressed) {
overlay_move(action.layer.val);
}
break;
case (OP_SET | ON_BOTH):
overlay_move(action.layer.val);
break;
/* Overlay Bit invert with tap key */
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default:
if (event.pressed) {
if (tap_count > 0) {
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debug("OVERLAY_TAP_KEY: Tap: register_code\n");
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register_code(action.layer.code);
} else {
debug("OVERLAY_TAP_KEY: No tap: On on press\n");
overlay_on(action.layer.val);
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}
} else {
if (tap_count > 0) {
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debug("OVERLAY_TAP_KEY: Tap: unregister_code\n");
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unregister_code(action.layer.code);
} else {
debug("OVERLAY_TAP_KEY: No tap: Off on release\n");
overlay_off(action.layer.val);
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}
}
break;
}
break;
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#endif
/* Extentions */
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#ifndef NO_ACTION_MACRO
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case ACT_MACRO:
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action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
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break;
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#endif
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case ACT_COMMAND:
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break;
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#ifndef NO_ACTION_FUNCTION
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case ACT_FUNCTION:
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action_function(record, action.func.id, action.func.opt);
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break;
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#endif
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default:
break;
}
}
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/*
* Utilities for actions.
*/
void register_code(uint8_t code)
{
if (code == KC_NO) {
return;
}
#ifdef CAPSLOCK_LOCKING_ENABLE
else if (KC_LOCKING_CAPS == code) {
#ifdef CAPSLOCK_LOCKING_RESYNC_ENABLE
// Resync: ignore if caps lock already is on
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return;
#endif
host_add_key(KC_CAPSLOCK);
host_send_keyboard_report();
host_del_key(KC_CAPSLOCK);
host_send_keyboard_report();
}
#endif
else if IS_KEY(code) {
// TODO: should push command_proc out of this block?
if (command_proc(code)) return;
#ifndef NO_ACTION_ONESHOT
if (oneshot_state.mods && !oneshot_state.disabled) {
uint8_t tmp_mods = host_get_mods();
host_add_mods(oneshot_state.mods);
host_add_key(code);
host_send_keyboard_report();
host_set_mods(tmp_mods);
oneshot_cancel();
} else
#endif
{
host_add_key(code);
host_send_keyboard_report();
}
}
else if IS_MOD(code) {
host_add_mods(MOD_BIT(code));
host_send_keyboard_report();
}
}
void unregister_code(uint8_t code)
{
if (code == KC_NO) {
return;
}
#ifdef CAPSLOCK_LOCKING_ENABLE
else if (KC_LOCKING_CAPS == code) {
#ifdef CAPSLOCK_LOCKING_RESYNC_ENABLE
// Resync: ignore if caps lock already is off
if (!(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) return;
#endif
host_add_key(KC_CAPSLOCK);
host_send_keyboard_report();
host_del_key(KC_CAPSLOCK);
host_send_keyboard_report();
}
#endif
else if IS_KEY(code) {
host_del_key(code);
host_send_keyboard_report();
}
else if IS_MOD(code) {
host_del_mods(MOD_BIT(code));
host_send_keyboard_report();
}
}
void add_mods(uint8_t mods)
{
if (mods) {
host_add_mods(mods);
host_send_keyboard_report();
}
}
void del_mods(uint8_t mods)
{
if (mods) {
host_del_mods(mods);
host_send_keyboard_report();
}
}
void set_mods(uint8_t mods)
{
host_set_mods(mods);
host_send_keyboard_report();
}
void clear_keyboard(void)
{
host_clear_mods();
clear_keyboard_but_mods();
}
void clear_keyboard_but_mods(void)
{
host_clear_keys();
host_send_keyboard_report();
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
mousekey_send();
#endif
#ifdef EXTRAKEY_ENABLE
host_system_send(0);
host_consumer_send(0);
#endif
}
bool sending_anykey(void)
{
return (host_has_anykey() || host_mouse_in_use() ||
host_last_sysytem_report() || host_last_consumer_report());
}
bool is_tap_key(key_t key)
{
action_t action = layer_switch_get_action(key);
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
return true;
case ACT_KEYMAP:
case ACT_OVERLAY:
switch (action.layer.code) {
case 0x04 ... 0xEF: /* tap key */
case OP_INV:
return true;
default:
return false;
}
case ACT_MACRO:
case ACT_FUNCTION:
if (action.func.opt & FUNC_TAP) { return true; }
return false;
}
return false;
}
/*
* debug print
*/
void debug_event(keyevent_t event)
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{
debug_hex16((event.key.row<<8) | event.key.col);
if (event.pressed) debug("d("); else debug("u(");
debug_dec(event.time); debug(")");
}
void debug_record(keyrecord_t record)
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{
debug_event(record.event);
#ifndef NO_ACTION_TAPPING
debug(":"); debug_dec(record.tap.count);
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if (record.tap.interrupted) debug("-");
#endif
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}
void debug_action(action_t action)
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{
switch (action.kind.id) {
case ACT_LMODS: debug("ACT_LMODS"); break;
case ACT_RMODS: debug("ACT_RMODS"); break;
case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
case ACT_USAGE: debug("ACT_USAGE"); break;
case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
case ACT_KEYMAP: debug("ACT_KEYMAP"); break;
case ACT_OVERLAY: debug("ACT_OVERLAY"); break;
case ACT_MACRO: debug("ACT_MACRO"); break;
case ACT_COMMAND: debug("ACT_COMMAND"); break;
case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
default: debug("UNKNOWN"); break;
}
debug("[");
debug_hex4(action.kind.param>>8);
debug(":");
debug_hex8(action.kind.param & 0xff);
debug("]");
}